Hi folks,
Just a quick note to point out that Paradiddle 0.2 has been released. It's available at:
http://homepage.mac.com/atl/pd/
Also available there: a basic webpage detailing Paradiddle, the first tutorial demonstrating how to get started (with images), and a page detailing the different double-clickable Mac OS X (10.2) package installers.
If you had any interest in the previous release, I highly recommend downloading this one. It's considerably bigger, but a bit of the internal architecture has been cleaned up, so hopefully it will mean smoother upgrades and development in the future.
What's new: - expanded support for more Cocoa controls (toggle-style buttons and NSMatrix radio buttons) - automatic communication with Pd (socket open on launch) - sane installation of the Paradiddle.framework - illustrated tutorial - a third example patch, featuring a cheesy diatonic organ.
For those who may have just joined us, Paradiddle is a Cocoa framework presented as a Project Builder template, which allows you to create Cocoa applications that control Pd patches without writing a single line of code. You graphically lay out Cocoa controls, visually connect them to the framework, and then compile the application.
I don't have the best testing/QA resources, so please let me know if there's anything that doesn't work. I used the latest releases (10.2.3 and December Devtools), so those will probably yield the best results for you.
In other news, I seem to have resolved the problem getting in the way of Pd-extended working with Thomas Grill's Python external (and Mathieu Bouchard's Ruby/GridFlow), so now (or soon, once changes get propagated) there's nothing that the Pd-standard install can do that Pd-extended (CVS) can't.
Happy new year! adam