Greetings,
We are happy to announce the lineup of workshops this summer at Stanford's Center for Computer Research in Music and Acoustics!
The list is located below; find more details here: https://ccrma.stanford.edu/workshops/ <https://ccrma.stanford.edu/workshops/>
If you have questions about any of the workshops, please let me know, or contact the instructors directly. Feel free to share this with lists and sites of which you are a member!
CCRMA SUMMER WORKSHOPS 2015
The Center for Computer Research in Music and Acoustics offers intensive programs in which top educators and researchers in the fields of music, engineering, and computer science present a detailed study of specialized subjects. Each workshop is one week long. The workshops are open to the public.
6/15 - 6/19 Aspects of Sound in Art <https://ccrma.stanford.edu/workshops/aspects-of-sound-in-art-asa-2015>: Elaine Buckholtz, Sasha Leitman, and Floor Van de Velde
Acoustic. Electronic. Analog. Digital. Interactive. Sound. Art. Installation <>.
6/21 - 6/26 SuperCollider <https://ccrma.stanford.edu/workshops/supercollider>: Fernando Lopez Lezcano and Bruno Ruviaro
SuperCollider is one of the most powerful programming environments for real time sound synthesis and processing, algorithmic & generative composition, and many other audio related applications.
6/29 - 7/3 New Music Controllers <https://ccrma.stanford.edu/workshops/new-music-controllers-2015>: Sasha Leitman and Michael Gurevich
In this workshop, you will learn how to construct novel musical controllers and sound art objects.
7/6 - 7/10 <>Audio Plug-Ins Designed with Faust <https://ccrma.stanford.edu/workshops/faust-workshop-2015>: Romain Michon
Have you always wondered how your favorite VST <http://en.wikipedia.org/wiki/Virtual_Studio_Technology> reverb works in Ableton <http://www.ableton.com/> or do you just want to learn an easy way to design your own plug-ins or MaxMSP <http://en.wikipedia.org/wiki/Max_%28software%29> objects? This CCRMA audio plug-ins design workshop is what you're looking for.
7/13 - 7/17 Music Information Retrieval <https://ccrma.stanford.edu/workshops/music-information-retrieval-mir-2015>: Jay LeBoeuf, Leigh Smith, Steve Tjoa
Learn how computers and mobile devices understand sound, including concepts and design for music recommendation systems, audio indexing, and automatic music transcription.
7/20 - 7/24 Designing Musical Games :: Gaming Musical Design <https://ccrma.stanford.edu/workshops/designingmusicalgames2015>: Rob Hamilton and Chris Platz
One of the most exciting areas of music technology development is happening in the realm of gaming and interactive virtual space. This hands-on workshop will explore cutting edge techniques for building interactive sound and music systems for games and 2D/3D rendered environments.
7/27 - 7/31 3D Printing for Acoustics <https://ccrma.stanford.edu/workshops/3d-printing-acoustics-2015> : John Granzow and Dan Somen
In collaboration with the Product Realization Lab (PRL), CCRMA presents a 3D printing workshop where participants will join a group of makers who print their own instruments.
8/3 - 8/7 Stompbox Design <https://ccrma.stanford.edu/workshops/stompbox-design-2015>: Edgar Berdahl and Esteban Maestre
Come design your own flavor of audio effect at Stanford Universityʼs Stompbox Design workshop. We will teach you a new platform for implementing audio effects in hardware that not only enables you to re-create sound effects from the past but also promotes the creation of new sound effects.
<~><~><~><~><~><~><~><~><~>
Nette Worthey
CCRMA Administrator
Dept. of Music, Stanford
660 Lomita Dr.
Stanford CA 94305
650.723.4971 x320
650.723.8468 fax
networth(a)ccrma.stanford.edu
PD Berlin meetings are from now at c-base (Rungestrasse 20 Berlin)
every first and third thursday in the month beginning 20:00, the next
one is this weeks thursday, the 21. May. This time we want to explore midi
and OSC programming with PD and jam a bit.
Looking forward to it and thanks c-base for hosting us.
What we do:
The meetings don't replace workshops (which are offered extra ;) ),
scope of these meetings can be any (or none) of the following:
patch/project showcase
programming
work on general Pd documentation
help for beginners (installation, programming tips, ...)
or something else you want to do ...
Just come along, bring your laptop and sit down with
us. The bar is open during the meetings. Necessary prerequisites are
only a computer and good mood. If Pd isn't on it, we'll download and
install it.
http://puredata.info/community/groups/pd-berlin/pd-berlin-users-group/
We thank c-base for providing the space and network for the
meetings.
You are warmly invited to attend this symposium curated by Guy Harries and
organised by CPAD (Centre for Performing Arts Development) at UEL.
'Embodied Sound'
an evening symposium about contemporary live performance
*Free entry, no booking required.*
Wednesday 13 May at University of East London, University Square Stratford
- US.3.38 (Studio 2)
1 Salway Road, London E15 1NF
SYMPOSIUM - performances, paper, panel talk: 6.00-9.00pm
WORKSHOP- "live sound/live vision": 4.15-5.45pm
https://www.facebook.com/events/452454428255574/
The symposium ‘Embodied Sound’ is an evening’s exploration and discussion
of the connection between sound and the performer's body in current live
practice. The wide range of approaches includes vocal experimentation, use
of the body’s various ‘signals’ captured through sensors, and the
translation/interpretation of sound into live illustration.
Performers will be presenting and discussing their live work, including:
Marco Donnarumma, Sharon Gal and the Live Hazard Collective (Guy Harries
and Valerie Pezeron.
Guest speaker Zeynep Bulut (King’s College London) will present a paper on
the connection between sound and the body, and Michael Bunce (UEL) will
chair a panel with all the presenters, including Q&A.
The symposium is preceded by an afternoon ‘live sound / live illustration’
workshop organised by Live Hazard Collective (4.15-5.45pm). All workshop
participants will collaborate on an improvised sound piece, as well as live
illustration in response to sound. ALL WELCOME (including those who do not
consider themselves 'musicians' or 'illustrators').
The Centre for Performing Arts Development (CPAD) at the University of East
London (UEL) is focused on developing original and innovative research in
Performing Arts including Drama, Theatre & Performance Studies, Music,
Dance and Creative Writing with a particular emphasis on socially engaged
practices, performance philosophy and cultures, practice-based research,
digital and interdisciplinary research.
--
Marco Donnarumma
Performer, body tinkerer, teacher and writer.
#soundandmusic #biotech #freeculture
EAVI - Goldsmiths, University of London
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com
PD Berlin meetings are from now at c-base (Rungestrasse 20 Berlin)
every first and third thursday in the month beginning 20:00, the next
one is this weeks thursday, the 7. May. This time we want to explore midi
and OSC programming with PD and jam a bit.
Looking forward to it and thanks c-base for hosting us.
What we do:
The meetings don't replace workshops (which are offered extra ;) ),
scope of these meetings can be any (or none) of the following:
patch/project showcase
programming
work on general Pd documentation
help for beginners (installation, programming tips, ...)
or something else you want to do ...
Just come along, bring your laptop and sit down with
us. The bar is open during the meetings. Necessary prerequisites are
only a computer and good mood. If Pd isn't on it, we'll download and
install it.
http://puredata.info/community/groups/pd-berlin/pd-berlin-users-group/
We thank c-base for providing the space and network for the
meetings.
WebPd 0.3.0 is finally out! Refactored from scratch, 100% pure Web Audio
API, which means it should be as fast as it gets on the browser. check-it
out https://github.com/sebpiq/WebPd feedback very welcome.
--
*Sébastien Piquemal*
-----* @sebpiq*
----- http://github.com/sebpiq
----- http://funktion.fm
2nd Annual Web Audio Conference - Preliminary Announcement
April 4-6, 2016
Georgia Institute of Technology
Atlanta, Georgia USA
http://webaudio.gatech.edu <http://webaudio.gatech.edu/>
The 2nd Web Audio Conference (WAC) will be held April 4-6, 2016 at Georgia Tech in Atlanta. WAC is an international conference dedicated to web audio technologies and applications. The conference welcomes web developers, music technologists, computer musicians, application designers, researchers, and people involved in web standards. The conference addresses research, development, design, and standards concerned with emerging audio-related web technologies such as Web Audio API, Web RTC, WebSockets and Javascript. It is open to industry engineers, R&D scientists, academic researchers, artists, and students. The first Web Audio Conference <http://wac.ircam.fr/> was held in January 2015 at IRCAM <http://ircam.fr/> and Mozilla <http://www.mozilla.org/> in Paris, France.
The Internet has become much more than a simple storage and delivery network for audio files, as modern web browsers on desktop and mobile devices bring new user experiences and interaction opportunities. New and emerging web technologies and standards now allow applications to create and manipulate sound in real-time at near-native speeds, enabling the creation of a new generation of web-based applications that mimic the capabilities of desktop software while leveraging unique opportunities afforded by the web in areas such as social collaboration, user experience, cloud computing, and portability. The Web Audio Conference focuses on innovative work by artists, researchers, and engineers in industry and academia, highlighting new standards, tools, APIs, and practices as well as innovative web audio applications for musical performance, education, research, collaboration, and production.
Contributions to the second edition of the Web Audio Conference are encouraged in the following areas:
Web Audio API, Web MIDI, Web RTC, and other existing or emerging web standards for audio and music
Development tools, practices, and strategies of web audio applications
Innovative audio and music based web applications
Client-side audio processing (real-time or non real-time)
Audio data and metadata formats and network delivery
Server-side audio processing and client access
Client-side audio engine and audio rendering
Frameworks for audio synthesis, processing, and transformation
Web-based audio visualization and/or sonification
Multimedia integration
Web-based live coding environments for music
Web standards and use of standards within audio based web projects
Hardware and tangible interfaces in web applications
Codecs and standards for remote audio transmission
Any other innovative work related to web audio that does not fall into the above categories
We welcome submissions in the following tracks: paper, poster, demo, performance, and artwork. All submissions will be double-blind peer reviewed. The conference proceedings, which will include both papers (for papers and posters) and abstracts (for demos, performances, and artworks), will be published online and in SmartTech, Georgia Tech’s archival open-access repository.
Papers: Authors are invited to submit 4-6 page papers. Accepted papers will be presented at the conference as an oral presentation.
Posters: Authors are invited to submit posters with an accompanying 2-4 page paper. Accepted posters will be presented at the conference as a poster presentation. We encourage authors to submit their work simultaneously to both the poster and demo track
Demos: Authors are invited to submit demos. Accepted demos will be presented at the conference in a hands-on demo session. We encourage authors to submit their work simultaneously to both the poster and demo track. Demo submissions should include a title, a one-paragraph abstract and a complete list of technical requirements (including anything expected to be provided by the conference organizers).
Performances: We invite proposals for performances making creative use of web-based audio applications. Performances can include elements such as audience device participation, web-based interfaces, WebMIDI, WebSockets, and/or other imaginative approaches to web technology. Submissions must include a title, a one-paragraph abstract of the performance, a link to video documentation of the work, a complete list of technical requirements (including anything expected to be provided by conference organizers), and names and one-paragraph biographies of all musicians involved in the performance.
Artworks: We invite proposals for sonic web artworks and interactive applications which make significant use of web audio standards such as Web Audio API or WebMIDI in conjunction with other technologies such as HTML5 graphics, WebGL, and/or interactivity. Works must be suitable for presentation on a computer kiosk with headphones. They will be featured at the conference venue throughout the conference and on the conference web site. Submissions must include a title, one-paragraph abstract of the work, a link to access the work, and names and one-paragraph biographies of the author(s).
Important Dates
July 1, 2015: submission system opens
October 1, 2015: submission deadline
December 1, 2015: author notification
March 1, 2016: camera-ready papers and abstracts due
April 4-6, 2016: conference
At least one author of each accepted submission must register for and attend the conference in order to present their work.
Submission Templates and Submission System
Coming soon.