Hi all,
the tenth test version of PD 0.37 is out. It looks pretty stable now.
new stuff: I'm moving the MSWindows version to a self-extracting archive format... if you have suggestions or complaints I'd like to hear them... also, if you prefer just having the plain zip files around I'd like to hear that, since I'm thinking of going over to just using the self-extracting form.
I've finally stuck in Thomas Grill's new "quit" and thread-safety stuff. I haven't moved on his other edits (array update sensing, and something else) because I wasn't sure the right way to support them.
The bad type conversions in the IEM GUIs that made some compilers complain should be fixed.
finally, audio latency from portaudio should be 5 msec or so better. I believe I'm getting about 20 msec through-delay on a MSWindoes machine using ASIO now. I haven't tested this in Mac yet. (of course, linux is still by far the best in this respect.)
The "makefilename" object has a "set" message -- you can use it to gang makefilenames to do multiple substitutions, if you _really_ want to do that.
cheers Miller
hi all !,
We have created an prototype application that it is composed by an interface that comunicates to a sound engine constructed on PD. This is yet an early release release and there is much work to be done yet. however it can already be used and we invite you to download and test it. Suggestions, critiques and help are welcome.
It is called Shell and it can be downloaded from this website www.ixi-software.net in the software/download section. Please follow the download and install instructions available in that page.
Find detailed description and screenshots at http://www.ixi-software.net/content/body_software_shell.html
Shell is composed by two pieces of software. An interface that communicates to a sound engine created using Pure Data
The interface is connected to the sound engine allowing to control transformations applied to different samples by manipulating the shape and location of different polygons in the interface.
This means that anyone (with knowledge of PD) can change the sound engine for his/her own porposes. We hope that people will do this and we would be very happy to incorporate changes or different variations of the sound engine into the distribution.
The app was originally created for a sound installation and later evolved to the current state. I guess its not very obvious how it works, so if anyone doesn't understand it i could try to write a more detailed description that the one on the application's documentation.
This app is at the moment just for Windows. We hope we will have a mac version soon. We have Linux in mind but this is a bit more complex due to the tools we have used.
Please report critics, ideas, bugs, problems ... thanks!