Hi List,
An update to PDP: http://zwizwa.be/pd/pdp/pdp-0.14.1.tar.gz
0.14.1: Port SCAF MMX code to x86_64 ABI Revive pdp_opengl (3dp) Bugfixes
SCAF (Simple Cellular Automata Forth) is ported to x86_64 ABI. It still uses the old MMX 64bit integer code which makes little sense on x86_64, but at least it works.
3dp mostly works. Some known issues in corner cases (pdp/opengl/doc/examples): - example05.pd : multiple window render contexts causes crash - example06.pd : bug in scaf CA grid -> texture conversion ?
The texture feedback also looks a little weird - not as I remember it.
Enjoy Tom