hi, again,
i'm also posting the ffserver configuration file i've used for testing with Windows Media Player, it might help.
cheers,
sevy/yves
Yves Degoyon wrote:
hi,
i've released a new version of PiDiP that includes the new pdp_ffmpeg~ object that lets you stream video and audio to an ffmpeg server.
well, in fact, i do not recommend to stream the audio using this object because PDP is somewhat asynchronous and you cannot guarantee the audio will be streamed steadily.
so, better stick to the former solution and use mp3cast~ to stream audio.
0.8.2 added pdp_ffmpeg~ : stream to a ffmpeg server with possibly several formats ( mpeg, asf, ... ) NOTE : although there is an experimental audio streaming possibility, there are BIG synchronization issues and it's recommended to use mp3cast~ for audio streaming. added a ratio action in pdp_ascii added a planes number action in pdp_quark and pdp_nervous ( plays on speed of switching ) fixed index bug in pdp_ctrack, pdp_cmap
enjoy !!
sevy/yves
PS : the installation of PiDiP is now getting rather tricky, you need : imlib2 aalib ffmeg : the sources
PD-announce mailing list PD-announce@iem.kug.ac.at http://iem.kug.ac.at/cgi-bin/mailman/listinfo/pd-announce
# Port on which the server is listening. You must select a different # port from your standard http web server if it is running on the same # computer. Port 8090
# Address on which the server is bound. Only useful if you have # several network interfaces. BindAddress 0.0.0.0
# Number of simultaneous requests that can be handled. Since FFServer # is very fast, it is more likely that you will want to leave this high # and use MaxBandwidth, below. MaxClients 1000
# This the maximum amount of kbit/sec that you are prepared to # consume when streaming to clients MaxBandwidth 1000
# Access Log file (uses standard Apache log file format) # '-' is the standard output CustomLog -
# Suppress that if you want to launch ffserver as a daemon NoDaemon
################################################################## # Definition of the live feeds. Each live feed contains one video # and/or audio sequence coming from an ffmpeg encoder or another # ffserver. This sequence may be encoded simultaneously with several # codecs at several resolutions.
<Feed feed1.ffm>
# You must use 'ffmpeg' to send a live feed to ffserver. In this # example, you can type: # # ffmpeg http://localhost:8090/feed1.ffm
# ffserver can also do time shifting. It means that it can stream any # previously recorded live stream. The request should contain: # "http://xxxx?date=%5BYYYY-MM-DDT%5D%5B%5BHH:%5DMM:%5DSS%5B.m...%5D%22.You must specify # a path where the feed is stored on disk. You also specify the # maximum size of the feed (100M bytes here). Default: # File=/tmp/feed_name.ffm FileMaxSize=5M File /tmp/feed1.ffm FileMaxSize 200K
# Specify launch in order to start ffmpeg automatically #Launch
# Only allow connections from localhost to the feed ACL allow 127.0.0.1
</Feed>
################################################################## # Now you can define each stream which will be generated from the # original audio and video stream. Each format has a filename (here # 'test1.mpg'). FFServer will send this stream when answering a # request containing this filename.
#<Stream test1.mpg>
# coming from live feed 'feed1' #Feed feed1.ffm
# Format of the stream : you can choose among: # mpeg : MPEG1 multiplexed video and audio # mpegvideo : only MPEG1 video # mp2 : MPEG2 audio (use AudioCodec to select layer 2 and 3 codec) # ogg : Ogg format (Vorbis audio codec) # rm : Real Networks compatible stream. Multiplexed audio and video. # ra : Real Networks compatible stream. Audio only. # mpjpeg : Multipart JPEG (works with Netscape without any plugin) # jpeg : Generate a single JPEG image. # asf : ASF compatible stream (Windows Media Player format). # swf : Macromedia flash(tm) compatible stream # avi : AVI format (open divx video, mpeg audio sound) # master : special ffmpeg stream used to duplicate a server #Format mpeg
# Bitrate for the audio stream. Codecs usually support only a few # different bitrates. #AudioBitRate 32
# Number of audio channels : 1 = mono, 2 = stereo #AudioChannels 1
# Sampling frequency for audio. When using low bitrates, you should # lower this frequency to 22050 or 11025. The supported frequencies # depend on the selected audio codec. #AudioSampleRate 44100
# Bitrate for the video stream. #VideoBitRate 64
# Number of frames per second #VideoFrameRate 10
# Size of the video frame : WxH (default: 160x128) # The following abbreviation are defined : sqcif, qcif, cif, 4cif #VideoSize 160x128
# transmit only intra frames (useful for low bitrates, but kills frame rate) #VideoIntraOnly
# If non intra only, an intra frame is transmitted every VideoGopSize # frames Video synchronization can only begin at an I frames. #VideoGopSize 12
# Choose your codecs: #AudioCodec mp2 #VideoCodec mpeg1video
# Suppress audio #NoAudio
# Suppress video #NoVideo
#VideoQMin 3 #VideoQMax 31
# Set this to the number of seconds backwards in time to start. Note that # most players will buffer 5-10 seconds of video, and also you need to allow # for a key frame to appear in the data stream. #PreRoll 15
StartSendOnKey
# ACL:
# You can allow ranges of addresses (or single addresses) #ACL ALLOW <first address> <last address>
# You can deny ranges of addresses (or single addresses) #ACL DENY <first address> <last address>
# You can repeat the ACL allow/deny as often as you like. It is on a per # stream basis. The first match defines the action. If there are no matches, # then the default is the inverse of the last ACL statement. # # Thus 'ACL allow localhost' only allows access from localhost. # 'ACL deny 1.0.0.0 1.255.255.255' would deny the whole of network 1 and # allow everybody else.
#</Stream>
################################################################## # Example streams
# Multipart JPEG
#<Stream test1.mjpg> #Feed feed1.ffm #Format mpjpeg #VideoFrameRate 2 #VideoIntraOnly #NoAudio #</Stream>
# AVI
#<Stream test1.avi> #Feed feed1.ffm #Format avi #VideoFrameRate 2 #VideoIntraOnly #</Stream>
# Single JPEG
#<Stream test1.jpg> #Feed feed1.ffm #Format jpeg #VideoFrameRate 2 #VideoIntraOnly ##VideoSize 352x240 #NoAudio #</Stream>
# Flash
#<Stream test1.swf> #Feed feed1.ffm #Format swf #VideoFrameRate 2 #VideoIntraOnly #NoAudio #</Stream>
# MPG4 compatible
#<Stream test1.mpg> #Feed feed1.ffm #Format mpeg #VideoFrameRate 10 #VideoSize 192x160 #VideoBitRate 256 #VideoGopSize 5 #StartSendOnKey #NoAudio #NoVideo #AudioBitRate 64 #</Stream>
# ASF compatible
<Stream test1.asf> Feed feed1.ffm Format asf VideoFrameRate 10 VideoSize 192x160 VideoBitRate 64 VideoGopSize 5 StartSendOnKey NoAudio AudioBitRate 64 </Stream>
# MP3 audio
#<Stream test1.mp3> #Feed feed1.ffm #Format mp2 #AudioCodec mp3 #AudioBitRate 64 #AudioChannels 1 #AudioSampleRate 44100 #NoVideo #</Stream>
# Ogg Vorbis audio
#<Stream test1.ogg> #Feed feed1.ffm #Title "Stream title" #AudioBitRate 64 #AudioChannels 2 #AudioSampleRate 44100 #NoVideo #</Stream>
# Real with audio only at 32 kbits
#<Stream test1.ra> #Feed feed1.ffm #Format rm #AudioBitRate 32 #NoVideo #NoAudio #</Stream>
# Real with audio and video at 64 kbits
#<Stream test1.rm> #Feed feed1.ffm #Format rm #AudioBitRate 32 #VideoBitRate 128 #VideoFrameRate 25 #VideoGopSize 25 #</Stream>
################################################################## # A stream coming from a file : you only need to set the input # filename and optionnally a new format. Supported conversions: # avi -> asf
#<Stream file.rm> #File "/usr/local/httpd/htdocs/tlive.rm" #NoAudio #</Stream>
#<Stream file.asf> #File "/usr/local/httpd/htdocs/test.asf" #NoAudio #Author "Me" #Copyright "Super MegaCorp" #Title "Test stream from disk" #Comment "Test comment" #</Stream>
################################################################## # RTSP examples # # You can access to this stream with the RTSP URL: # rtsp://localhost:5454/test1-rtsp.mpg # # A non standard RTSP redirector is also created. Its URL is: # http://localhost:8090/test1-rtsp.rtsp
#<Stream test1-rtsp.mpg> #Format rtp #File "/usr/local/httpd/htdocs/test1.mpg" #</Stream>
################################################################## # SDP/multicast examples # # If you want to send your stream in multicast, you must set the # multicast address with MulticastAddress. The port and the TTL can # also be set. # # An SDP file is automatically generated by ffserver by adding the # 'sdp' extension to the stream name (here # http://localhost:8090/test1-sdp.sdp). You should usually give this # file to your player to play the stream. # # The 'NoLoop' option can be used to avoid looping when the stream is # terminated.
#<Stream test1-sdp.mpg> #Format rtp #File "/usr/local/httpd/htdocs/test1.mpg" #MulticastAddress 224.124.0.1 #MulticastPort 5000 #MulticastTTL 16 #NoLoop #</Stream>
################################################################## # Special streams
# Server status
<Stream stat.html> Format status
# Only allow local people to get to the status ACL allow localhost ACL allow 192.168.0.0 192.168.255.255
#FaviconURL http://pond1.gladstonefamily.net:8080/favicon.ico </Stream>
# Redirect index.html to the appropriate site
<Redirect index.html> URL http://ffmpeg.sourceforge.net/ </Redirect>