We are very happy to announce this call for paper for a special issue of
MIT Press Journal *Presence.*
Feel free to pass it on to whoever might be interested in.
Apologies for cross-posting!!
***
CfP: "*Arts, Aesthetics, and Performance in VR and Telepresence*"
Special Issue of *Presence: Teleoperators and Virtual Environments*
*Guest Editors: *
Myounghoon "Philart" Jeon (Michigan Tech)
Paul Fishwick (University of Texas at Dallas)
*Scope *
Art and technology have a similar origin, and until the 17th century were
not differentiated from each other (the Latin word “ars” – art – included
crafts and sciences). Since then, they have diverged, but with the rapid
technological advancement of the current era, art and technology have begun
to be *re*integrated. Recently, the application of computing to aesthetics
(or “art and design”) has proliferated. Thanks to new technologies, we can
expand the perceptual experiences of our existing senses and can even
create novel perceptual dimensions that have never been imagined – new
*presence*. Conversely, computing and technology can be influenced by arts
and aesthetics, in what we call “aesthetic computing”. The application of
art theory and practice to computing provides an opportunity to explore
more creative media, making the concept of computing more accessible and
promoting personalization and customization of computing structures. The
trend to integrate art and technology is pervasive in formal education:
STEM education (Science, Technology, Engineering, and Math) is evolving
into STEAM (Science, Technology, Engineering, Art, and Math) by adding art
and design to the equation.
This year, the 25th anniversary of the journal *Presence*, may well be the
first year of a new virtual reality era, with a plethora of new and updated
virtual reality devices and technologies (Oculus DK, HTC Vive, Microsoft
HoloLens, etc.). Given the paradigm shift from cognitivism into embodiment,
the human body now has more opportunity for representation in computing
(gesture interaction, tangible user interface, etc.) than at any previous
time. In this line, virtual reality, which provides “presence” and
immersiveness, is becoming more important for embodied interactions.
Scientists and technologists can learn interaction techniques and
strategies from body expression experts – “artists”; and virtual reality
can provide an integrative, dynamic platform for arts and performances, a
living synthesis of which German composer Richard Wagner once dreamed in
his vision of “gesamtkunstwerk” – comprehensive work of art. We hope this
special issue can serve as a good step towards that goal.
*Topics of interest include, but are not limited to:*
· Performing arts in virtual reality or augmented reality
· Integrative arts (e.g., dance-based sonification, dance-based
visualization)
· Public displays including lay people in the performance
· Use of VR/AR to include people with disabilities in performance
or art galleries
· Paradigm, theory, and model of arts and aesthetics in VR and
telepresence
· Design research approach to performing arts in VR
· Methodologies and methods of evaluating performing arts in VR
· Design of new a sensor, device, or platform for arts-technology
integration
*Submission*
Manuscripts should conform to the journal’s submission guidelines:
http://www.mitpressjournals.org/page/sub/pres
Authors, please note that audio and video files can be hosted as
supplementary online material accompanying published articles. For more
information about multimedia file formats and submission guidelines, please
contact presence(a)mit.edu.
*Schedule*
· Call for Papers: May 15, 2016
· Submission deadline: November 1, 2016
· Final revisions: June 1, 2017
· Publication: Late 2017
*Contact*
Dr. Myounghoon “Philart” Jeon
Associate Professor
Department of Cognitive and Learning Sciences
Department of Computer Science
Michigan Tech
mjeon(a)mtu.edu
************************************************
Myounghoon "Philart" Jeon, Ph.D.
Associate Professor
*Mind Music Machine Lab
<https://sites.google.com/site/mindmusicmachinelab/>*
*Center for Human-Centered Computing <http://icc.mtu.edu/hcc/>@ICC
<http://icc.mtu.edu/>*
Department of Cognitive and Learning Sciences
Department of Computer Science
*Michigan Tech*nological University
Meese 205, Rekhi 202, 1400 Townsend Drive
Houghton, MI 49931
(906) 487-3273
mjeon(a)mtu.edu
Hello everyone,
the jmmmp library of abstractions has been updated. Besides minor changes,
new objects have been added:
dacc~ - dynamic dac~ outlet up to 32 channels
Feel free to download it and try it out. You can also download it through
deken, search for jmmmp.
For more informations and a tarball file, go to
http://puredata.info/downloads/jmmmp/releases/0.46
Best,
João Pais
Hi list,
I've been working on a library for a bit and thought it might be time to point to it on this list. I only have binaries for darwin x86_64, and it's
based on the latest Pd-extended.
well, here's the release page anyways:
https://github.com/sebshader/shadylib/releases/tag/1.2
the stream objects may be deprecated by the new [text] stuff but I'm not sure..perhaps they should be moved to examples.
a lot of it is also straight from the pd help files
Perhaps somebody finds some useful things (there's a vosim algorithm, the sample looper moop~, some band limited oscillators, a sequencer,
envelope generators, and other stuff)
-Sebastian
Hello everyone,
Version 1.5 of the Click Tracker is out.The new features are:
- implementation of subpatch mode
- implementation of OSC commands
- normalized click samples
- improved small performance and display details
You can download the new version at http://j.mp/clicktracker15.
For more informations, refer to the Click Tracker's website at
http://j.mp/click-tracker.
You can also visit the Click Tracker on facebook -
http://j.mp/clicktrackerfb - or on google plus -
http://j.mp/clicktrackergp.
With best regards,
João Pais
PD Berlin meetings are from now at c-base (Rungestrasse 20 Berlin)
every first and third thursday in the month beginning 20:00, the next
one is tomorrows Thursday, the 5. May.
Looking forward to it and thanks c-base for hosting us.
What we do:
The meetings don't replace workshops (which are offered extra ;) ),
scope of these meetings can be any (or none) of the following:
patch/project showcase
programming
work on general Pd documentation
help for beginners (installation, programming tips, ...)
or something else you want to do ...
Just come along, bring your laptop and sit down with
us. The bar is open during the meetings. Necessary prerequisites are
only a computer and good mood. If Pd isn't on it, we'll download and
install it.
http://puredata.info/community/groups/pd-berlin/pd-berlin-users-group/
We thank c-base for providing the space and network for the
meetings.
============================================
CALL FOR SUBMISSION - DEADLINE EXTENSION
============================================
((( MUME 2016 )))
4th International Workshop on Musical Metacreation
http://musicalmetacreation.org
June 27, 2016
MUME 2016 is to be held in Paris at Université Pierre et Marie Curie
(UPMC), in conjunction with the Seventh International Conference on
Computational Creativity, ICCC 2016.
=== Important Dates ===
Workshop submission deadline: May 1, 2016 EXTENDED DEADLINE: May 10, 2016
Notification date: June 5, 2016
Camera-ready version: June 10, 2016
Workshop date: June 27, 2016
======================
MUME aims to bring together artists, practitioners, and researchers
interested in developing systems that autonomously (or interactively)
recognize, learn, represent, compose, generate, complete, accompany, or
interpret music. As such, we welcome contributions to the theory or
practice of generative music systems and their applications in new media,
digital art, and entertainment at large.
Topics
======
We encourage paper and demo submissions on MUME-related topics, including
the following:
-- Models, Representation and Algorithms for MUME
-- Systems and Applications of MUME
-- Evaluation of MUME
Submission Format and Requirements
=================================
Please make submissions via the EasyChair system at:
https://easychair.org/conferences/?conf=mume2016.
For complete details on attendance, submissions and formatting, please
visit the workshop website: <http://www.musicalmetacreation.org>
http://musicalmetacreation.org
Questions & Requests
======================================
Please direct any inquiries/suggestions/special requests to the Workshop
Chair, Philippe Pasquier (pasquier(a)sfu.ca).
Workshop Organizers
===================
Pr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University, Canada
Pr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University, Canada
Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney, Australia
Kıvanç Tatar (MUME Administration and Publicity Assistant)
School of Interactive Arts and Technology,
Simon Fraser University, Vancouver, Canada.
----------------------
http://musicalmetacreation.org
======================
--
Kıvanç Tatar
----------------------------------
Researcher, Metacreation Lab
Interactive Arts and Technology
Simon Fraser University, Vancouver, Canada
GSM : 1 778 858 6073
Email: kivanctatar(a)gmail.com
Website: https://kivanctatar.wordpress.com/
Sorry for the noise -
I broke the variable delay reader in 0.47-0test3 - I've uploaded test4
to replace it... http://msp.ucsd.edu/software.htm etc. as usual.
cheers
Miller