Hi! This is our first message in this list!
oxxxo is a new audiovisual publishing project based on interactivity.
oxxxo pretends to be as much innovative in its contents as in it
distribution.
We can't reveal anything else at this moment, in some months you will be
able to discover everything.
oxxxo is looking for audiovisual contents, if you have something to say,
we want to hear you! We can accept entries in video, music, photography,
design, 3D, flash, stop-motion, web-design, Vj session, A/V, etc with
touch some of our first 12 themes:
VJs
Street Art
Sex
Graphic Design
Electronic Music
Religion
Architecture/Design
Speed
Video Art
Fashion
Documentary Cinema
Death
oxxxo is a work-in-progress project. Most of our success depends on
receiving good materials. Our success is your success too, if oxxxo works,
your work will be seen by a lot of people. oxxxo also intends to pay for
the works it will use.
Please visit our website and collaborate with us!
http://www.oxxxo.tv/
Pure Data workshop + "resonanCITY" live cinema performance
Apotheke
Portland Oregon USA
March 28,29,30
Apotheke is hosting a multi-faceted audio/video event at the end of this
month.
1) "resonanCITY" live cinema performance
Tuesday March 28, 9 pm
+
2) Pure Data Workshop for Sound and Vision
Wednesday March 29 - Thursday March 30, 1-5 pm
Details>>
1) "resonanCITY" live cinema performance
Tuesday March 28, 9 pm
resonanCITY is a live cinema performance by Sara Kolster (NL, 1978) and
Derek Holzer (USA, 1972). It has been performed live in the USA, Canada,
Holland, Brazil, Poland, Serbia, the Baltic States and at the
Transmediale 05 festival in Berlin. Their Portland date is part of a
limited North American engagement.
Both Sara and Derek find inspiration in the history of experimental
cinema and electroacoustic music, as well as in contemporary video and
microsound practices, and a variety of live sources such as photographic
film and found objects are used to generate the visions and sounds.
Kolster and Holzer also reject the use of common, commercial production
methods and the default, commercial artworks that these methods often
produce, preferring instead to program their own software, build their
own hardware interfaces and actively participate in the free and open
source communities which surround these activities.They also explore
contemporary ideas about "Live Cinema" and demonstrate the principles
and tools explained during their Pure Data workshops.
This evening will also feature improvisational audio and video from
local artists Zachary Reno, Seth Nehil, and Rob Tyler, among others.
Cost is $5 at the door, starts around 9pm.
2) Pure Data Workshop for Sound and Vision
Wednesday March 29 - Thursday March 30, 1-5 pm
A workshop on Pure Data, GEM and PDP for sound and video artists.
Pure Data is a free and open source software, a modular and
object-oriented programming environment geared towards manipulation and
synthesis of both audio and video. It is similar to the commercial
package "Max/MSP" , and can be used on Linux, Mac OSX and Windows.
Participants will learn the basic "grammar" and "vocabulary" of Pure
Data, GEM and PDP, upon which objects for sound, 3D and video will be
added. Emphasis will be placed on direct connections between sound and
image through three different methods: influence of sound on image,
influence of image on sound and the use of common "control data" for
both image and sound.
The workshop spans two days, and is geared as a ground-up introduction
and interface between the programming environment and artist. Attendance
of the first day is a prerequisite for the second day, since information
and concepts introduced in the beginning of the workshop will be used
later on.
Students will also be required to bring their own computer, however PD
software will be provided, for either Linux, Mac OS 10.3/4 or Windows.
(With the exception of PDP, which is not available for Windows.)
The workshop starts at 1pm each day, and should last about four hours.
Registration costs $75, or $50 with a Student ID. You can sign up at
Apotheke, payment will be required to hold a spot. Sign up early, as
space is limited.
Full schedule info is tagged to the end of this release, and can also be
found at the venue's website, http://www.apotheke-nw.com.
-
More information on both of these events, and about some of the artists
involved, can be found on these websites:
http://www.umatic.nlhttp://www.sarako.nethttp://www.onomato.orghttp://sethnehil.artdocuments.org/http://www.vcr100.com
Thanks! Hope to see you there.
Apotheke
1314 NW Glisan St., #2a .
503.241.7866
www.apotheke-nw.com
******
Workshop Schedule >>
DAY ONE: BASICS & AUDIO
Installation Clinic.
The first part of the workshop will be devoted to installing Pure Data,
GEM, PDP and several other externals on the participants' computers. For
PD and GEM, Mac OSX, Windows and most Linux distributions can be
accommodated. Please note that PDP is NOT available for Windows, and
only runs on Linux or OSX 10.3/4!
Pure Data as a Language.
Like learning any new language, PD starts with learning vocabulary and
grammar. In this case, we will learn the names of many common objects
and the syntax of how to use them, in a clear "Geek-to-English"
translation which makes the complex data-flow operations of PD
understandable to non-programmers.
Pure Data for Sound Synthesis.
PD has powerful signal-processing abilities, and we will explore these
by building a simple, monophonic synthesizer controllable from either a
MIDI device or from the keyboard of your computer. Different types of
sound synthesis, such as Additive, Subtractive, Amplitude Modulation,
Frequency Modulation and Wavetable Synthesis will be covered, along with
the use of filters and delays for a variety of effects.
Pure Data for Sample Manipulation.
Because PD uses a range of very basic building-blocks to store and
playback sampled sound, a wide range of manipulations are possible.
Here, we will explore pitchshifting, time stretching, looping and basic
granular synthesis. Other uses of data stored in tables for control
purposes will also be touched on.
DAY TWO: VIDEO & CROSS-SYNTHESIS.
Pure Data for 3D: GEM.
GEM is an external library used in PD for moving 3D graphics under the
OpenGL protocol. It is also an ideal environment for VJ mixing. We will
explore how to create and manipulate simple 3D objects, how to texture
them with images, how to playback and mix video clips in GEM and how to
use a live camera input.
Pure Data for Video: PDP.
PDP (Pure Data Packet) is used primarily for video playback and effects
filters. We will investigate PDP for direct video synthesis, for the
playback and mixing of (audio)visual clips and for the processing of a
live camera input. PDP includes several tools for the analysis of video
for movement, change and color, which in turn can be used to control
sound playback and other events in PD.
Pure Data for Audio Analysis.
We continue our investigation of the audio side of Pure Data by looking
at different methods of analyzing sound signals for pitch and amplitude
information. The data we extract from the audio can be used to either
(re)synthesize new sounds or to control 3D or video graphics manipulations.
Pure Data for Cross-Synthesis.
Combining what we have learned so far about sound and image in PD, we'll
explore the interrelation of sound and image in three ways: the analysis
of sound to control video (PD-->GEM/PDP), the analysis of video to
control sound (PDP-->PD) and the use of data to simultaneously control
sound and image (PD, GEM, PDP).
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 73:
"From nothing to more than nothing"
https://www.puredata.org/Members/jmmmp/gui-edit/
GUI Editor Patch
An abstraction to edit GUI objects fast.
This abstraction allows a fast edition of the standard GUI objects. I
guess other objects besides those could be later included, if wished. Try
it out and give me any feedback, in case you feel necessary.
João Miguel Pais
--
Lugostr. 14
79100 Freiburg i. Br.
Deutschland
+49 (0)761 7074997
jmmmpais(a)googlemail.com
International Prize for Music Software
AFIM, the French Association for Computer Music, organizes the first
international music software competition: LoMus 2006 with a prize
worth 3000 Euros.
For more information (in French): http://concours.afim-asso.org
For info in English see: http://concours.afim-asso.org/rules-LoMus.pdf
(Can Pd be nominated? The answer seems to be yes from the competition
rules)
Arshia Cont
http://crca.ucsd.edu/arshia
Begin forwarded message:
> Concours de Logiciels Musicaux
> L'AFIM organise son 1er concours de logiciels musicaux: le "LoMus
> 2006"
>
> Ce concours à pour but de stimuler la création de logiciels
> musicaux et d'aider à la communication de projets innovants en
> informatique musicale.
>
> Un Prix de 3000 Euros sera décerné au lauréat, ainsi que des
> communications dans les conférences de l'AFIM. Le jury sera
> constitué de quatre membres de l'AFIM et de deux personnalités de
> l'informatique musicale.
>
> Pour plus d'information : http://concours.afim-asso.org
>
>
>
>
FOR IMMEDIATE RELEASE
UPCOMING EVENTS + EXHIBITIONS
Sara Kolster and Derek Holzer
visibleSOUND/audibleIMAGE
* resonanCITY: performance
Friday, March 10th, 2006 @ 8pm
* SoundTransit.nl: presentation
Sunday, March 12th, 2006 @ 2pm
*visibleSOUND/audibleIMAGE: screening and lecture
Thursday, March 16th, 2006 @ 8pm
* Pure Data: workshop
Saturday, March 18th & Sunday, March 19th, 2006 @ 11-4pm both days
Video In Studios / Satellite Video Exchange Society
1969 Main Street, Vancouver, BC, Canada
604-872-8337 ext. 3, event(a)videoinstudios.com
http://www.videoinstudios.com
Hours of Operation: Monday thru Saturday 11am-6pm
The term visibleSOUND/audibleIMAGE implies the equal relationship or
balanced
use of image and sound. Within this theme, visiting artists Sara Kolster
and
Derek Holzer explore the connections between experimental audiovisual
culture
using the Internet and open source software.
Kolster and Holzer find inspiration in the history of experimental
cinema and
electroacoustic music, as well as contemporary video and microsound
practices.
Together they explore contemporary ideas about “Live Cinema” through the
use
of Pure Data, an open source tool for manipulating sound and image.
Gathered from various locations around the world, sound and image manifest
into dream like journeys through Kolster and Holzer's live performance and
net.art projects. Visually, Kolster's work deconstructs the analog/digital
dichotomy while similarly, Holzer's digital sound treatments highlight and
enhance the phonographic sources he collects.
Kolster and Holzer reject the use of common, commercial production methods
and the default, commercial artworks that these methods often produce,
preferring instead to program their own software, build their own hardware
interfaces and actively participate in the free and open source communities
which surround these activities.
Traveling from the Netherlands, Kolster and Holzer will be performing,
presenting and teaching their practice at Video In Studios, 1965 Main
Street,
Vancouver, BC, throughout the month of March 2006.
1. resonanCITY: performance
Friday, March 10th, 2006 @ 8pm
Live audiovisual performance Both Holzer and Kolster find inspiration in
the
history of experimental cinema and electro acoustic music, as well as in
contemporary "live cinema", improv and microsound practices. Many sounds
and
images in our everyday lives slip past our notice simply because they
are too
small, or because we lack the proper receivers to pick them up.
resonanCITY is
an ongoing project to gather these microscopic sights and sounds from
various
cities, and to amplify and transform them. Their performance work centers
around the use of photographic transparencies, found objects, field
recordings
and sparse instrumentals to create layers of interrelated sound and image.
2. SoundTransit.nl: presentation
Sunday, March 12th, 2006 @ 2pm
SoundTransit.nl is an online, collaborative soundscape project by Sara
Kolster,
Marc Boon and Derek Holzer dedicated to field recording and phonography. On
this site, you can book a sonic transit through a wide range of different
locations recorded from around the world, or you can search the database
for
specific sounds by keyword, artist, country or location. A presentation
of this
project can include an introduction to field recording and phonography, a
discussion on the importance of open licenses such as Creative Commons,
or a
technical discussion of the structure of the website.
3. visibleSOUND/audibleIMAGE: screening and lecture
Thursday, March 16th, 2006 @ 8pm
This lecture and screening, made up of "historic" and contemporary works
from
the collection of Montevideo/Nederlands Instituut voor Mediakunst
(Amsterdam), investigates the interrelation of what has often considered
to be
two separate disciplines: sound and image.
Works shown will include:
1) Steina & Woody Vasulka: Violin Power [US][1978]
2) Steina & Woody Vasulka: BAD [US][1979]
3) Servaas: 4 Poems [NL][1981]
4) Matthew Schlanger: Lizard Hearts [US][1986]
5) Nicolas Provost: Papillon d'Amour [BE][2003]
6) Jan van Nuenen: SET_4 [NL][2003]
7) Bas van Koolwijk: five [NL][2002]
8) Derek Holzer & Sara Kolster: resonanCITY [NL] [2005]
4. Pure Data: workshop
Saturday, March 18th & Sunday, March 19th, 2006 @ 11-4pm both days
A two-day Pure-Data workshop based on Sara and Derek's working style.
$60 for members, $95 for non-members
Email event(a)videoinstudios.com to register.
Classes have a limited capacity.
Workshop Details: http://www.videoinstudios.com/programming_details.php
About the Artists
Sara Kolster [NL 1978] is a visual artist with a background in design.
Recently, the focus of her work shifted more towards video and film;
capturing
details from urban locations, visualizing fragments of stories of these
environments. She uses different strategies, from time-based media (video,
film, photography) to appropriated research methods belonging to different
observational disciplines (journalism, documentary & archeology).
Derek Holzer [USA 1972] is a sound artist with a background in radio and
streaming media technologies. His work has focused on capturing and
transforming small, unnoticed sounds from various natural and urban
locations,
networked collaboration strategies, experiments in improvisational sound
and
on the use of free software such as Linux and Pure-Data.
Their work resonanCITY has been performed live in the US, Holland,
Brazil, former
Yugoslavia, the Baltic States and at the Transmediale 05 festival in
Berlin.
resonanCITY also took the Second Prize at the 11th International WRO
Media Art
Biennale in Wroclaw, Poland in May 2005.
Links
http://umatic.nlhttp://soundtransit.nlhttp://www.sarako.nethttp://www.nexsound.org/ns22.html
The Satellite Video Exchange Society is financially supported by
individual donations, the
Province of BC through the BC Arts Council and the BC Gaming Commission,
the City of
Vancouver, the Canada Council for the Arts, and the labour and effort of
artists, activists and
cultural workers.
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 35:
"Consider transitions"
I'll be in Switzerland doing Pd workshops (English at the bottom).
The workshops will be in English, I don't think my child-of-immigrant
Austrian German will cut it in die Schweiz ;)
.hc
> ORT: kunstraum walcheturm zürich http://www.walcheturm.ch
> ZEITEN: 1.-5. MAI 2006
> KOSTEN: 100,- sfr
> ANMELDUNG: monya(a)gmx.at
>
>
> --------->>>bitte weiterleiten*
>
>
> Pure Data
> mit Hans-Christoph Steiner
> 5-tage WORKSHOP
>
>
>
> hallo audio-activists ~
>
> Hans-Christoph Steiner ( http://at.or.at/hans/cv.html )
> wird im mai 2006 nach zürich kommen und einen pd workshop
> veranstalten.
> im anschliessenden teil findet ihr eine inhaltliche und zeitliche
> beschreibung
> des wokshops.
> sollte es dennoch fragen geben, könnt ihr euch gerne direkt an mich
> wenden!
> falls ihr von ausserhalb zürich kommt können wir evtl. einen
> schlafplatz organisieren.
> da die anzahl der teilnehmerInnen begrenzt ist, bitte ich euch, eure
> anmeldung so bald wie möglich
> vorzunehmen.
>
> liebe grüsse
> monya
>
>
>
>
> Pd (aka Pure Data) is a real-time, graphical programming environment
> for integrated media processing. It is free software created by Miller
> S. Puckette, who also conceived of Max, to explore ideas of how to
> further refine the Max paradigm. It was designed to be as neutral as
> possible, with few assumptions about how things should be done. This
> makes it an ideal platform for integrating audio, video, MIDI,
> sensors,
> graphics, robotics, interaction, and more. It is a closely related
> cousin to Cycling74's Max/MSP and knowledge of Max/MSP is easily
> transferrable to Pd and vice versa. Pd runs on Mac OS X, Windows,
> GNU/Linux, and even on iPods, PDAs, and as a web-browser plug-in.
>
> - This workshop starts with an overview: what is Pd, who uses it, how
> do you program with it, and what is the available functionality. In
> the first day, participants will learn the foundations of the
> programming language itself, including: control structures, timing,
> and
> basic GUI building.
>
> - Day two: participants will explore using Pd with many facets of
> sound: sampling, synthesis, filtering, and feature extraction.
>
> - Day three, basic video and OpenGL operations will be covered,
> including video playback, video effects, live video, and simple OpenGL
> rendering will be covered.
>
> - Day four will focus on communications between Pd and other processes
> via networking and OSC. Pd can communicate with Java, Flash, PHP,
> Max/MSP, or really any program that supports OSC or network sockets.
>
> - Day five: Learn to use sensors and electronics to interface with
> audio, video, or anything Pd can do. Instead of building from scratch,
> there are many sensor boxes that can used with Pd. For this workshop,
> the Arduino is recommended.
>
> You can use your own laptop, the workshop will be preceded with a
> short
> installation help session.
> -------------
>
> .hc
>
>
________________________________________________________________________
____
Using ReBirth is like trying to play an 808 with a long stick.
-David Zicarelli
FOR IMMEDIATE RELEASE
UPCOMING EVENTS + EXHIBITIONS
Sara Kolster and Derek Holzer
visibleSOUND/audibleIMAGE
* resonanCITY: performance
Friday, March 10th, 2006 @ 8pm
* SoundTransit.nl: presentation
Sunday, March 12th, 2006 @ 2pm
*visibleSOUND/audibleIMAGE: screening and lecture
Thursday, March 16th, 2006 @ 8pm
* Pure Data: workshop
Saturday, March 18th & Sunday, March 19th, 2006 @ 11-4pm both days
Video In Studios / Satellite Video Exchange Society
1969 Main Street, Vancouver, BC, Canada
604-872-8337 ext. 3, event(a)videoinstudios.com
http://www.videoinstudios.com
Hours of Operation: Monday thru Saturday 11am-6pm
The term visibleSOUND/audibleIMAGE implies the equal relationship or
balanced
use of image and sound. Within this theme, visiting artists Sara Kolster
and
Derek Holzer explore the connections between experimental audiovisual
culture
using the Internet and open source software.
Kolster and Holzer find inspiration in the history of experimental
cinema and
electroacoustic music, as well as contemporary video and microsound
practices.
Together they explore contemporary ideas about “Live Cinema” through the
use
of Pure Data, an open source tool for manipulating sound and image.
Gathered from various locations around the world, sound and image manifest
into dream like journeys through Kolster and Holzer's live performance and
net.art projects. Visually, Kolster's work deconstructs the analog/digital
dichotomy while similarly, Holzer's digital sound treatments highlight and
enhance the phonographic sources he collects.
Kolster and Holzer reject the use of common, commercial production methods
and the default, commercial artworks that these methods often produce,
preferring instead to program their own software, build their own hardware
interfaces and actively participate in the free and open source communities
which surround these activities.
Traveling from the Netherlands, Kolster and Holzer will be performing,
presenting and teaching their practice at Video In Studios, 1965 Main
Street,
Vancouver, BC, throughout the month of March 2006.
1. resonanCITY: performance
Friday, March 10th, 2006 @ 8pm
Live audiovisual performance Both Holzer and Kolster find inspiration in
the
history of experimental cinema and electro acoustic music, as well as in
contemporary "live cinema", improv and microsound practices. Many sounds
and
images in our everyday lives slip past our notice simply because they
are too
small, or because we lack the proper receivers to pick them up.
resonanCITY is
an ongoing project to gather these microscopic sights and sounds from
various
cities, and to amplify and transform them. Their performance work centers
around the use of photographic transparencies, found objects, field
recordings
and sparse instrumentals to create layers of interrelated sound and image.
2. SoundTransit.nl: presentation
Sunday, March 12th, 2006 @ 2pm
SoundTransit.nl is an online, collaborative soundscape project by Sara
Kolster,
Marc Boon and Derek Holzer dedicated to field recording and phonography. On
this site, you can book a sonic transit through a wide range of different
locations recorded from around the world, or you can search the database
for
specific sounds by keyword, artist, country or location. A presentation
of this
project can include an introduction to field recording and phonography, a
discussion on the importance of open licenses such as Creative Commons,
or a
technical discussion of the structure of the website.
3. visibleSOUND/audibleIMAGE: screening and lecture
Thursday, March 16th, 2006 @ 8pm
This lecture and screening, made up of "historic" and contemporary works
from
the collection of Montevideo/Nederlands Instituut voor Mediakunst
(Amsterdam), investigates the interrelation of what has often considered
to be
two separate disciplines: sound and image.
Works shown will include:
1) Steina & Woody Vasulka: Violin Power [US][1978]
2) Steina & Woody Vasulka: BAD [US][1979]
3) Servaas: 4 Poems [NL][1981]
4) Matthew Schlanger: Lizard Hearts [US][1986]
5) Nicolas Provost: Papillon d'Amour [BE][2003]
6) Jan van Nuenen: SET_4 [NL][2003]
7) Bas van Koolwijk: five [NL][2002]
8) Derek Holzer & Sara Kolster: resonanCITY [NL] [2005]
4. Pure Data: workshop
Saturday, March 18th & Sunday, March 19th, 2006 @ 11-4pm both days
A two-day Pure-Data workshop based on Sara and Derek's working style.
$60 for members, $95 for non-members
Email event(a)videoinstudios.com to register.
Classes have a limited capacity.
Workshop Details: http://www.videoinstudios.com/programming_details.php
About the Artists
Sara Kolster [NL 1978] is a visual artist with a background in design.
Recently, the focus of her work shifted more towards video and film;
capturing
details from urban locations, visualizing fragments of stories of these
environments. She uses different strategies, from time-based media (video,
film, photography) to appropriated research methods belonging to different
observational disciplines (journalism, documentary & archeology).
Derek Holzer [USA 1972] is a sound artist with a background in radio and
streaming media technologies. His work has focused on capturing and
transforming small, unnoticed sounds from various natural and urban
locations,
networked collaboration strategies, experiments in improvisational sound
and
on the use of free software such as Linux and Pure-Data.
Their work resonanCITY has been performed live in the US, Holland,
Brazil, former
Yugoslavia, the Baltic States and at the Transmediale 05 festival in
Berlin.
resonanCITY also took the Second Prize at the 11th International WRO
Media Art
Biennale in Wroclaw, Poland in May 2005.
Links
http://umatic.nlhttp://soundtransit.nlhttp://www.sarako.nethttp://www.nexsound.org/ns22.html
The Satellite Video Exchange Society is financially supported by
individual donations, the
Province of BC through the BC Arts Council and the BC Gaming Commission,
the City of
Vancouver, the Canada Council for the Arts, and the labour and effort of
artists, activists and
cultural workers.
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 35:
"Consider transitions"
Dear Pd Announce
You are cordially invited to Submitt a paper or a workshop or
a tutorial to the
2nd International Conference on Automated Production of Cross Media
Content for Multi-channel Distribution, IEEE press proc.,
Leeds, UK, 13-15 December 2006.
http://www.axmedis.org/axmedis2006
A conference on Content convergence, on protection, DRM, on
multichannle, adaptation, fingerprint, GRID, P2P, etc.
Sorry for multiple reception of this email, and please pass this email to
other collegues that could be interested in the above events.
In the following, and on the web site you may find more details.
AXMEDIS is also promoting a Competitive call of the European
Commission:
http://www.axmedis.org/callfortakeup/call.html
Best wishes,
Paolo Nesi
_+_+_+_+_+_+_+_+_+_+ AXMEDIS 2006 Call for Papers _+_+_+_+_+_+_+_+_+_+
2nd International Conference on Automated Production of Cross Media
Content for Multi-channel Distribution,
Leeds, UK, 13-15 December 2006.
http://www.axmedis.org/axmedis2006
sponsored by: HP, TISCALI, European Commission, AFI
EUTELSAT, University of Leeds, University of Florence, Fondazione University
Pompeo Fabra, ACIT, EXITECH, FHGIGD, University of Reading, GIUNTi iLABS,
Bordas and Nathan, Strategica, XIM, etc.
Supported by MUSICNETWORK, UPGRADE ...
In the era of the digital world and the Internet, cross-media production, business models and distribution are being powerfully supported and pushed forward by the emergent technologies that help the industry to reduce the cost of media production and distribution, while optimising productivities. AXMEDIS2006 aims to explore all subjects and topics related to cross-media and digital-media content production, processing, management, standards, representation, sharing, protection and rights management, to address the latest developments and future trends of the technologies and their applications, impacts and exploitation. We are particularly interested in exchanging concepts, requirements, prototypes, research ideas, and findings which could contribute to academic research and also benefit business and industrial communities.
Recommended topics include, but are not limited to the following:
* Automatic cross-media production, collection, crawling, composition, formatting,
P2P, etc.
* Formats and models for multi-channel content distribution
* Multimedia standards, e.g. MPEG-7, MPEG-21, DMP, etc.
* High quality audio visual coding
* Multimedia music representation and formatting
* Watermarking and fingerprinting techniques
* GRID and distributed systems for content production
* real-time streaming media distribution
* Multimedia middleware
* Workflow management systems
* Web services for content distribution
* Semantic Web
* Distribution with P2P architectures
* Legal aspects related to digital content
* Collecting and clearing of rights and licences
* Business, payment and transaction models
* Digital Rights Management (DRM), models tools, and interoperability
* Formats and tools for Content Aware
* Archives managements for cultural and educational applications
* Synchronisation technologies and solutions
* Systems and approaches for content production/distribution on demand
* Digital content user interface
* Digital content accessibility
* Novel applications and case-studies of relevant technologies
The conference proceedings is to be published by the IEEE Computer Society Press.
Selected papers from the conference will be considered for publication in special
issues of one or
more major peer-reviewed Journals in this domain.
- Submission due: 18 March 2006
- Conference date: 13-15 December 2006
- Conference venue: University of Leeds, Leeds LS2 9JT, UK
See the web site for additional information:
http://www.axmedis.org/axmedis2006/
----end----
Hallo !
For those who are in the area of vienna:
Winfried Ritsch + me will do a workshop on how to build a PDradio
(http://pdradio.iem.at) or something similar in 5uper.net at the
Museumsquartier in Vienna this Sunday (5.3.2006) at 16.00, entrance is
free !
In the workshop we will talk about the individual parts of such a system
(CMS system Zope/Plone, PD streaming with icecast2, Speech-Synthesis,
Python in PD, communication between Plone, Python and PD (xmlrpc), ...)
and build a simple system together.
So you are invited to take your laptops with you and try it yourself on
your laptop!
LG
Georg
(PS: I will also put the materials online of course, as soon as they are
finished ... ;)