sorry for X please >>
:: PURE:DYNE - EXTENDED PLAY *
. *
,--. * .
,---. --.,--.--.--.,---. --.,-' |--. ,--.--,--, ,---. *
| .-. | || | .--' .-. :--' .-. |\ ' / \ .-. : *
| '-' ' '' ' | --.--. `-' | \ ' | || | --. .
| -' `----' --' `----'--'`---' -' / `--''--'`----'
`--' goto10.org vs dyne.org `---' *
.
In this world of parallel dynes, pure:dyne [osc~ 440]
has been created to provide a complete and |
ready made environment for artists and | \m awesome
developers who are looking for a system | /) duuude!
dedicated to real time audio and video [dac~] (\
processing.
The dyne:II project provides tools and an optimized platform to try out
and work on a large range of applications. The pure:dyne customization
by goto10 comes with optimized and tested software such as supercollider,
icecast, csound, packet forth, fluxus and much more, including of course
pure data and a great collection of essential externals and abstractions
(PDP, PiDiP, Gem, GridFlow, RRadical, PixelTango ...). Thanks to the
dyne:II compatibility all the Home Studio "classics" have not been
forgotten (Ardour, LADSPA, seq24, Rezound ...) and numerous essential
graphics software are also bundled (Inkscape, Gimp, Blender ...).
The pure:dyne project is a growing community effort maintained by media
artists for media artists. It is an ideal platform for audiovisual
performances, installations and FLOSS+ART workshops.
It is available as both a dyne:II compatible module, and a full low
latency desktop i686 Live GNU/Linux distribution, working from hard
drive, CD, CF/MD or USB key.
---
Key Features:
- Jack oriented GNU/Linux distribution
- Complete FLOSS Home studio solution and live performance system
- No bloat ! fast minimal desktops (fluxbox, evilwm, dwm)
- Live Distribution (works the same on CD, HD, USB, ...)
- multiuser support
- Low Latency Kernel (Ingo Molnar's -rt kernel patches)
- Support for Firewire audio devices (FreeBoB inside)
- Optional support for NVIDIA and ATI evil blobs
- mmx + sse gcc optimisations applied when relevant
- Compatible with any dyne:II modules
- Easy installation, maintenance and update
- SDK tools (dynesdk + milkman) and gcc included for customisations
- International Languages support
---- * *
*
Download -> http://puredyne.goto10.org .
IRC server -> irc.goto10.org #pure:dyne
MailingList -> http://lists.goto10.org/cgi-bin/mailman/listinfo/puredyne
Bug Tracker -> http://bugs.dyne.org (section puredyne)
dyne:bolic -> http://dynebolic.org
----
* .
pure:dyne developers are : *
Aymeric Mansoux - http://320x200.goto10.org *
Chun Lee - http://sonicvariable.goto10.org .
Antonios Galanopoulos - http://stereocilia.goto10.org
dyne:II developers are :
Denis "Jaromil" Rojo - http://rastasoft.org
Alex "Smilzo" Gnoli - http://sfrajone.org
goto10 would like to thank the Digital Research Unit of Huddersfield for
for their help and support during the take off of this project. goto10
would also like to thank jaromil for providing such a lovely modular
system and for keeping on pointing the way out of babylon ;)
:*
hi all,
(sorry for cross-posting)
i'd like to announce the first release of pnpd, that's actually usable
for audio synthesis. as i was able to use it in a concert last week, i
consider it as reasonably stable, however, it's still in an early stage
of development.
pnpd is a new computer music system. it's based on a dataflow syntax,
that is closely related to pd or max/msp, although it introduces some
new concepts. at the moment, it doesn't contain a graphic user
interface, but a text-based patcher language. it can be controlled via
osc and support audio i/o via portaudio, the dsp backend is highly
optimized for performance, especially for cpus supporting sse
instructions.
at the moment, it's not documented very well, however, there are a few
test patches to describe the patcher language. the basic procedure is
writing a patcher file, compiling it into the xml file for pnpd an
loading that into the command line interpreter. it's still alpha
software, but it's important that it's getting used to find
bugs/problems.
website:
https://tim.klingt.org/pnpd
mailinglist:
https://tim.klingt.org/pnpd/community/pnpd-dev-list
tarball:
https://tim.klingt.org/pnpd/download/releases/pnpd-0.00.2.tar.bz2
atm, it's only tested under linux, but it shouldn't be hard, to port it
to windos or osx.
cheers ... tim
--
tim(a)klingt.org ICQ: 96771783
http://www.mokabar.tk
You can play a shoestring if you're sincere
John Coltrane
Hi,
I made a tetris like game with pd and called it "bangtris". maybe you
will like it. but it is version 0.1!
http://parasitaere-kapazitaeten.net/Pd/bangtris.tar
feel free to send comments or bugreports.
marius.
-- french and english text intertwine --
1) LA MATRICE EN BOUCLE (MEB)
" La matrice en boucle (meb) permet d'enrégistrer et placer en temps réel
16 séquences de 100 images chacunes, tirées d'une capture vidéo,
dans une matrice visuelle. Peut être contrôlé avec une manette de jeu. "
" La matrice vidéo (meb) creates a realtime matrix of up to 16 sequences
of 100 images each taken from a live video feed. Can be controlled
from a joystick. "
La matrice en boucle will be presented in Montreal tomorrow at the
following event:
http://www.dare-dare.org/actualite/DECODES_g.jpg
An example video: http://www.danslchamp.org/videos/meb.htm
The code/patch can be found here: http://tof.danslchamp.org/code.htm
2) [IN]
Part of an installation currently at Interaccess (Toronto).
[in] was made with Marc Fournel.
"[in] est une installation qui transforme les changememts d'une
capture vidéo en mouvements tridimensionnels."
"[in] is an installation that maps changes in a live video feed to
three-dimensional movements."
An example video: http://www.danslchamp.org/videos/in_tv.htm
The code/patch can be found here: http://tof.danslchamp.org/code.htm
tof(a)danslchamp.org
Hi,
just uploaded v 0.2, fixed the down-key problem (for renaud) and also
added some new features (you can have some random pieces before starting).
if someone wants to see the patch: I hided the machine under the right
bottom edge of the canvas...
still no sound, or music: feel free to add some. I also thought of
connecting to a pd-streaming server like the iem pd radio??? so if you
want your server added to a list of available streams please mail me.
got some other things to do now.
http://parasitaere-kapazitaeten.net/Pd/bangtris.tar
marius.
http://at.or.at/hans/pd/objects.html
This package provides support for the libdir format of libraries that
is used in Pd-extended. It should work with any version of Pd 0.40
or newer. Also included are [classpath] and [import] which allow you
manipulate the global classpath and the patch-local path from within Pd.
Binaries are included for GNU/Linux-i386, GNU/Linux-PowerPC, Mac OS X-
PowerPC, and Windows.
For more info on the structure of libdirs, see this webpage:
http://puredata.org/docs/developer/Libdir
.hc
------------------------------------------------------------------------
Using ReBirth is like trying to play an 808 with a long stick. -
David Zicarelli
Hi,
I now added the Realtime Composition Library to the CVS in
abstractions/footils/rtc-lib. I also changed the Makefile there to
include RTC-Lib into Pd-extended. Hopefully I didn't break anything
by that.
I made a big layout change to RTC-Lib to make installing it easier.
Instead of half a dozen "topic directories" now all ~250
RTC-abstractions and -helpfiles are in a single directory called
"rtc". This allows them to be used either by setting a single path
"-path /path/to/rtc" as I prefer, or moving that directory to "extra"
and using a "rtc"-namespace prefix instead for longer object names.
With this change I bumped up the version number to 1.0. Other changes
include a small handful of new abstractions and some bug fixes. You
can get an overview of all abstractions and the missing ones by
opening "rtc/RTC-Overview.pd""
CVS-challenged users can download the current state of RTC-Lib as a
tarball as well: http://footils.org/cms/show/56
Ciao
--
Frank Barknecht _ ______footils.org_ __goto10.org__
We spend enough time alone staring at our computers; we are proposing
to work together. So often issues that arise when working can be
solved with a quick two minute discussion that would take hours to
solve alone. We have Dorkbot to see people's work, we have Share
where anyone can play, we have workshops and universities to learn
from. But we don't have a meeting where we all can come to work.
This is an informal gathering of patching and patchers (Max/MSP/
Jitter, Pure Data, and even jMax, EyesWeb, vvvv, etc.). Beginners
and Experienced welcome. Work on school projects, personal projects,
ask for help, help others, or just patch quietly to yourself, in a
room full of other people patching patches and helping other people
patch.
This meeting, there will be an informal focus on controllers: MIDI
control surfaces, gamepads, tablets, joysticks, custom electronics,
etc. IDMI has a number of such devices to play with, bring your own
too!
Depending on the turnout, we will see how soon we will organize the
next. I think every week is too much, maybe once a month, we shall see?
This Wednesday, the 22nd from 6pm til 9pm (or whenever).
Rogers Hall, room 207 (building A on the directions page)
IDMI/Polytechnic University
Six MetroTech Center (Jay St btw Johnson and Willoughby)
downtown Brooklyn
718 260 3693 (you might have to call to get in)
http://idmi.poly.edu
Map: http://tinyurl.com/ye5c53http://www.poly.edu/directions/
------------------------------------------------------------------------
Using ReBirth is like trying to play an 808 with a long stick. -
David Zicarelli
**********************************
FAVE 2006 final line-up announced!
London, 25th November 2pm til late
**********************************
FAVE is an event for people who are interested in free and open source
creative software on Linux and other computer platforms. It features
workshops, talks and performances from free software developers and artists.
The 2006 event is taking place at Limehouse Town Hall in London, England
on Saturday the 25th of November. Highlights this year include:
* Andy Farnell presents a workshop on synthetic audio in Pure Data
* Steve Harris gives a talk on LV2, the new plugin standard
* Mutant electronic punk from Jamka, over from Slovakia
* Conor OÂ’Tuama, recording acoustic music in Ireland
* Biomusic from Simon Egan, featuring plants and animal organs
* Live coding from Dave Griffiths and Alex
* A demo of the 64 Studio distro from Daniel James
* Olivier Laruelle and Chun Lee play with Desiredata
* Rob Munro remixes TV with Pd, Gem and OSC
* Karsten Gebbert and Evan Raskob
It will start at 2pm and go on until late. Please get in
touch if you would like to be involved - this is a volunteer-run event.
Registration in advance is required, and costs just £5 per person - same
as last year. This helps us cover the cost of putting on the event.
Please click on the button on the FAVE homepage to register, with
payment by PayPal or credit/debit card:
http://www.fave.org.uk/
See you there!
The FAVE 2006 team
There will be two Pd powered installations here, Swirler (all Pd) and
The Swing 2006 (Maya animation, Pd controlling 9-projectors/9-computers)
ReMUX
Dibner Auditorium and Wunsch Hall
IDMI/Polytechnic University
Friday, Nov. 17th, 5pm till 9pm
Free Admission
http://idmi.poly.edu/remux
Installation and Performance
* Claudia Hart - The Swing 2006, 9 screen 3D animation.
* Hans-Christoph Steiner - Swirler, an interactive spatialized
soundscape.
* Mary Ann Benedetto - chaotic.terrain: A playable demo of a 3D game.
* Michael J. Schumacher and Keiko Uenishi (o.blaat) - Poly-Channel
Grid Array
* Anton Marini - Demo of v.001, a new open-source VJ application and
development framework.
* Josh Goldberg and Glen Duncan - Southstar 9-foot-square audio-
sequenced light sculpture.
Screening
The4thScreen: a global fest of art & innovation for mobile phones - a
short introduction, announcement of hte main prize and presentation
of selected entries assembled by Tamas Banovich.
The Graduate Center Open House
To inquire about our Master of Science program in Integrated Digital
Media, talk to Carl Skelton at the event, or email cskelton(a)poly.edu.
Directions
ReMUX will take place in the Dibner Auditorium and Wunsch Hall, which
are on the North and East sides respectively of MetroTech Plaza in
downtown Brooklyn.
* A C F train to Jay Street-Borough Hall
* 2 3 4 5 train to Borough Hall (walk one block East to Willoughby
Street and make a left on Jay Street)
* M R train to Lawrence Street-MetroTech(walk one block North on
Lawrence Street)
* Q B train to Dekalb Avenue(walk two blocks North toward Manhattan
Bridge and make a left on Myrtle Avenue into MetroTech)
------------------------------------------------------------------------
There is no way to peace, peace is the way. -A.J. Muste