Hi, I'm happy to share the final release of [vstplugin~] v0.2.0. Binaries are available on Deken. The source code is here: https://git.iem.at/pd/vstplugin/-/releases
Note that you can also load LV2 plugins with lv2vst: https://github.com/x42/lv2vst. I've tested this on Debian and generally it seems to work fine.
Have fun!
Christof
---
Changelog:
new features:
* VST2 shell plugin support (e.g. "Waves", "Blue Ripple Sound")
* (experimental) VST3 support including sample accurate automation and auxiliary inputs/outputs for side-chaining
* soft-bypass
* faster search/probe (parallel)
* cache search/probe results in a file to speed up subsequent searches
* [param_set( and [param_get( now also accept parameter names instead of indices (whitespace is bashed to underscores).
* set editor window position with [pos( message.
changes:
* switched whole project to CMake
* removed 'vstsearch' object because of the new cache file system.
* removed [precision( message (the processing precision can only be set at creation time).
internal changes:
* use .ini like syntax for plugin info
* hard-bypass prefers the plugin's bypass method
* single event loop shared by all plugins
* probably many more...
Hi,
October 29th I'm giving a talk about r_cycle, an open source
library/middleware for creative coding with Launchpad, at the Novation
pop-up shop in Shoreditch, London.
About the library/middleware:
r_cycle allows to fully control Launchpad from Pd (bi-directional
communication), giving the user the possibility to interact with the
device, to create custom UIs in real-time, on-the-fly, simply creating
specific objects (part of the library) in Pd.
It has different 'widgets' and audio/MIDI/utilities objects, all written in
Pd Vanilla, thus doesn't use any external.
For example creating the [KEYBOARD] object in your patch, would generate a
'chromatic keyboard' on the LP (1 octave/12 notes keyboard represented on
the pads).
This would be interactive (ie you press a pad part of the keyboard UI on
the Launchpad and the object in the patch returns one or more values) and
can be deleted simply deleting the [KEYBOARD] object in Pd.
It is possible to use multiple widgets at the same time (you can fill the
Launchpad layout), and also to call multiple scenes.
If you're in London on Tue and you wanna know more, here's more details
about the event:
https://www.eventbrite.co.uk/e/novation-london-learn-hackspace-r-cycle-crea…
Cheers,
Mario
**xCoAx 2020: 8th International Conference on**
**Computation, Communication, Aesthetics and X**
8-10 July 2020, Graz, Austria
http://xcoax.org/
Please feel free to distribute this call to your networks.
**Submission deadline: 31 January 2020**
xCoAx is an exploration of the intersection where computational tools
and media meet art and culture, in the form of a multi-disciplinary
enquiry on aesthetics, computation, communication and the elusive X
factor that connects them all.
xCoAx has been an occasion for international audiences to meet and
exchange ideas, in search for interdisciplinary synergies among computer
scientists, artists, media practitioners, and theoreticians at the
thresholds between digital arts and culture. Starting in 2013 in
Bergamo, xCoAx has so far taken place also in Porto, Glasgow, Lisbon,
Madrid, and Milan.
The focus of xCoAx is on the unpredictable overlaps between the freedom
of creativity and the rules of algorithms, between human nature and
machine technology, with the aim to evolve towards new directions in
aesthetics.
In 2020 xCoAx will take place in Graz, Austria, directly adjoining the
symposium **Algorithms that Matter (ALMAT)**. On the two days preceding
xCoAx, ALMAT gathers artists and researchers to present and discuss the
relations between algorithmic agency and artistic research, the practice
of algorithmic experimentation and its impact on compositional process.
ALMAT has issued a separate call for participation -
https://almat.iem.at/symposium.html - and reduced combi-tickets will be
available for xCoAx + ALMAT.
**Topics**
You are invited to submit theoretical, practical or experimental
research work that includes but is not limited to the following topics:
Computation, Communication, Aesthetics, X, Algorithms / Systems /
Models, Artificial Aesthetics, Artificial Intelligence, Audiovisuals /
Multimodality, Creativity, Design, Interaction, Games, Generative Art /
Design, History, Mechatronics / Physical Computing, Music / Sound Art,
Performance, Philosophy of Art / of Computation, Technology / Ethics /
Epistemology.
**Submission Categories**
Papers, artworks, performances, ongoing doctoral research (all details
for submission at http://xcoax.org/). For this edition of xCoAx, a
special call for performances for MUMUTH's Ligeti Hall is also being
launched.
**Publications**
All accepted works will be published in a proceedings book with ISBN
(see http://proceedings.xcoax.org for previous editions) and the authors
of the best papers will be invited to a special issue of the
Scopus-indexed Journal of Science and Technology of the Arts
(http://artes.ucp.pt/citarj/).
**Keynote Speakers**
Yuk Hui
Špela Petrič
**Doctoral Symposium Chairs**
Marko Ciciliani
**Organizing Committee**
André Rangel: CITAR / i2ADS
David Pirrò: Institute of Electronic Music and Acoustics, University of
Music and Performing Arts, Graz
Hanns Holger Rutz: Institute of Electronic Music and Acoustics,
University of Music and Performing Arts, Graz
Jason Reizner: Bauhaus-Universität Weimar
Luís Nunes: i2ADS / Faculty of Fine Arts, University of Porto
Luísa Ribas: CIEBA / Faculty of Fine Arts, University of Lisbon
Mario Verdicchio: Università degli Studi di Bergamo
Miguel Carvalhais: INESC TEC / Faculty of Fine Arts, University of Porto
**Local Organizing Committee**
David Pirrò: Institute of Electronic Music and Acoustics, University of
Music and Performing Arts, Graz
Hanns Holger Rutz: Institute of Electronic Music and Acoustics,
University of Music and Performing Arts, Graz
Daniele Pozzi: Institute of Electronic Music and Acoustics, University
of Music and Performing Arts, Graz
**Contacts**
info(a)xcoax.org
http://xcoax.orghttps://twitter.com/xcoaxorghttp://facebook.com/xcoax.orghttps://www.instagram.com/xcoaxorg/
**ALMAT - Algorithms that Matter**
**Symposium on Algorithmic Agency in Artistic Practice**
6--7 July 2020, Graz Austria
https://almat.iem.at/symposium.html
Please feel free to distribute this call to your networks.
**Submission deadline: 31 January 2020**
Artists and scientists have worked with digital computers for over
seventy years, and algorithmic practices exist for a lot longer. But in
recent years, increased computing power and decreased costs and
miniaturisation of machines have created a new quantity and quality of
everyday exposure, economic and political criticality, and with it a
wave of public attention and discourse. As artists-researchers, how do
we incorporate this new situation into our practices, and more
importantly, how does this changed situation retroact on our
understanding of the role of digital art, sound art and artistic
practice itself?
Rather than understanding algorithms as existing and transparent tools,
the ALMAT Symposium is interested in their genealogical, processual
aspects and their transformative potential. We seek critical approaches
that avoid both mystification and commodification, that aim at opening
the black box of "wonder" that is often presented to the public when
utilising algorithms.
The foundation for the symposium is given by the eponymous project ALMAT
- Algorithms that Matter. ALMAT is an artistic research project by Hanns
Holger Rutz and David Pirrò funded by the Austrian Science Fund (FWF AR
403-GBL) and hosted by the Institute of Electronic Music and Acoustics
(IEM) at the University of Music and Performing Arts Graz.
ALMAT 2020 will take place (06–07 July) adjoining the 8th Conference on
Computation, Communication, Aesthetics & X – xCoAx (08–10 July). xCoAx
is an exploration of the intersection where computational tools and
media meet art and culture, in the form of a multi-disciplinary enquiry
on aesthetics, computation, communication and the elusive X factor that
connects them all. xCoAx has issued a separate call for participation –
http://www.xcoax.org – and reduced combi-tickets are available for xCoAx
+ ALMAT.
**Call for Contributions**
The ALMAT Symposium calls for artistic research contributions in the
following two categories:
1. Contributions exploring the symposium's theme and the questions
arising from it. This may include:
- What are the material qualities specific of algorithms and
algorithmic practices? How does the algorithmic become malleable
as material?
- Are there particular affordances of the algorithmic?
- How does algorithmic agency unfold, how can it be observed,
formulated, or communicated? Which alternatives to traditional
concepts such as control/controller could be formulated?
- How does the reconfigurative "intrinsic" or "speculative"
movement of algorithms extend to or retroact on the artist or
recipient, how does it shape their interactions?
- How can artistic experimentation with algorithms be communicated
to an audience, how may it help sensitise and empower people to
take ownership of the algorithmic?
- Which are the thresholds of heteronomy/autonomy, what makes an
algorithmic practice become generative?
- What are philosophical, technological, aesthetic or artistic
consequences of acknowledging the agency of algorithms?
2. Contributions that explicitly refer to the research, the
experiences and the case studies of the ALMAT research
project. Contributions may be commentary, continuation, critique
or, more in general, a response to one or more aesthetic and
theoretic manifestations and artefacts reflected in the project's
documentation. The project's (ongoing) documentation is an online
hypertext starting at the Continuous Exposition:
https://www.researchcatalogue.net/view/381565/381566. In
particular, we identified a number of works that are
good candidates for responses, as they will be visible or audible
during the symposium (see submission page).
For more information and details of contribution formats and
application process, please refer to:
https://www.researchcatalogue.net/view/381565/698006
Contact: For any questions, please write to <almat(a)iem.at>.
To Pd announce:
Pd 0.50-2 is out. It fixes key binding trouble in MacOS (the 64 bit version
only). In particular the backspace key no longer acts as "delete" as it did in
0.50-1.
cheers
Miller