Dear List,
Version 2.4 of the Click Tracker is out.
The main new features are the score display and interaction (not be
available on mobile plattforms, for more details see the webpage) ...
... and also the external controller setup, with which you can use e.g.
a pedal controller.
And also:
- added "voice" score command to mute the spoken bar number in specific bars
- fixed bug with audio export of subdivisions
- fixed bug with comments on same line as score commands
- fixed Max GUI zoom bug
- fixed GUI bug with buttons on linux
- updated example files to newest syntax
As in the previous version, you can use in any of the following ways:
- as an android app (https://bit.ly/click-tracker-mob or
https://bit.ly/clicktracker-playstore)
- as a closed desktop app in windows (http://bit.ly/ClickTracker2-4Win)
or apple (http://bit.ly/ClickTracker2-4Apple)
Due to Apple's recent security settings, you'll need to allow the Pd and
other externals to run on your system.
WARNING: M1 users will need to run the program with Rosetta.
- as the traditional Pure Data patch (https://bit.ly/ClickTracker2-4)
- as a Max/MSP patch in windows (http://bit.ly/ClickTracker2-4MaxWin) or
apple (http://bit.ly/ClickTracker2-4MaxApple)
For more information, refer to the Click Tracker's website at
http://j.mp/click-tracker.
You can also visit the Click Tracker on facebook -
http://j.mp/clicktrackerfb, or check out the click track library in
http://jmmmp.github.io/clicktracker/index-library.
With best regards,
João Pais
--
Click Tracker Mobile -https://bit.ly/click-tracker-mob
Click Tracker Website -http://j.mp/click-tracker
Click Tracker Library -https://bit.ly/ClickTrackerLibrary
Facebook -http://j.mp/clicktrackerfb
Dear fellow patchers,
(please distribute in your favorite peer-group, on discord, telegram,
IRC, fb, twitter^Dmastodon, whatever)
it's the time of the year where one reflects on their past achievements.
A perfect time for reviewing patches you have written in 2023 (or 2012;
or whenever).
You might notice that would looked like a perfectly nice patch, is no
longer digestible. You are not alone.
So why not share your experience?
I would therefore like to invite you to submit patches for the "Patch
Beauty Competition 2023".
https://discipline.puredata.info/upc2023
They tell us that beauty lies in the eye of the beholder, so I'm looking
for ugly patches instead.
If you have any patches lying around that you are not proud of, please
submit them.
If you have any patches lying around that you *are* proud of, submit
them nevertheless.
The patches are going to be used in an online survey - the community
decides.
But fear not: patches are going to be anonymized, to the extend that
it's no longer possible to guess their original function (or author).
If you are interested (or not) please head over to
https://discipline.puredata.info/upc2023
for instructions on how to send in patches.
Cheers and a merry Christmas/Hanukkah/Hogswatch/Kwanzaa/Pancha
Ganapati/Saturnalia/Winter solstice/Yalda/Yule or whatever you celebrate.
gdras
IOhannes
Hi all,
After years of using Chikashi Miyama's [leapmotion] object, I decided to
fork his repo in order to make some changes and build against the most
recently available Leap SDK for macOS (2.3.1). Information about specific
changes can be found by visiting the repo:
https://github.com/wbrent/leapmotion. I've also uploaded deken packages for
macOS/Intel and Linux.
Note that this external is for the original Leap Motion Controller, and not
the current Ultraleap Controller. I may keep working on this in order to
use the latest Leap SDK (5.7.2) for Ultraleap compatibility under Linux and
Windows, but there seems to be no plan for supporting that device under
macOS, hence the freeze at SDK 2.3.1 for now...
I hope it's helpful to someone out there!
William
--
William Brent
“Great minds flock together”
Conflations: conversational idiom for the 21st century
www.conflations.com
Dear Colleagues and Friends,
Another busy year has come to an end. L2Ork has continued to push the
boundaries of its telematic infrastructure (L2Ork Tweeter), as well as its
creative voice. Earlier this month we premiered a new EDM crowdsourced work
titled "Transcontinental Grapevine" (see <
https://www.youtube.com/watch?v=sAurZNg6kVk>) that featured perfect sync
among 11 performers over 5,000 miles apart, engaging both L2Orkists
(located in Blacksburg, VA, USA), and collaborators from UNTREF, Buenos
Aires, Argentina.
We also promised big news on the Pd-L2Ork front. Today, following over a
hundred silent releases over the past year, we are thrilled to share with
you the latest stable release of Pd-L2Ork, version 20221218.
The list below only highlights the most notable changes. For a complete
list of updates, you may want to explore the following document: <
https://github.com/.../blob/master/pd/src/pd-l2ork-TODO.txt>
- K12 mode is back and better than ever. With over 70 abstractions
designed for beginners that are also used by visual dataflow programming
veterans, we have had students as young as 3rd grade who have never heard
of Pd-L2Ork, design their first Wiimote-based musical instruments in as
little as 30 minutes.
- K12 mode can be now changed on-the-fly. No restarting of Pd-L2Ork
necessary. Start-up flag is still there, as well (-k12).
- Non-K12-mode, easy to access K12 menu abstractions.
- True Graph-on-Parent drawing of objects that allows partial display
and opens doors for a number of UI performance optimizations.
- Intelligent toggling of editability of specific patches with
dynamically updating menu options.
- Expanded help browser with improved search options.
- Customizable autocomplete.
- Vastly improved redraw queuing and consequently performance of
graphics-heavy widgets (e.g. arrays), while ensuring deterministic display
of data.
- Full support for legacy and Pd-L2Ork-specific data structures.
- Out-of-box support of the latest Raspberry Pi GPIO and SPI (analog in)
capabilities.
- Out-of-box Sensel support.
- Improved snap-to-grid option.
- Refinements to the existing option to toggle curved patch cords.
- New features, like toggling patch editabilty (e.g. to prevent
beginners from accidentally entering the edit mode), graph-on-parent spill
option, that allows for legacy spilling of elements outside the
graph-on-parent bounds, ability to cut/copy/paste contents of atoms,
including appending (shift+click), and a deterministic way to monitor for
mouse releases (useful for gatoms and iemgui elements), scroll on patch
cord extension (when the patch cord reaches the edge of the canvas),
scroll-to-object when using the find option, zoomability using keyboard, as
well as viewport zoom (e.g. using pinch gesture).
- Many refinements and bugfixes to existing features, including the
native HTML/CSS canvas drawing and object layering using SVG shapes (in
Pd-L2Ork all objects, other than images, are drawn as SVG shapes, thus
ensuring pristine appearance regardless the zoom level).
- Proper OSX signing to ensure ability to use audio input and output.
- Ability to open multiple patches within the existing instance of
Pd-L2Ork, as well as an option to open them in separate instances (-unique
flag).
- Latest version of L2Ork Tweeter (including the server) included.
Preview some of the included sessions created by Tweeter here: <
https://l2ork.music.vt.edu/video/pd-l2ork-tweeter-demo-2022-12-19.mp4>.
- Improved handling of preferences and expanded customizability of UI
options.
- Drag'n'drop patches onto the console.
- Exciting new theme titled 60-hz (special thanks to Raphael Isdant for
his idea and contributions) that is easier on your eyes in low light
settings.
- Integration of select vanilla Pd objects for maximum vanilla
compatibility. More will happen in the coming year, now that the core is
approaching parity with Pd-L2Ork 1.x (with tooltips and additional canvas
options being two major remaining missing elements). So, yes, we will
integrate those as they are stabilized, as well as update existing
libraries to the latest version, where possible and appropriate.
- Tons of extended GUI objects ported to nwjs (HTML/CSS/SVG canvas),
including pddp library, most of cyclone (including the ability to edit text
files), imagebang, vastly improved and customizable knob (now included in
the Put menu), mknob, etc.
- Further improvements to the ggee/image (a completely new object that
covers features of all other image objects and adds tons of new features,
enabling it to serve also as a 2D touch surface, as well as a transparent
area for catching mouse events).
- Inclusion of the js object that mimics the functionality of MaxMSP's
object.
- A number of installer build improvements to ensure that all platforms
have access to as many of objects, as possible.
You can download OSX (11 and newer), Raspbian (arm7), Ubuntu 20.04, and
Windows installers from the usual place:
https://bit.ly/pd-l2ork
Happy Holidays!
Best,
Ico
--
Ivica Ico Bukvic, D.M.A.
Director, Creativity + Innovation
Director, Human-Centered Design iPhD
Institute for Creativity, Arts, and Technology
Virginia Tech
Creative Technologies in Music
School of Performing Arts – 0141
Blacksburg, VA 24061
(540) 231-6139
ico(a)vt.edu
ci.icat.vt.edul2ork.icat.vt.eduico.bukvic.net
Hi! I'm calling it a year and wrapping up a new update just to mark exactly
one year of work since Dec 17, 2021, when I released the last beta version
of ELSE. I'm finally slowing down. In 2021 there were 9 releases, which was
relatively less. 2022 only has 5 and I could wait more for this 5th release
candidate release which doesn't really have a lot and I got lots and lots
of cool stuff in the oven.
The main thing I have to offer now is a new [gendyn~] object that I've been
having lots of fun with. Yes, this is that stochastic synthesis thingy
based on Xenakis' stuff. I also added new table reader objects that can
handle many interpolation methods and made nice addition and revisions to
my tutorial specially about interpolation theory.
See https://github.com/porres/pd-else/releases/tag/v1.0-rc5 for more
details and a complete changelog (with breaking changes as usual).
Current object count in ELSE is now 466 and the number of examples in the
tutorial (with about 15 years of development now) has reached 492! Next
month in 2023, ELSE completes 6 years and this is its 56th release amongst
alpha/beta/release candidates! I hope to make a final release throughout
the next year at last, with things hopefully stabilizing and slowing down
even more so I can do other stuff :)
A download with the main architectures is up in deken already! I'm keeping
only the last 4 releases up there to save server space and since rc4 I am
only uploading binaries for 64bit systems (you can download all releases
and for other architectures in github - just give me a minute)
Merry Xmas and a Happy new year!
ps. allow me to also mention PlugData -
https://github.com/plugdata-team/plugdata - a project by Tim Schoen that
includes ELSE out of the box, has a MAX like interface and can also run as
a plugin. Tim has been helping me a lot and also has a finger in some of
the updates in ELSE. This update should be part of PlugData soon.
To Pd-announce:
Pd version 0.53-1test1 available from http://msp.ucsd.edu/software.htm
or (source only) via github: https://github.com/pure-data/pure-data .
I've already updated the translations since then, so no worries about that
(I think). Otherwise, as always, if anything seems broken you can let the
pd list know, or write me personally. I'll plan to finalize pd 0.53-1 later
this week.
cheers
Miller