sorry for x-posting
please share!
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Piksel19
November 21-23 2019
Bergen, Norway
- -
Piksel is an international festival for electronic art and
technological freedom. Part workshop, part festival, it is organised in
Bergen, Norway, and involves participants from more than a dozen
countries exchanging ideas, coding, presenting art and software
projects, doing workshops, performances and discussions on the
aesthetics and politics of art and free technologies.
- -
open CALL for PROJECTS
For the exhibition and other parts of the program we currently seek
projects in the following categories:
1. Installations
Projects to be included in the exhibitions.
The works must be realized by the use of free and open source
technologies. For Piksel19 we specially encourage projects in the fields
of DIY BIOart and renewable/sustainable technologies to apply.
2. Audiovisual performance
Live art realized by the use of free software and/or open/DIY
hardware.
3. Presentations
Innovative DIY/open hardware and audiovisual software tools or software
art released under a free/open license. (Also includes presentations of
artistic projects realized using free/open technologies.) For Piksel19
we specially encourage projects in the fields of DIY BIOart and
renewable/sustainable technologies to apply.
4. Workshops
Hands on workshops utilizing free software and/or open/DIY hardware for
artistic use. For Piksel19 we specially encourage projects in the fields
of DIY BIOart and renewable/sustainable technologies to apply.
5. PikselSavers
Video and software art based on the screensaver format – short
audiovisual (non)narratives made for endless looping. Possible thematic
fields includes but are not limited to: sustainable resource
allocation, renewable technologies, energy harvesting, fair trade
hardware, free content, open access, open data, DIY economy, shared
development. The works must be realized by the use of free/open source
technologies.
- -
!!!!!!!!!! Deadline extended - august 15. 2019 !!!!!!!!!!
Please use the online submit form at: https://piksel.org
- -
Piksel19 is supported by the Municipality of Bergen, Arts Council
Norway, PNEK and others.
more info: www.piksel.no
--
Hello everyone,
The jmmmp library of abstractions has been updated.
New features and improvements to [multiarray] were prepared:
- removed dependency from iemguts and multiarray-unit.pd external
- array visibility
- ID check and ID status query
- save and load multiarray data
- x and y scaling
[multiarray] is an abstraction to store and operate several graphical
arrays in one graphical container.
You can download it soon through deken, or follow the link below.
For more informations and a tarball file, visit http://bit.ly/jmmmp_055
Best,
João Pais
Howdy, the main feature in ELSE is the ability to set exponential curves in
the [envgen~] object. I'm really proud of this as this makes this object
the most versatile and complete envelope generator for Pd by far. There's
basically nothing missing I can think of (except maybe add multiple sustain
points eventually). The [function~] object can also generate exponential
curves, in the same way as [envgen~], and this is cool to draw some crazy
waveforms.
The [dir] object has suffered a major overhaul (with breaking changes) and
includes new features. I'm also pretty proud of this one as it really makes
it easy opening, browsing and managing files in a directory. This has
always given me quite a headache and I think I finally nailed it. The last
highlights is that [sort] can now sort symbols, and there are 3 new objects
to manage lists ([sum], [slice] and [stream]). More details at
https://github.com/porres/pd-else/releases/tag/v1.0-beta22 Almost all
binaries are available there and in a few hours this will be available via
deken so you can download directly from Pd.
My tutorial was also updated to reflect some of these updates, more details
at
https://github.com/porres/Live-Electronic-Music-Tutorial/releases/tag/v1.0-…
Hi all,
I've just finished an update for timbreID, version 0.8.1. It's available
via deken for Linux/Mac/Win, and at https://github.com/wbrent/timbreID. The
examples package is now available via the github README.
Here's a summary of changes below and a quick video of the updated timbre
space example, which has a lot of new features:
http://williambrent.conflations.com/mov/timbre-space-june-2019.mp4
Any and all feedback is welcome!
William
Objects
- new [chroma] and [chroma~] objects for pitch class profile of spectrum
- new [phaseSpec] and [phaseSpec~] objects for phase spectrum
- new [tempo~] object for tempo estimation
- new [featureNorm] and [featureDelta] objects for feature processing
- new functionality for [featureAccum]
- running sum of feature input
- running mean of feature input
- simple moving average of feature input
- additional methods for [tabletool] (overlap_add, permute, drip,
as_set, dump_range, hps, valleys)
- [timbreID] can now output its database formatted as a FANN training
file for use with the FANN neural net library
- new zero-padding feature
Examples
- automation via audio features: gated reverb, multi-band compressor
- improved vocoder
- chromagram plotting
- key estimation
- audio segmenting based on BFCC deltas
- significant update to timbre space example
- uses new "chain_" message functionality to avoid redundant FFTs for
much faster batch analysis
- works on all platforms with Pd 0.49 and Gem 0.94
- keyboard commands for navigation/mouse functions
- new mouseover functionality to play all grains within mouse radius
in sequence (according to distance from center) or in random order
- grain pitch transposition
- map features to Gem sphere size
- new "constellation" feature for making sequences of grains
- a constellation control panel for managing multiple parallel
sequences, changing sequence playback behavior, level, speed, rhythm
--
William Brent
www.williambrent.com
“Great minds flock together”
Conflations: conversational idiom for the 21st century
www.conflations.com
Hello everyone,
The jmmmp library of abstractions has been updated.
Added [jp.dbtofad], [mat4~] and [mat4-~], and removed an iemlib dependency
in [matxxx~] objects.
You can download it soon through deken, or follow the link below.
For more informations and a tarball file, visit http://bit.ly/jmmmp_053
Best,
João Pais
Hi,
We currently have 3 music technology positions open at University of Oslo:
PhD Fellowship on Sound/Music for Cell Stimulation
<https://www.jobbnorge.no/en/available-jobs/job/171451/phd-research-fellowsh…>This
is a 3-year 100% fellowship connected to the UiO:Life Science project
“Artificial Biomimetic systems - the Niche of Islet Organoids (ABINO)”.
The aim is to develop sound material for experiments on cells.
Postdoctoral Research Fellowship in Computational Musicological Analysis
<https://www.jobbnorge.no/en/available-jobs/job/171597/postdoctoral-research…>
This is a 3-year 100% fellowship working on the new project "MIRAGE - A
Comprehensive AI-Based System for Advanced Music Analysis" with Olivier
Lartillot.
Lecturer position in Music Technology
<https://www.jobbnorge.no/ledige-stillinger/stilling/171616/universitetslekt…>
This is a 2-year 50% position, primarily focused on teaching in our
innovative new, joint, international master's programme “Music,
Communication and Technology”.
Apologies for cross-posting. Please forward to relevant candidates.
--
Alexander Refsum Jensenius, Ph.D.
Associate Professor, Department of Musicology, University of Oslo
http://people.uio.no/alexanje/
Deputy Director, RITMO Centre for Interdisciplinary Studies in Rhythm, Time, and Motion
http://www.uio.no/ritmo/
New master's programme: "Music, Communication & Technology"
http://www.uio.no/mct-master/
Free online course: Music Moves
https://www.futurelearn.com/courses/music-moves
An update to the ELSE library is out, mostly with updates in current
objects and just a few new objects. Three managing lists: [reverse],
[rotate], [iterate] and a new drum sequencer objects ([drum.seq]). Please
note that [else/drum.seq] and [else/mtx.ctl] have issues in Pd 0.49 (and
only in 0.49), but this is already fixed for the next 0.50 release. See
https://github.com/porres/pd-else/releases/tag/v1.0-beta21 for a complete
changelog on what's new in ELSE 1.0 beta 21 and wait a but for all binaries
to be available in the repository and via deken (only missing so far are
raspberry pi binaries). The Live Electronics Tutorial that relies in the
ELSE library was also updated - see:
https://github.com/porres/Live-Electronic-Music-Tutorial/releases/tag/v1.0-…
cheers
Dear Pure Data community,
I am currently running a publication fundraiser on Kickstarter for my
book VECTOR SYNTHESIS: a Media Archaeological Investigation into
Sound-Modulated Light.
The book describes my research into the military and techno-scientific
legacies at the birth of modern computing, and how early computer,
electronic media, and video artists of the 1950’s, 60’s, and 70’s
attempted to decouple these tools from their destructive origins.
It also presents my Pure Data software library and live performance
project which employs audio synthesis and vector graphics techniques to
investigate direct relationships between sound and image using analog
CRT displays.
The conclusion of the book reflects on how the project and the research
surrounding it has contributed to the larger experimental audiovisual
arts community through events such as the Vector Hack Festival.
Artists discussed include Mary Ellen Bute, Ben Laposky, Len Lye, Norman
McLaren, Desmond Paul Henry, James Whitney, John Whitney Sr., Dan
Sandin, Steina Vasulka, Woody Vasulka, Larry Cuba, Bill Etra, Mitchell
Waite, Rosa Menkman, Cracked Ray Tube, Andrew Duff, Benton C.
Bainbridge, Philip Baljeu, Jonas Bers, Robin Fox, Robert Henke, Ivan
Marušić Klif, Jerobeam Fenderson, Hansi Raber, Ted Davis, Roland
Lioni, Bernhard Rasinger, and the Kikimore group.
The book is 122 pages long, has 21 illustrations, links to several video
examples online, and was fabulously designed by Claire Matthews.
I’ve launched this Kickstarter to print and distribute the book to
people who have expressed interest, to get them to people who have
assisted in its creation, and just as importantly to send them to
organizations and schools who deserve one. Your support of this
publishing project will help make that possible.
Details can be found here:
https://www.kickstarter.com/projects/macumbista/vector-synthesis-book
Thank you for your kind attention!
Derek Holzer
--
derek holzer
noise.art.technology
http://macumbista.net
*Apologies for cross-postings*
# Fifth Annual Web Audio Conference - 3rd Call for Submissions
https://www.ntnu.edu/wac2019
The fifth Web Audio Conference (WAC) will be held 4-6 December, 2019 at the
Norwegian University of Science and Technology (NTNU) in Trondheim, Norway.
WAC is an international conference dedicated to web audio technologies and
applications. The conference addresses academic research, artistic
research, development, design, evaluation and standards concerned with
emerging audio-related web technologies such as Web Audio API, Web RTC,
WebSockets and Javascript. The conference welcomes web developers, music
technologists, computer musicians, application designers, industry
engineers, R&D scientists, academic researchers, artists, students and
people interested in the fields of web development, music technology,
computer music, audio applications and web standards. The previous Web
Audio Conferences were held in 2015 at IRCAM and Mozilla in Paris, in 2016
at Georgia Tech in Atlanta, in 2017 at the Centre for Digital Music, Queen
Mary University of London in London, and in 2018 at TU Berlin in Berlin.
The internet has become much more than a simple storage and delivery
network for audio files, as modern web browsers on desktop and mobile
devices bring new user experiences and interaction opportunities. New and
emerging web technologies and standards now allow applications to create
and manipulate sound in real-time at near-native speeds, enabling the
creation of a new generation of web-based applications that mimic the
capabilities of desktop software while leveraging unique opportunities
afforded by the web in areas such as social collaboration, user experience,
cloud computing, and portability. The Web Audio Conference focuses on
innovative work by artists, researchers, students, and engineers in
industry and academia, highlighting new standards, tools, APIs, and
practices as well as innovative web audio applications for musical
performance, education, research, collaboration, and production, with an
emphasis on bringing more diversity into audio.
## Pre-submission Draft Feedback
Given that this year's conference theme is Diversity in Web Audio, we would
like to welcome everyone to submit. We have launched a pre-submission draft
feedback process to make people feel more confident, supported and welcome
regarding submitting. This call is addressed to those individuals who are
independent from academic institutions (deadline: June 9, 2019). More info
available at:
https://www.ntnu.edu/wac2019/pre-submission-draft-feedback
## Theme and Topics
The theme for the fifth edition of the Web Audio Conference is Diversity in
Web Audio. We particularly encourage submissions focusing on inclusive
computing, cultural computing, postcolonial computing, and collaborative
and participatory interfaces across the web in the context of generation,
production, distribution, consumption and delivery of audio material that
especially promote diversity and inclusion.
Further areas of interest include:
* Web Audio API, Web MIDI, Web RTC and other existing or emerging web
standards for audio and music.
* Development tools, practices, and strategies of web audio applications.
* Innovative audio-based web applications.
* Web-based music composition, production, delivery, and experience.
* Client-side audio engines and audio processing/rendering (real-time or
non real-time).
* Cloud/HPC for music production and live performances.
* Audio data and metadata formats and network delivery.
* Server-side audio processing and client access.
* Frameworks for audio synthesis, processing, and transformation.
* Web-based audio visualization and/or sonification.
* Multimedia integration.
* Web-based live coding and collaborative environments for audio and music
generation.
* Web standards and use of standards within audio-based web projects.
* Hardware and tangible interfaces and human-computer interaction in web
applications.
* Codecs and standards for remote audio transmission.
* Any other innovative work related to web audio that does not fall into
the above categories.
## Submission Tracks
We welcome submissions in the following tracks: papers, talks, posters,
demos, performances, and artworks. All submissions will be single-blind
peer reviewed. The conference proceedings, which will include both papers
(for papers and posters) and extended abstracts (for talks, demos,
performances, and artworks), will be published open-access online with
Creative Commons attribution, and with an ISSN number. A selection of the
best papers, as determined by a specialized jury, will be offered the
opportunity to publish an extended version at the Journal of Audio
Engineering Society.
**Papers**: Submit a 4-6 page paper to be given as an oral presentation.
**Talks**: Submit a 1-2 page extended abstract to be given as an oral
presentation.
**Posters**: Submit a 2-4 page paper to be presented at a poster session.
**Demos**: Submit a work to be presented at a hands-on demo session. Demo
submissions should consist of a 1-2 page extended abstract including
diagrams or images, and a complete list of technical requirements
(including anything expected to be provided by the conference organizers).
**Performances**: Submit a performance making creative use of web-based
audio applications. Performances can include elements such as audience
device participation and collaboration, web-based interfaces, Web MIDI,
WebSockets, and/or other imaginative approaches to web technology.
Submissions must include a title, a 1-2 page description of the
performance, links to audio/video/image documentation of the work, a
complete list of technical requirements (including anything expected to be
provided by conference organizers), and names and one-paragraph biographies
of all performers.
**Artworks**: Submit a sonic web artwork or interactive application which
makes significant use of web audio standards such as Web Audio API or Web
MIDI in conjunction with other technologies such as HTML5 graphics, WebGL,
and Virtual Reality frameworks. Works must be suitable for presentation on
a computer kiosk with headphones. They will be featured at the conference
venue throughout the conference and on the conference web site. Submissions
must include a title, 1-2 page description of the work, a link to access
the work, and names and one-paragraph biographies of the authors.
**Tutorials**: If you are interested in running a tutorial session at the
conference, please contact the organizers directly.
## Important Dates
March 26, 2019: Open call for submissions starts.
June 16, 2019: Submissions deadline.
September 2, 2019: Notification of acceptances and rejections.
September 15, 2019: Early-bird registration deadline.
October 6, 2019: Camera ready submission and presenter registration
deadline.
December 4-6, 2019: The conference.
At least one author of each accepted submission must register for and
attend the conference in order to present their work. A limited number of
diversity tickets will be available.
## Templates and Submission System
Templates and information about the submission system are available on the
official conference website: https://www.ntnu.edu/wac2019
Best wishes,
The WAC 2019 Committee