(sorry for x-post)
Last call for participation.
//// ONLY two places left \\\\\
~
Xth Sense – biophysical generation and control of music
Hands-on training in augmentation of the body for musical performance.
Creating your own low cost biosensing wearable device for muscle sounds.
See an Xth Sense performance at http://vimeo.com/20889787
Xth Sense: http://res.marcodonnarumma.com/projects/xth-sense/http://marcodonnarumma.com/works/music-for-flesh-ii/
~
When & Where
Space 4/5, Culture Lab, Grand Assembly Rooms, King's Walk, Newcastle, NE1
7RU
Monday, 21st November 2011 at 09:00
Friday, 25th November 2011 at 22:00
SIGN UP HERE: http://tinyurl.com/xthNCL
Workshop outline:
http://marcodonnarumma.com/teaching/xth-sense-biophysical-music/
~
What
The workshop offers an hands-on experience and both theoretical and
practical training in gestural control of music and bodily musical
performance, deploying the brand-new biosensing technology Xth Sense.
Developed by the workshop teacher Marco Donnarumma within a research
project at The University of Edinburgh, Xth Sense is a framework for the
application of muscle sounds to the biophysical generation and control of
music.
It consists of a low cost, DIY biosensing wearable device and an Open
Source based software for capture, analysis and audio processing of
biological sounds of the body (Pure Data-based).
Muscle sounds are captured in real time and used both as sonic source
material and control values for sound effects, enabling the performer to
control music simply with his body and kinetic energy.
Forget your mice, MIDI controllers, you will not even need to look at your
laptop any more.
The Xth Sense biosensor was designed to be easily implemented by anyone, no
previous experience in electronics is required.
The applications of the Xth Sense technology are manifold: from complex
gestural control of samples and audio synthesis, through biophysical
generation of music and sounds, to kinetic control of real time digital
processing of traditional musical instruments, and more.
~
How
Firstly, participants will be introduced to the Xth Sense Technology by its
author and led through the assembling of their own biosensing wearable
hardware using the materials provided.
Next, they will become proficient with the Xth Sense software framework:
all the features of the framework will be unleashed through practical
exercises.
Theoretical background on the state of art of gestural control of music and
new musical instruments will be developed by means of an audiovisual review
and participatory critical analysis of relevant projects selected by the
instructor.
Eventually, participants will combine hardware and software to implement a
solo or group performance to be presented during the closing event.
At the end of the workshop, participants will be free to keep the Xth Sense
biosensors they built and the related software for their own use.
~
Perspective participants
The workshop is open to anyone passionate about sound and music. No
previous experience in electronics or programming is required,
however participants should be familiar with digital music
creation. Musical background and education does not matter as long as you
are ready to challenge your usual perspective on musical performance.
Composers, producers, sound designers, musicians, field recordists are all
welcome to join our team for an innovative and highly creative experience.
This is a last call for only two more candidates.
Feel free to forward to your networks.
thanks,
best wishes,
--
Marco Donnarumma
Independent New Media and Sonic Arts Practitioner, Performer, Teacher
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
http://www.flxer.net
Director: http://www.liveperformersmeeting.net
Sofy is hosting us again at the new space, 319 Scholes, in East Williamsburgh, right around the corner from 3rd Ward. We'll also be there the next month on Tuesday 12/20. Join us to patch your way to delicious turkey or tofurky or whatever you're going to eat!
http://puredata.info/community/NYCPatchingCircle
We spend enough time alone staring at our computers; we are proposing
to work together. So often issues that arise when working can be
solved with a quick two minute discussion that would take hours to
solve alone. We have Dorkbot to see people's work, we have Share where
anyone can play, we have workshops and universities to learn from.
This is a meeting where we all can come to work.
This is an informal gathering of patching and patchers (Pd, Max/MSP/
Jitter, and even vvvv, Eyesweb, Labview, etc.). Beginners and
Experienced welcome. Open to everyone, students, the public, etc. Work
on personal projects, professional projects, school projects, ask for
help, help others, or just patch quietly to yourself, in a room full of
other people patching patches and helping other people patch.
Tuesday 11/22, 6-9pm
Free!
Directions
----------
Patching Circle, http://puredata.info/community/NYCPatchingCircle
319 Scholes, http://319scholes.org/
319 Scholes St (near 3rd Ward)
Brooklyn, NY 11206
917 755 0390 (Sofy)
Mailing List
------------
We also now have a mailing list for announcing the meeting each month, its very low traffic, only the monthly announcements. Sign up here:
http://mailman.at.or.at/cgi-bin/mailman/listinfo/nyc-patching-circle
*BodyControlled #01*
other spaces
*BodyControlled *is a new exhibition and performance series at the Lab for
Electronic Arts and Performance - LEAP -, presenting artists who are
dedicated to performance art and have explored in their work the medium of
sound in electronic as well as other expressive art forms.
The first event of the BodyControlled series focuses on the theme of other
spaces. The works on display will both intertwine with LEAP’s existing
architecture and generate other virtual spaces. These areas are either
completely synthetically generated, reflecting directly the current
environment to a new sonic framework or condense an existing space into
specific digital imagery.
The opening will be concluded with a 12-hour performance by Robert Henke
going until Sunday morning. Visitors are welcome anytime, and pillows will
be available.
All performances at the opening night of BodyControlled will be available
from 20h CET via *livestream *on http://bit.ly/uXRgyq.
You can *download *the whole program at http://bit.ly/vdpPCm
*Performances on the 26th November*
Stephen Cornford & Paul Whitty (UK)
Peter Kirn (US)
Robert Henke (DE)
*Instalations until 2nd December*
Stephen Cornford (UK)
Julian Oliver (NZ)
João Martinho Moura (PT)
Robert Mathy (AT)
Aditionally, a recording of Robert Henke's performance will be played.
Facebook-Event BodyControlled #1 open spaces: http://on.fb.me/tSZjj3
You can download the whole program at http://bit.ly/vdpPCm
LEAP
Lab for Electronic Arts and Performance
(Berlin Carré, 1. Stock)
Karl-Liebknecht-Str. 13
10178 Berlin
www.leapknecht.de
info(a)leapknecht.de
How to find LEAP: http://bit.ly/pqTAJi
LEAP Facebook Page: http://on.fb.me/uxfyT2
*BodyControlled #01*
other spaces
*BodyControlled *is a new exhibition and performance series at the Lab for
Electronic Arts and Performance - LEAP -, presenting artists who are
dedicated to performance art and have explored in their work the medium of
sound in electronic as well as other expressive art forms.
The first event of the BodyControlled series focuses on the theme of other
spaces. The works on display will both intertwine with LEAP’s existing
architecture and generate other virtual spaces. These areas are either
completely synthetically generated, reflecting directly the current
environment to a new sonic framework or condense an existing space into
specific digital imagery.
The opening will be concluded with a 12-hour performance by Robert Henke
going until Sunday morning. Visitors are welcome anytime, and pillows will
be available.
All performances at the opening night of BodyControlled will be available
from 20h CET via *livestream *on http://bit.ly/uXRgyq.
You can *download *the whole program at http://bit.ly/vdpPCm
*Performances on the 26th November*
Stephen Cornford & Paul Whitty (UK)
Peter Kirn (US)
Robert Henke (DE)
*Instalations until 2nd December*
Stephen Cornford (UK)
Julian Oliver (NZ)
João Martinho Moura (PT)
Robert Mathy (AT)
Aditionally, a recording of Robert Henke's performance will be played.
Facebook-Event BodyControlled #1 open spaces: http://on.fb.me/tSZjj3
You can download the whole program at http://bit.ly/vdpPCm
LEAP
Lab for Electronic Arts and Performance
(Berlin Carré, 1. Stock)
Karl-Liebknecht-Str. 13
10178 Berlin
www.leapknecht.de
info(a)leapknecht.de
How to find LEAP: http://bit.ly/pqTAJi
LEAP Facebook Page: http://on.fb.me/uxfyT2
i'd like to announce the release of Gem-0.93.3
this is the 3rd bugfix release in the 0.93 series.
it fixes a major problem withthe 0.92.2 pre-release i announced yesterday.
the use of 0.92.2 is discouraged in favour of the shiny new 0.93.3!
grab it while it's hot from
http://gem.iem.at/releases/0.93.3/
or alternatively from
http://sourceforge.net/projects/pd-gem/files/gem/0.93.3/
like always we have fixed numerous bugs and features, and most likely
introduced an equal number of wishlists and showstoppers.
difference between 0.93.3 and 0.93.2:
- a major trivial bug that caused Pd to shutdown has been fixed.
the problem was apparent only on OSX when using Pd-0.43, but could have
triggered weird effects on all known systems.
noteable differences between 0.93.2 and 0.93.1:
availability:
- this is the first 0.93 release, that provides binaries for OSX.
the downloadable archive contains fat binaries for both ppc and i386
which should run on any OSX since 10.4
functionality:
- fixed a crash on 64bit architectures related to SIMD-detection code
- fixed other crashes on 64bit architecture when using some pix-effects
(ports of Pete's Plugins)
- pix_texture now handles repeat/quality of external textures
- failing plugins no longer keep other (working) plugins from functioning
- improved filmGMERLIN framecount behaviour
- made recordQT work again
documentation:
- a number of typos and inconsistencies in the help patches
get happy!
fgmadr
IOhannes
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
i'd like to announce a pre-release of Gem-0.93.2
this is the 2nd bugfix release in the 0.93 series.
like always we have fixed numerous bugs and features, and most likely
introduced an equal number of wishlists and showstoppers.
noteable differences since 0.93.1:
availability:
- - this is the first 0.93 release, that provides binaries for OSX.
the downloadable archive contains fat binaries for both ppc and i386
which should run on any OSX since 10.4
functionality:
- - fixed a crashe on 64bit architectures related to SIMD-detection code
- - fixed other crashes on 64bit architecture of some pix-effects (Pete's
Plugins)
- - pix_texture now handles repeat/quality of external textures
- - failing plugins no longer keep other (working) plugins from functioning
- - improved filmGMERLIN framecount behaviour
- - made recordQT work again
documentation:
- - a number of typos and inconsistencies in the help patches
drawbacks:
w32: the current w32 build has been compiled as "0.92.3" rather than
"0.92.2"; i'll hopefully be able to compile a corrected version tonight
and upload it then
OSX: it seems that Pd-0.43 quits as soon as Gem is loaded.
this only happens if you start Pd by double-clicking the application; it
does not happen if you start Pd via the cmdline.
older versions of Pd (0.42 and prior) are not effected.
both Pd-vanilla and Pd-extended are effected.
if you want to use Pd-0.43, the suggested workaround is to start Pd/Gem
from the cmdline (ouch!)
if any help is welcome
get happy!
fgmadr
IOhannes
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Version: GnuPG v1.4.11 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
iEYEARECAAYFAk68BccACgkQkX2Xpv6ydvSQMACdEJq3zwsokf12fEN0gPHgckNo
c7oAoNeE/hf7hM/we8ulvL2j3gKmYLzl
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English below
|
V
Liebe Freunde,
am nÀchsten Montag, 7.11.2011, findet nach einer ausgedehnten Sommerpause unser
nÀchstes Patchbay-Treffen statt. Special Guest: Chikashi Miyama.
Wir starten um 19:00 im Klanglabor der KHM, Filzengraben 8, Köln. Ihr seid
herzlich eingeladen.
FÃŒr unser Treffen am 7.11.2011 haben wir diesmal einen besonderen Gast.
Chikashi Miyama aus Japan, derzeit am ZKM in Karlsruhe, wird seine
Komposition "Black Vox" spiele. Dabei kommt sein selbst entwickelter
"Peacock"-Controller zum Einsatz, eine einzigartige schwarze Kiste mit 35
Infrarot-Abstandssensoren, die berÌhrungsfrei mit den HÀnden gespielt wird.
Ein Theremin auf Dopamin! Im Anschluss erklÀrt er die Technik hinter dem GerÀt und
erlaubt uns vielleicht sogar einen Blick auf die nackten Schaltkreise, jawoll!
Video hier: http://chikashi.net/detail?id=20&lang=e
Die Kölner Patchbay ist ein zwangloses Treffen fÌr alle, die sich mit
stöpselbaren Medien befassen. Ob ihr euch fÌr Patch-Software wie Pure Data, Max
oder SuperCollider interessiert, echte Patchkabel in Modularsynths stopft
elektronische Steckplatinen mit Arduinos befÃŒllt oder Circuit Bending macht -
hier seid ihr richtig und findet Gleichgesinnte. Es gibt GetrÀnke.
Beste GrÃŒÃe,
--
Die Leute aus der Stöpselbucht: Dirk, Frank, Tobias, Tobias, Volker uvm.
Dear Friends,
we're happy to invite you to the next Patchbay meeting in Cologne on Nov 7,
2011, 7 pm, in the Klanglabor ("Soundlab") of the KHM (Academy of Media Arts
Cologne), Filzengraben 8, Cologne.
This time we will have a special guest: Chikashi Miyama.
Chikashi Miyama from Japan, currently researcher at ZKM Karlsruhe, will perform
his composition "Black Vox". It uses a special controller, Chikashi developed:
the "Peacock", a box-shaped sensor-based interface, which detects the movements
of a performer's hands employing thirty-five infrared sensors. Subsequent to
the performance he will explain some technical details of his work and the
controller.
The "Patchbay" in Cologne is a casual, informal meeting for everyone interested
in patchable media. It was started in the beginning of 2011 by a handful of
Cologne sound and media artists, some of them are using software like Pure
Data, Max/MSP or Supercollider, others prefer hardware modular synths, still
others have a circuit bending background or develop custom instruments around
microcontrollers like the Arduino board. Whatever patching environment you're
interested in, the Patchbay meetings offer an opportunity to see and discuss
your and other's projects and just hang around. There will be drinks!
Best regards
--
The Patchbay People: Dirk, Frank, Tobias, Tobias, Volker and others