Call for Participation -- please distribute widely
=============================
Musical Metacreation 2013
DEADLINE EXTENSION
Submissions Now Due July 9
=============================
((( MUME 2013 )))
2nd International Workshop on Musical Metacreation
http://www.metacreation.net/mume2013/
Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13)
Northeastern University, Boston, Massachusetts, USA
October 14-15, 2013
----------------------
News:
New Deadline for Paper and Demo Submissions:
*** July 9, 2013 ***
New Info for Interested Industry Presenters:
http://www.metacreation.net/mume2013/industry
======================
We are delighted to announce the 2nd International Workshop on Musical Metacreation (MUME2013) to be held October 14 and 15, 2013, in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13). MUME2013 builds on the enthusiastic response and participation we received for the inaugural workshop in 2012, which received 31 submissions, 17 of which were accepted (a 55% acceptance rate). This year the workshop has expanded to 2 days.
Thanks to continued progress in artistic and scientific research, a new possibility has emerged in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are "creative on their own". Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software "partners", and design of systems in gaming and entertainment that dynamically generate or modify music.
MUME brings together artists, practitioners and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large. Join us at MUME2013 and take part in this exciting, growing community!
Topics
======
We encourage paper and demo submissions on topics including the following:
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical interpretation
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive and generative music in video games
* Methodologies for, and studies reporting on, evaluation of musical metacreations
* Emerging musical styles and approaches to music production and performance involving the use of AI systems
* Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc.
Format and Submissions
======================
The workshop will be a two day event including:
* Presentations of FULL TECHNICAL PAPERS (8 pages maximum)
* Presentations of POSITION PAPERS and TECHNICAL IN-PROGRESS WORK (5 pages maximum)
* Presentations of DEMONSTRATIONS (3 pages maximum)
* One or more PANEL SESSIONS (potential topics include international and networked collaborations, evaluation methodologies, generative music in art vs. games)
* Presentations by INDUSTRY PARTNERS
Workshop papers will be published in a Technical Report by AAAI Press and will be archived in the AAAI digital library.
Submissions should be made in AAAI, 2-column format; see instructions here: http://www.aaai.org/Publications/Author/author.php
We also invite companies involved in Musical Metacreation and its application to present their work and challenges to the MUME community. Each industrial partner selected will be given a timeslot to present/demo during the workshop. Interested industry representatives, for more info see: http://www.metacreation.net/mume2013/industry
For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2013/ ***
Important Dates
===============
Submission deadline: July 9, 2013
Notification date: August 6, 2013
Accepted author CRC due to AAAI Press: August 14, 2013
Workshop date: October 14-15, 2013
Workshop Organizers
===================
Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University, Vancouver, Canada
Dr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University, Vancouver, Canada
Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney, Australia
Graeme McCaig (Administration & Publicity Assistant)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University, Vancouver, Canada
Program Committee
=================
Gérard Assayag - IRCAM-France
Al Biles - Rochester Institute of Technology - USA
Tim Blackwell - Department of Computing, Goldsmiths College, University of London - UK
Alan Blackwell - Cambridge University - UK
Oliver Bown - The University of Sydney - Australia
Andrew Brown - Queensland Conservatorium, Griffith University - Australia
Jamie Bullock - Integra Lab, Birmingham Conservatoire - UK
Karen Collins - University of Waterloo - Canada
Nick Collins - University of Sussex - UK
Darrell Conklin - University of the Basque Country - Spain
Arne Eigenfeldt - Simon Fraser University - Canada
Jason Freeman - Georgia Institute of Technology - USA
Guy Garnett - University of Illinois - USA
Toby Gifford - Griffith University - Australia
Luke Harrald - Elder Conservatorium of Music, The University of Adelaide - Australia
Bill Hsu - Department of Computer Science, San Francisco State University - USA
Robert Keller - Harvey Mudd College - USA
Nyssim Lefford - Audio Technology, Luleå University of Technology - Sweden
George Lewis - Department of Music, Columbia University - USA
Aengus Martin - Faculty of Engineering, The University of Sydney - Australia
James Maxwell - Simon Fraser University - Canada
Graeme McCaig - School of Interactive Arts and Technology, Simon Fraser University - Canada
Jon McCormack - Centre for Electronic Media Art, Monash University - Australia
James McDermott - Complex and Adaptive Systems Laboratory, University College Dublin - Ireland
Alex McLean - ICSRiM - University of Leeds - UK
Kia Ng - ICSRiM - University of Leeds - UK
Philippe Pasquier - School of Interactive Arts and Technology, Simon Fraser University - Canada
Marcus Pearce - Queen Mary, University of London - UK
Robert Rowe - New York University - USA
Benjamin Smith - Case Western Reserve University - USA
Richard Stevens - Leeds Metropolitan University - UK
Michael Sweet - Berklee College of Music - USA
Peter Todd - Indiana University - USA
Dan Ventura - Brigham Young University - USA
Ivan Zavada - Conservatorium of Music, The University of Sydney - Australia
----------------------
http://www.metacreation.net/mume2013/
======================
(apologies for x-post)
Jun 30 - 7:30pm
Michael Schimmel Center for the Arts, 3 Spruce Street, New York
Free entrance
"Ominous" an incarnated sound sculpture performance
Live acoustic sounds from the performer's body are digitally sculpted
through a choreography of physical gesture. The result is an unstable sonic
object which oscillates between high density and violent release. The
listeners see through sound the sculpture which their sight cannot perceive.
http://marcodonnarumma.com/works/ominous/
This piece for the Xth Sense biophysical instrument was commissioned by the
international Competition for Live Electronics, organized by the European
Conference of Promoters of New Music.
Other performing artists: Pauline Oliveros, Laurie Anderson, Joshua Light
Show, Maja S.K. Ratkje, Juraj Kojs, Mari Kimura with Tomoyuki Kato.
Press release
"Part of a shared evening co-presented with Pace University and
Harvestworks as part of the New York Electronic Art Festival.
Marco Donnarumma’s *Ominous* is part of an evening of concerts and
performances, providing audiences with an opportunity to experience
cutting-edge electronic artwork from artists working across the arts and
technology spectrum. The New York Electronic Art Festival brings talent
into Lower Manhattan from around the globe to showcase new technologies and
new artistic practices, and to celebrate the transformational intersection
of the two."
http://www.rivertorivernyc.com/artists/marco-donnarumma/
hope to see some of you there,
best wishes,
--
Marco Donnarumma
New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
Embodied Audio-Visual Interaction Research Team.
Department of Computing, Goldsmiths University of London
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com
Director: http://www.liveperformersmeeting.net
Post-Doctoral Research Fellowship (up to 3 years)
"Sound-Producing Actions"
University of Oslo, Department of Musicology, fourMs lab
http://uio.easycruit.com/vacancy/982967/62048?iso=no
## Description ##
One postdoctoral research fellowship is available at the Department of
Musicology for work within the fourMs research project. fourMs is an
interdisciplinary research project with participation of the Departments
of Musicology, Informatics and Psychology at the University of Oslo. As
suggested by the acronym of the four MÂ’s, Music, Mind, Motion, and
Machines, the project is focused on the relationships between body
motion, mind and technology in music, and is strongly interdisciplinary
in its approach and activities. See the fourMs website for more information:
http://www.fourms.uio.no
The fellowship is within the area of sound-producing actions, broadly
defined as body motion that produces sound in interaction with various
instruments and/or by the human vocal apparatus. Applicants should have
competence within one or more relevant areas for research on sound
producing actions such as motion capture, processing and classification
of motion capture data, biomechanics, motor control, and, more
generally, embodied music cognition. Familiarity with basics of musical
acoustics and sound synthesis would be an additional advantage in view
of modeling the links between sound-producing actions and the resultant
sound. The postdoctoral fellow shall work closely together with the
other researchers in the fourMs group, taking part in joint studies,
experiments, publications and dissemination efforts, including both
scientific and more artistic and practice-related sub-projects.
The main purpose of the post-doctoral research fellowship is to qualify
for work in top academic positions within their disciplines. The
postdoctoral fellowship period is three years. The position entails a
10% compulsory workload per year of teaching and supervision duties.
Please see regulations concerning other conditions of employment for
research fellowship positions. The proposed starting date for the
fellowship is fall 2013.
## Qualifications and Personal Skills ##
In assessing the applications, special emphasis will be placed on the
quality and extent of previous research, relevance of scientific
qualifications for the announced fellowship position and personal
qualifications for team-work and international collaboration, the
quality of the project description, and on the assumed academic and
personal ability on the part of the candidates to complete the project
within the given time frame.
## Requirements ##
- A PhD degree in an area of relevance for research on sound-producing
actions.
- The doctoral dissertation must have been submitted for evaluation by
the closing date of the application.
## We offer ##
- salary level 57 - 64 (NOK 473 400 - 538 700, depending on level of
expertise)
- Broad training possibilities within a stimulating academic environment
- Attractive welfare arrangements
- Favorable pension arrangement
## Submissions ##
Applicants must submit the following attachments with the electronic
application, preferably in pdf format:
- letter of application
- Curriculum Vitae
- list of publications
- project description of 3 - 5 pages, including a schedule of
activities. The project description must clarify how the applicant will
approach the post-doctoral project theme theoretically and methodically,
and specify how the project will be completed within the given time frame
Applicants who graduated at a foreign higher education institution are
expected to submit an explanation of their institutionÂ’s grading system.
Please be aware that all documents should be in English or a
Scandinavian language. Please also refer to the Regulations concerning
Post-Doctoral Research Fellowships.
Qualified and short-listed applicants will be invited for an interview.
The University of Oslo has an agreement for all employees, aiming to
secure rights to research results.
According to the Norwegian Freedom of Information Act, information about
an applicant may be included in the public list of applicants, even if
non-disclosure has been requested.
The University of Oslo aims to achieve a balanced gender composition in
the workforce and to recruit people with ethnic minority backgrounds.
## General ##
Application deadline: 5 August 2013
Expected Start Date: Fall 2013
Reference number: 2013/6355
Contacts:
Administrative Head of Department Ellen Wingerei
Telephone: +47 22 84 44 28
fourMs project leader Professor Rolf Inge Godøy
Telephone: +47 22 85 40 64
Head of Department Alexander Refsum Jensenius
Telephone: +47 22 84 48 34
http://uio.easycruit.com/vacancy/982967/62048?iso=no
--
Alexander Refsum Jensenius, Ph.D.
Head of Department
Department of Musicology
University of Oslo
http://www.hf.uio.no/imv/english/
======================
CALL FOR PARTICIPATION -- please circulate to interested audiences
======================
((( MUME 2013 )))
2nd International Workshop on Musical Metacreation
http://www.metacreation.net/mume2013/
Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13)
Northeastern University, Boston, Massachusetts, USA
October 14-15, 2013
----------------------
Deadline for Paper and Demo Submissions:
*** July 1, 2013 ***
======================
We are delighted to announce the 2nd International Workshop on Musical Metacreation (MUME2013) to be held October 14 and 15, 2013, in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13). MUME2013 builds on the enthusiastic response and participation we received for the inaugural workshop in 2012, which received 31 submissions, 17 of which were accepted (a 55% acceptance rate). This year the workshop has expanded to 2 days.
Thanks to continued progress in artistic and scientific research, a new possibility has emerged in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are "creative on their own". Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software "partners", and design of systems in gaming and entertainment that dynamically generate or modify music.
MUME brings together artists, practitioners and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large. Join us at MUME2013 and take part in this exciting, growing community!
Topics
======
We encourage paper and demo submissions on topics including the following:
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical interpretation
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive and generative music in video games
* Methodologies for, and studies reporting on, evaluation of musical metacreations
* Emerging musical styles and approaches to music production and performance involving the use of AI systems
* Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc.
Format and Submissions
======================
The workshop will be a two day event including:
* Presentations of FULL TECHNICAL PAPERS (8 pages maximum)
* Presentations of POSITION PAPERS and TECHNICAL IN-PROGRESS WORK (5 pages maximum)
* Presentations of DEMONSTRATIONS (3 pages maximum)
* One or more PANEL SESSIONS (potential topics include international and networked collaborations, evaluation methodologies, industry engagement, generative music in art vs. games)
Workshop papers will be published in a Technical Report by AAAI Press and will be archived in the AAAI digital library.
Submissions should be made in AAAI, 2-column format; see instructions here: http://www.aaai.org/Publications/Author/author.php
For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2013/ ***
Important Dates
===============
Submission deadline: July 1, 2013
Notification date: August 6, 2013
Accepted author CRC due to AAAI Press: August 14, 2013
Workshop date: October 14-15, 2013
Workshop Organizers
===================
Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University, Vancouver, Canada
Dr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University, Vancouver, Canada
Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney, Australia
Graeme McCaig (Administration & Publicity Assistant)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University, Vancouver, Canada
----------------------
http://www.metacreation.net/mume2013/
======================
JUNE 18
STEIM SUMMER PARTY 2013
It’s time again for STEIM’s annual summer party!
The packed program of artists this year include young bioacoustic performer
Marco Donnarumma, seminal Lebanese free improviser Mazen Kerbaj, and from
California we have Laetitia Sonami and James Fei presenting a new
collaboration for unstable instruments and modular synths. The evening will
also have special intimate performances by Daniel Schorno and Sybren Danz
in STEIM’s analog sound bunker. And to finish off the night some DJ sets by
DJ’s Foom and Snoid. Mark your calendar, it’s sure to be a blast!
Details
Date: Tuesday 18 June, 2013
Time: 20:30 (Door open 20:00)
Cost: €5
Location: STEIM Concert Space, Utrechtsedwasstraat 134, Amsterdam
**
*
*
--
Marco Donnarumma
New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
Embodied Audio-Visual Interaction Research Team.
Department of Computing, Goldsmiths University of London
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com
Director: http://www.liveperformersmeeting.net
For the last 10+ years, we're using PD as one of the major platforms when teaching and exploring IxD at the University of Limerick.
We still have a few places available on our taught Masters programme in Interactive Media at the University of Limerick, Ireland.
It is a 12-month intensive course designed specifically for creative graduates interested in pursuing studies combining technological competence and design/artistic endeavour. The convergence of media technologies offer unique opportunities in new domains across a wide range of activities, for example interactive digital art, explorations in ubiquitous and tangible computing, social networking, augmented reality, interactive visualisation and sonification.
For more information about the course, see http://www.csis.ul.ie/imedia/
best regards
Mikael
Hi all,
Just a short announce of the release of `issiconvert', a pd library which
does some simple conversions between integers and symbols:
[int2shex] convert (int) float to symbol of a hexadecimal value with
`0x' prefix
[int2sdec] convert (int) float to symbol of a decimal value with `0i'
prefix
[int2soct] convert (int) float to symbol of an octal value with `0o'
prefix
[int2sbin] convert (int) float to symbol of a binary value with `0b'
prefix
[sany2int] convert a symbol of any of the four types (with prefix) to
(float) int
[symbol2clist] output a list of floats for the corresponding character
values of a symbol
[strlen] calculate number of characters in a symbol
[symbol2symbol] output the input if symbol
$ git clone git://git.code.sf.net/p/pd-issiconvert/code issiconvert
https://sourceforge.net/projects/pd-issiconvert/files/latest/download?sourc…
Comments are welcome at the project page, my personal mail address or
pd-list.
Regards,
--Funs