Hello,
next tuesday, 19th January, will be the third meeting of Pure Data users
in Berlin.
For more information, look up
http://puredata.info/community/organization/pd-berlin/pd-berlin-users-group.
We also encourage you to take an active part, and put up suggestions for
topics you want to talk about / topics you want to be talked about.
Doors are open from 20h-20h15. After that they'll be probably closed, and
you will have to call someone at NK to get in. To get a telephone number
to call or confirm assistance you can write to info_at_minitronics.net.
We would apreciate if you would send us a small mail to
info_at_minitronics.net with your name, Pd experience and interests, so
that we know how many people might be coming. Or put your name in the
pd-berlin wiki page.
We would like to thank the support and willingness of NK in the
organization of these events.
João Pais
--
Friedenstr. 58
10249 Berlin (Deutschland)
Tel +49 30 42020091 | Mob +49 162 6843570
Studio +49 30 69509190
jmmmp(a)gmx.net | skype: jmmmpjmmmp
Sorry for cross posting....
husk
Crazy A/V Machines: a puredata workshop
When:
Monday to Saturday September 27th-October 2nd 12:00-16:00
Where:
NK Elsenstr. 52 2HH 2Etage 12059 Berlin
Who:
Oscar Martin and Luca Carrubba
The aim of this workshop is to learn simple programming strategies for the
creation of audio/video software tools for live performances. Generative or
interactive piece of software that let artist creates and controls a video
stream or an audio processing in real time.
During the workshop we will use Pure Data, a free (as a bird and as a beer)
graphical programming language particularly focused on the processing of
audio and video data in real time. Pure data is a tool for artists whom
wants experiment with a
different creation pattern, with a freedom to build from the scratch they
own instruments or interactive installation. You dont need to be a
programmer to begin to build your tool. In 5-6 days long workshop you will
learn the basis of language, how to manipulate or create a video and how to
play with audio. At the end of the workshop all participants will play in a
jam session together in the Lab space or exhibit their prototypes.
Participation is limited to 12.
workshop program and registration:
http://www.nkprojekt.de/pure-data-crazy-av-machines-with-oscar-martin-luca-…
--
when Art become pratical
we call it technology.
When Technology become useless
we call it Art
www.estereotips.netwww.gemq.info
Dear all,
I’ll be performing the Pd-based, audiovisual concert for augmented bass
guitar and butterfly I C::ntr::l
Nature<http://marcodonnarumma.com/works/i-cntrl-nature>v.3.0 on 26th
August at Flussi Festival for New Media Arts, Avellino, Italy.
I’ll share the stage with Menion (La Bèl Netlabel), Mokira (Raster-Noton /
Milleplateaux / Type Records) and Thomas Fehlmann (Kompakt / Plug Research).
I suggest to check the complete program
<http://www.flussi.eu/programma-2/>on the festival website as it
includes many other interesting artists such
as Domenico Sciajno, Murcof, Asferico, Lukid and Mount Kimbie.
Drop me a line if you happened to be around, I'd be delighted to meet up for
a drink.
Best,
--
Marco Donnarumma aka TheSAD
Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK
PORTFOLIO: http://marcodonnarumma.com
LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
http://www.flxer.net
EVENT: http://www.liveperformersmeeting.net
ahoj!
next week in prague :
'real-time media processing and interactivity with pure data' :
an introduction workshop to the wonders of
real-time interactivity using
open-source environments like pure-data.
for who ? :
this workshop is aimed at people working
in performance art and interactivity,
no specific computer knowledge is required,
but a real interest in real-time processing
is recommended.
( no cryptic programation skills involved ).
people wanting to make a small prototype
of an interactive project
are the most likely to find some
inspiration in these sessions.
where ? :
theatre "alfred ve dvore" :
http://www.alfredvedvore.cz/cs/
Františka Křížka 36, praha
map:
http://mapy.cz/#mm=ZTtTcP@sa=s@st=s@ssq=Franti%C5%A1ka%20K%C5%99%C3%AD%C5%B…
when ? :
from tuesday 31-08 to friday 03-09,
in the afternoons ( 14:00h to 19:00h )
themes :
* basics of real-time processing in pd ( sound and video )
* computer vision for pd
* basic setups for different contexts : dark room ( theater ),
outdoors ...
modalities :
participants should bring a computer
and video devices ( webcam or cameras ),
if you come with a pc with windows,
we will set up linux/ubuntu on it
( it doesn't hurt ! )
this workshop is part of the invaze festival :
http://invaze.tk
the workshop is free, donations are welcome.
for more informations or if you can't access
to the space, contact Ales Zemene :
+420 77 313 96 96
nashledanou,
sevy@trafaćka
hello,
here is the project i made with pd during the last year:
it is personal project, or project i work on.
Traces
a series of print base on physical modelling of particles in a complex force field :
http://www.chnry.net/ch/?173-Traces&lang=en
Knodes
an installation where a brain sensor is used to control the interaction of particles
knodes is base on work made by chdh
http://www.chnry.net/ch/?187-knodes&lang=en
A-Muse
A solo dance project where sensors are used to control sound distortion.
both dance and music are written, but the way the dance is interpreted modify the music interpretation.
http://www.chnry.net/ch/?185-A-Muse&lang=en
foret | selva
A dance projet for 3. pd is used to control lighting effect, in order to introduce physical modelling for the light evolution.
http://www.chnry.net/ch/?183-foret-selva&lang=en
(sorry, no video yet)
arkeion
a performance/installation. i use pd to create video (no real time stuff here)
http://www.chnry.net/ch/?181-Arkheion&lang=en
3d printing
some pictures of object i design using pd
http://www.chnry.net/ch/?191-3d-printing&lang=en
chdh
many performance of chdh have been performed
http://www.chdh.net
cheers
Cyrille
Hi all,
Pd version 0.43-0 test 2 is available on:
http://crca.ucsd.edu/~msp/software.htm
This version features a comprehensive re-write of the GUI (almost entirely
contributed by others!)
I'm aiming to get the final 0.43-0 out by Aug. 31.
cheers
Miller
Hi all,
here a little reminder.
Tomorrow 19th August we'll be gathering for the 2nd Pure Data Scots User
MeetUp.
The meeting kicks off at 15.00 at the Electron room, CCA, Glasgow.
Meeting is free, public and open to all practitioners, beginners, artists,
programmers, musicians, passionates of digital arts and simply anybody who
might be interested in spending few hours patching, talking, sharing ideas,
making some noise, teach and learn.
We encourage you to actively take part in our newborn community and propose
presentations or talks for next meetings.
If you want to keep up to date with our activities, please subscribe to the
Pd Scots User list at:
http://lists.electronclub.org/cgi-bin/mailman/listinfo/pdusers
The Pd Scots User Group and mailing list is kindly hosted by Electron Club.
http://www.electronclub.org/doku.phpwww.cca-glasgow.com
Hope to see you soon!
--
Marco Donnarumma aka TheSAD
Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK
PORTFOLIO: http://marcodonnarumma.com
LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
http://www.flxer.net
EVENT: http://www.liveperformersmeeting.net
Its that time again, time for a little Pd/Max patching. This week Peter
Kirn and I have a great new demo: Pd and rjdj running on Android
devices! Bring your own Android device and install Pd on it! We'll
start a little later now, it'll be 3-8pm
http://puredata.info/community/NYCPatchingCircle
We spend enough time alone staring at our computers; we are proposing
to work together. So often issues that arise when working can be
solved with a quick two minute discussion that would take hours to
solve alone. We have Dorkbot to see people's work, we have Share where
anyone can play, we have workshops and universities to learn from.
This is a meeting where we all can come to work.
This is an informal gathering of patching and patchers (Pd, Max/MSP/
Jitter, and even vvvv, Eyesweb, Labview, etc.). Beginners and
Experienced welcome. Open to everyone, students, the public, etc. Work
on personal projects, professional projects, school projects, ask for
help, help others, or just patch quietly to yourself, in a room full of
other people patching patches and helping other people patch.
Every third Sunday of the month, so this Sunday, August 15th!
3-8pm (a little later than before)
Free!
Directions
----------
NYC Resistor, http://www.nycresistor.com/
87 3rd Avenue, (between Bergen and Dean), 4th Floor
Brooklyn, NY 11217
Tel. +1.347.850.4872 or +1.347.586.9270
2/3/4/5/B/D/Q/N/R to Atlantic/Pacific
LIRR to Atlantic Terminal
F/G to Bergen
GridFlow 9.9 available now !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
`---> at http://gridflow.ca/
ChangeLog version 9.9 (2010.05.05):
* added class [gridflow] for reporting version number of gridflow
* [print]: pointer: write "0x" and not "0x0x"
* added examples supercycloid.pd, simple_mask.pd, tictactoe.pd
* renamed example blob.pd to shadebob.pd
* reviewed and updated a lot of examples.
* support GEM 91, 92 and 93 all at once, with runtime autodetection
(NOT compile-time!)
* fixed bug about [#to_pix] when created after [gemwin] was last
activated
* [#to_pix] and [#from_pix]: when in colorspace rgba, preserve alpha
instead of setting to 0
* [#to_pix]: when in colorspace rgb, alpha defaults to 255 instead of 0
* [#to_pix]: correct GL_RGBA vs GL_BGRA on OSX
* added [gf/string_length] [doc_link] [doc_accolade] [#lop_space]
* added even more missing helpfiles...
* [#io.quicktimecamera]: added brightness, contrast, hue and colour
(saturation) control
* [#io.x11]: setcursor: support 77 cursors instead of 64;
and reject out-of-range values
* [#color]: runs faster
* [#io.videodev]: added colorspace rgba, with alpha=255.
* [#io.videodev]: added conversion from RGB to colorspace "magic"
* [#camera]: added colorspace rgba
* [#io.quartz]: added support for keypress and keyrelease
* [#io.quartz]: added 'menubar' method (show/hide system menubar on OSX)
* [#io.quartz]: added hidecursor and setcursor
* [#io.quicktimecamera]: colorspace rgba's alpha=255 now.
* [#io.quicktimecamera] [#io.quicktimeapple]: added colorspaces y, yuv,
rgb, and added method "cast".
* [#io.videodev] and [#camera]: removed attribute 'transfer'
* fixed bug in nested-list processing (which affected [print] and
[display] and use of symbols that look like floats)
* [#io.videodev]: add support for libv4l1
* [#camera]: added method "api", added autodetection of camera modules
* [#io.quicktimehw]: show real error messages
* added class [#to~], for converting grids to signals.
* [gf/canvas_...] and [gf/find_file]: add default arg
* [args]: fixed crash when using comma when there is no [inlet] at all.
* [#out quartz]: major speedup !
* [#store]: put_at: fixed two crashing bugs
* [#in grid]: handle end-of-file and other errors properly (when reading)
* quicktimeapple, quicktimecamera and gem pix : refixed colorspace on PPC
* [#io.ppm]: rewritten without using libnetpbm (so that errors are
handled properly); support reading P2 P3 P5 P6 and writing P5 P6
* added alias [pd/print] for pd's [print]
* added alias [gf/range] for gf's [range]
* [#mouse]: added method "/" to automatically scale coordinates
* [#draw_rect]: fix outline mode
* removed polygon_editor.pd and [#edit_polygon]
* added [#out png] (in 1, 2, 3, 4 channels)
* added 'cast' method to [#cast] (for changing number type)
* [#for] supports floats such as [#for (f #) (f # 10) (f # 1)]
* [#out sdl]: fixed mouse button support so that [#mouse] is useful
* added class [gemdead], for using pix-objects without a [gemwin].
* OSX: show proper camera error messages
* added [#out quartz 0]: make a borderless OSX window
* OSX package: enable OpenCV support
* Ubuntu package: enable libv4l1 support
_ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801