I had skipped this announcement. This was released (in
http://gridflow.ca/download) a month ago, during the GridFlow workshop
that was held in São Paulo at the time of the Brasilian Pd Convention of
2008.
ChangeLog for version 0.9.2 (2008.05.02):
* removed libruby dependency
_ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada
Hi
Hi
I am running a digital art festival in Limerick (Ireland) from the
23rd to the 27th of September.
It will comprise of an exhibition, workshops and live electronic
performances.
I was wondering if anyone from the pd community would be interested in
getting involved?
I have more information online at: www.tweak.ie
Best
Tweak
The PureData users group of Montréal met for the 27th time on May 27th,
2008. This meeting was an initiative of Marc Fournel. 14 people came this
time.
The wiki page of the meeting is in French, but even if you don't speak
French you may find the links to be interesting.
http://wiki.dataflow.ws/PdMtl/27
(note: this page doesn't have photos of the meeting yet.)
_ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard - tél:+1.514.383.3801, Montréal, Québec
Bonjour,
/for english version please scroll down/
GOTO10 organise une série de workshops à l'Ecole Européenne Supérieure de l'Image
(EESI) centrés sur les logiciels libres et open source (FLOSS) pour la création
numérique.
Le prochain workshop se déroule les 21, 22 et 23 mai à l'EESI de Poitiers sur le
logiciel Pure Data et son utilisation pour la musique live et en reseau.
Ce workshop est *ouvert à tous*, voir modalités d'inscription plus bas.
Le workshop a pour but de familiariser dans un premier temps les participants avec
le logiciel et par la suite de les amener à constituer un environnement musical
avec lequel ils pourront interagir et jouer en réseau.
Cet atelier s'adresse à tout étudiant et artiste désirant s'initier a la synthèse
sonore temps réel, intégrer Pure Data dans leur performance, ou bien simplement
découvrir ce logiciel.
Voir planning indicatif sur http://devzero.goto10.org/doku.php?id=workshop3:start
intervenants :
Aymeric Mansoux (FR)
Chun Lee (TW)
assistés de Thomas Vriet (FR).
dates :
21/22/23 mai 2008
9h-12h30 / 14h-17h30
lieu :
Ecole Européenne Supérieure de l'Image
26 rue Jean Alexandre
86000 Poitiers - France
inscriptions - *nombre de places limitées* :
participation souhaitée de 20 euros + adhésion GOTO10 de 10 eur
*pour s'inscrire, contactez thomas ar0base goto10 p0int org*
NB: les étudiants de l'EESI ont accès gratuitement à cet atelier
ils doivent s'inscrire directement à l'EESI
Plus d'infos :
http://devzero.goto10.org/doku.php?id=workshop3:start
LE WORKSHOP SERA CONDUIT EN FRANÇAIS ET ANGLAIS
--
Hello,
/pour la version en français, remonter plus haut :) /
GOTO10 organizes a series of workshops at the European School of Visual Arts
(EESI) focused on free/libre and open source software (FLOSS) for digital arts.
The next workshop will take place the 21st, 22nd and 23rd of May at the EESI of
Poitiers (France), the topic will cover how to use Pd in a network based live music
performance.
This workshop is *open to everyone*, see registration details at the bottom.
*Workshop #3 – Pure Data and performance*
teachers:
Aymeric Mansoux (FR)
Chun Lee (TW)
with the help of Thomas Vriet (FR).
date:
21-22-23 May 2008
9h-12h30 / 14h-17h30
location:
Ecole Européenne Supérieure de l'Image
26 rue Jean Alexandre
86000 Poitiers - France
registration:
20 euros fee + GOTO10 membership required (10 eur)
*to subscribe, please contact thomas at goto10 d0t org*
More infos :
http://devzero.goto10.org/doku.php?id=workshop3:start
THE WORKSHOP WILL BE IN FRENCH AND ENGLISH
--
:*
Dear Pure Dataheads,
following the PD FLOSS Booksprint in Croatia last month, the 0.1 version
of the Pure Data FLOSS Manual is now online!
http://flossmanuals.net/puredata
The Pure Data FLOSS Manual is conceived as a beginner's approach to Pure
Data which, unlike most of the existing documentation, doesn't assume that
the user has a degree in mathematics or computer science before they get
started! Currently, information on installing and configuring PD, the
interface, dataflow tutorials and audio tutorials are included. The
FLOSS Manuals philosophy is that chapters from the different available
FLOSS Manuals can be "remixed" to create new manuals (for course readers
& curriculums, classroom manuals, etc etc). Everything is published
under the GNU General Public License.
Adam Hyde, Luka Prinčič and myself busted some serious ass to get this
up, and now we're ready to take on our toughest customers: YOU.
We'd really appreciate it if members of this list could read through the
chapters, keeping the following points in mind:
1) Is the text clear and consistent?
2) If technical jargon is used, is it defined inline or included in the
Glossary in the back?
3) Are the tutorials complete, or are some steps or information missing?
4) Grammar/spelling, of course
5) Could each chapter exist as a self-standing tutorial outside the
context of the PD Manual (i.e. could it be "remixed" with chapters from
other FLOSS Manuals without losing anything)?
Those not so familiar with Pure Data are encouraged to go through the
different tutorials and give feedback as to whether they need more (or
less!) information, and whether different parts are redundant or need to
be split off from the chapters they are in. Experienced PD users are
also welcome, of course!
Also, we are still seeking help getting graphics and screenshots for
several sections. And there is a HUGE to-do list if you want to get more
seriously involved in the project!
Thanks and best wishes!
Derek
----TO DO BY CHAPTER LIST----
# Pure Data
# Introduction
---cover image, important!
# WhatIsGraphicalProgramming
----icons/graphics to go with concepts in text
----icons of modular synth with patch cables or similar analog "patching"
----flowchart of inputs and outputs between PD and audio, MIDI, network,
video, Arduino/motors, etc
----chart describing relationship of PD to Externals
# WhatIsDigitalAudio
----icons/graphics to go with concepts in text
----icon of speaker cone movement
----icon of microphone to voltage to soundcard
----icon of soundcard to voltage to speaker movement
----icon of clipping audio
----icon/graph illustrating Nyquist foldover
# Installing
# Linux (source)
# Windows
# InstallingOSX
---Updated Extended installation instruction
---Screenshots of installation
# ConfiguringPD
---Screenshots of config menus from all three operating systems
(slightly different locations on OSX, Windows, Linux)
---Better introduction to Path, Startup and how to configure Externals
with Extended
# TroubleShooting
---"I don't hear any sound!" Screenshot "compute audio" button + audio
settings in PD, Maybe also audio control panels from different OSes?
---"The test tone sounds distorted!" Add screencap of testtone.pd patch
---"I'm not seeing any audio input!"audio settings in PD, with inputs
and outputs highlighted
---"I don't see any MIDI input!" Screencaps: audio/midi prefernces with
midi highlighted, OSX: Audio MIDI Setup.app, Linux: QJackctl, Windows:
MIDI Ox/MIDI Yoke Junction
---"I get the message "... couldn't create" when I open a patch and
there's a dashed line around my object!" Screencap: patch with uncreated
objects (missing path/external problem)
# Getting Started
# StartingPD
---"Starting PD with the Clickable Icon": OSX, Linux screencaps
# TheInterface
---Screenshots of different menus from all three OSes
# AudioTutorials
---"Introduction": block diagram of synthesizer architecture, as
desribed in text
---Formatting: messages like "bang" inside quotes (no Caps, as I have
done with "Bang" in some places and need to change...)
# AudioStreaming
# DataflowTutorials
---give titles to screenshots so that readers can tell which patches
match which images (some do this, some don't...)
---"Math": examples/discussion of [expr]???
---"Order of connecting and [trigger]": explain the patches in-line,
rather than only in comments in screenshots (so that text is searchable,
copy/pasteable..)
---Screencaps are very aliased, to the point where you can't read
the ~ in the object names. Should they be redone at new resolution or
with antialiasing?
# Appendices
# PureGlossary
---format of object names = [italics in square brackets], must be
formatted correctly
---format of glossary words in general text: we don't have one yet. Bold
on first use in chapter maybe? Needs formatting all through text.
# ListofObjects
---incomplete, please add more libs
---maybe more discussion of externals needed as well
---formatting of object names?
# PureLinks
---always welcome
# Credits
----MORE CHAPTERS/SECTIONS TO DO-----
* Configuring "Path" and "Startup" + adding Externals VERY IMPORTANT!
* MIDI tutorial (keyboards, sliders, etc, input + output to/from devices
or other programs)
* HID sensor tutorial
* Patching strategies (advanced usage and examples of GoP, Abstractions
mostly)
* Audiofile manipulation (tables + Extended objects)
* Realtime effects tutorial (delays, filters, etc)
* GEM VJ tutorial (pix_film, pix_movie)
* Networked data (OSC, netsend/netreceive)
--
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 36:
"Consult other sources
-promising
-unpromising"
One of the first PD/Freeduino/P5 workshops in West Africa
will take place in Dakar, Ker Thiossane Art Center, in
Senegal, from monday to saturday, by Centre de Ressources
Art Sensitif. Free entrance. Welcome. Given by Jerôme Abel
and JNM from craslab.org
For anecdote, two students from Bamako, Mali, have
travelled hundreds kilometers from friday , 8.00 in the
morning, to today (sunday) in the afternoon, by local
"buses", on destroyed roads, sand and dust, with 42
degrees temperature (no cool air system), just to
participate to this PD workshop starting tomorrow.
This contrasts with some french artists from Paris,
complaining that our art center in the surburbs, where we
organize our workshops, is to far from the center of
Paris...( 4 kilometers...)...
-----
[ANN] Weekend of Speakers Call
13th June to 15 June
Call for fixed media, performance and improvisation work to be
diffused across 36 discrete loud speakers and explore the particular
physicality of the location (St Paul's Hall).
Works are required for a variety of performance, improvisation and
installations settings: floorplan and speaker placement maps are on
the website (see below). While traditional tapes works are welcome,
laptop performance, live diffusion, installation and instrumental
works with electronics in particular are sought.
For more see online @ www.inclusiveimprov.co.uk/wofs
Were? St Paul's Hall, University of Huddersfield, UK
When? June 13th -> June 15th
Cost? All Events Free -in fact this is all being done on favors
To submit work for consideration please email
calls(a)inclusiveimprov.co.uk by May 19th with appropriate links. And if
you have a really crazy idea for this opportunity email us with your thoughts.
April 26th 2PM: AVR/HID Sensor Input into Pure Data with Derek Holzer &
Martin Howse
We will continue last month's investigation of quick and cheap ways of
getting sensor input into the Pure Data programming environment, using
either USB game controllers or ATmega8 microcontrollers and the HID
(Human Interface Device) protocol. Participants should bring the
AVR/HID boards and/or hacked joysticks from the previous
workshop. Those who did not attend the previous workshop are welcome,
and ready made sensor boards can be purchased as part of the
participation fee. Please RSVP to <m(a)1010.co.uk> if you plan to
attend, and indicate whether you will need a sensor input board for
Saturday.
A few (!) sample sensors will be provided, but participants are
encouraged to bring their own sensors (light, pressure, motion,
etc...) for experimentation. The Pure Data programming environment
will be used to get the sensor information into the computer and map
it to different parameters, ranging from MIDI to direct control of
audio or video.
Windows users should be aware that the possibilities for input on
their systems may be more restricted. GNU/Linux and Mac OS X users
should not expect any problems.
Some links for those interested:
http://1010.co.uk/avrhid.html (AVR/HID board documentation)
http://puredata.info/downloads (install PD-Extended 0.39 from here!)
http://www.sensorwiki.org/index.php/Main_Page (comprehensive list of
sensors for musical use)
---What to bring:
Essential:
1) Laptop running Linux, OS X or Windows (be advised that Windows
users may have fewer possibilities)
2) Pure Data Extended 0.39 installed from:
http://puredata.info/downloads (please mind that it is Extended and
0.39!!!!)
3) Soundcard (internal or external, quality a non-issue)
4) Headphones
5) EUR 10 participation fee (+ 8 euros if you need a sensor board)
Recommended/Suggested:
1) Sensors of any kind
2) USB game controller of any kind
3) Microphones or other sound inputs
4) Your own project ideas for discussion
---About the Teachers
Derek Holzer [USA 1972] began working with Pure Data in 2001. Since
then, he has taught and performed with the program across Europe,
North America, Brazil and New Zealand. His work focuses on field
recording, networked collaboration strategies, experiments in
improvisational sound and the use of free software such as
Pure-Data. He is currently writing a beginner's manual for Pure
Data. http://www.umatic.nl/info_derek.htmlhttp://www.umatic.nl/workshops.htmlhttp://flossmanuals.net/puredata
Martin Howse operates within the fields of discourse, speculative
hardware (environmental data in open physical systems), code (an
examination of layers of abstraction), free software and the
situational (performances and interventions). http://1010.co.uk
---_______
xxxxx_workshops
A (more-or-less) weekly series of constructivist workshops
emphasising making and connection within the field of the existent.
Forthcoming matter:
May 3rd: Ephemeral Exposures//Instant Imagery with Alice Miceli And
Kathrin Guenter
Kirlian photography, radio telescopy, data forensics, EVP/ITC, scrying
boards, KiCad PCB design, CMOS audio synthesis, GStreamer framework
... contact if you're interested in leading a related workshop.
//<-------------------------------------------------
Background:
Workshops led by field-expert practitioners extend over realms of code
and embedded code, environmental code, noise, transmission and
reception, and electromysticism. Workshops solely utilise free
software and GNU toolbase.
Practitioners have included Martin Kuentz (prd(a)scrying.org), Julian
Oliver (http://selectparks.net/), Derek Holzer
(http://soundtransit.nl), Jeff Mann (http://jeffmann.com), Martin
Howse (http://1010.co.uk), Fredrik Olofsson
(http://www.fredrikolofsson.com/), Florian Cramer
(http://cramer.plaintext.cc:70/), Brendan Howell, , jo FRGMNT
grys(http://tob.de.vu/), mikomikona
http://www.zuviel.tv/mikomikona.html
xxxxx, pickledfeet, Linienstrasse 54, Berlin 10119
U2, Rosa-Luxemburg-Pl.
U8, Rosenthaler Pl.
Telephone: 3050187482.
http://1010.co.uk/workshop.htmlhttp://1010.co.uk/xxxxx_research_institute.htmlhttp://pickledfeet.com
sorry for >< please >>
--
*
. *
,--. * .
,---. --.,--.--.--.,---. --.,-' |--. ,--.--,--, ,---. *
| .-. | || | .--' .-. :--' .-. |\ ' / \ .-. : *
| '-' ' '' ' | --.--. `-' | \ ' | || | --. .
| -' `----' --' `----'--'`---' -' / `--''--'`----'
`--' http://puredyne.goto10.org `---' *
.
--
1. new 'pure:dyne for everyone' programme launched
2. upcoming pure:dyne public events
3. pure:dyne code sprints in 2008
4. a new, Debian based pure:dyne!
5. find out more
--------------------------------------------------
1. new 'pure:dyne for everyone' programme launched
--------------------------------------------------
Who is pure:dyne for? pure:dyne is for everyone!
pure:dyne has been adopted by artists, schools, media arts centers and
their local communities as a common, complete GNU/Linux platform for
Free/Libre/Open Source Software (FLOSS) art production and education.
pure:dyne is used by communities across Europe and the world for
recording and manipulating sound, making live visuals, creating
interactive media in installations, and more.
Through 'pure:dyne for everyone', pure:dyne will reach out to more
people - noobs, artists, local users - in a year-long programme of
system development, documentation, user support and special public
events with partnering media arts centers across the UK.
pure:dyne for everyone is a project by GOTO10 and friends. With partners
Access Space, MediaShed and Folly, 'pure:dyne for everyone' is supported
by the Creative Partnerships programme of Arts Council England.
-----------------------------------
2. upcoming pure:dyne public events
-----------------------------------
* Introduction to video editing, processing and streaming
9-10 May 2008, LoveBytes
Sheffield, with Access Space
Info: jake-at-access-space-dot-org, info-at-lovebytes-dot-org-dot-uk
* Free Software for music making and home studios
20th June 2008, Open Source City
Liverpool, with Folly
Info: enquiries-at-folly-dot-co-dot-uk
* Pure Data for live music
21nd June, Open Source City
Liverpool, with Folly
Info: enquiries-at-folly-dot-co-dot-uk
* pure:dyne presentation and FLOSS+Art book launch
TBA, Fall 2008
London, with Mute magazine
* pure:dyne workshop
TBA, Fall 2008
London/Southend-on-sea, with MediaShed and Mongrel
* + More events to be announced! :)
---------------------------------
3. pure:dyne code sprints in 2008
---------------------------------
28 April - 2 May 2008, secret base inside a volcano
23 - 27 June 2008, underwater mobile power plant
autumn 2008, TBA
As part of 'pure:dyne for everyone', pure:dyne's core developer team
(plus friends) will stage three code sprints in 2008 to develop all
aspects of the system and documentation. Be a lurker and join our IRC
channel #pure:dyne on irc.goto10.org to check what's being cooked.
pure:dyne is currently developed by Rob Canning, Heather Corcoran,
Antonios Galanopoulos, Karsten Gebbert, Claude Heiland-Allen,
Aymeric Mansoux, Chun Lee, and Marloes de Valk.
---------------------------------
4. A new, Debian based pure:dyne!
---------------------------------
Starting 2008, pure:dyne will be based on the Debian operating system.
While we aim to provide the same features as before and a live
distribution in the form of a live CD, live DVD and live USB, we will be
able to build up on top of the great Debian community and provide a
larger range of software and develop much more advanced functionalities.
At the same time we are quite happy to give back in return our efforts
to this community and make available the software we package for most
Debian based distros around.
----------------
5. find out more
----------------
Mailing list:
http://lists.goto10.org/cgi-bin/mailman/listinfo/puredyne
IRC:
#pure:dyne on irc.goto10.org
Web:
http://puredyne.goto10.org
:*
http://gridflow.ca/download/gridflow-0.9.1.tar.gz
version 0.9.1 (2008.04.16):
* switched from CVS to SVN
* removed LTIlib support
* x11: added "warp" method for moving mouse cursor around
* removed all Ruby code (rewritten in C++ or Pd)
* rewrote PPM support. now relies on libnetpbm.
(apt-get install libnetpbm10-dev)
* removed broken Targa support
* removed timelog feature in [#in]/[#out] (redundant)
* removed [joystick_port], [SoundMixer], [pd_netsocket], [rubyarray],
[system], [exec], [regsub], [memstat], [#edit], [peephole],[listmake],
[gridflow]/[#global], [sendgui], [realtimer], [bindpatcher]
(contact me if you need any of them)
* added [gf.error], [usertime], [systemtime], [tsctime]
* added method to_ascii in [#import]
* [display] word-wrap
* [#import] defaults to per_message mode
* removed support for ~/.gridflow_startup and GridFlow.data_path
(contact me if you need them)
_ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada
Hi all,
I'm proud to announce a new release of pdlua!
Pd (aka Pure-data) [1] is a real-time visual programming environment
primarily used for multimedia processing. Lua [2] is a powerful, fast,
light-weight, embeddable scripting language. pdlua [3] is a Lua
embedding for Pd.
This is primarily a bug fix release, but also has some incompatible API
changes (which should hopefully resolve some Pd vs Lua name clash issues
in the long term).
pdlua-0.4 (2008-03-26), changes since pdlua-0.3 (2007-12-02):
* API change: "load $1"--[lua] users must add the file name extension
* Bug fix: "load $1"--[lua] works as advertised
* API change: users must name files "*.pd_lua" instead of "*.lua"
* API change: users must name files "*.pd_luax" instead of "*.luax"
* Bug fix: help patches should be found correctly
* Examples++: [lurn], [luametro], [lpipe]
* Internal: Doxygenated source comments
* Internal: fewer leading underscores
* Internal: renamed all examples for API change and tested them
Thanks to Frank Barknecht for the additional examples.
Get a tarball here:
https://devel.goto10.org/dl.php?repname=maximus&path=%2Freleases%2Fpdlua-0.…
Or via SVN:
svn co https://devel.goto10.org/svn/maximus/releases/pdlua-0.4
Development version (may be broken at times):
svn co https://devel.goto10.org/svn/maximus/pdlua
Claude
[1] http://puredata.info
[2] http://lua.org
[3] no pdlua home page yet :(
--
http://claudiusmaximus.goto10.org
Martin Howse just posted his documentation of a simple HID sensor board,
costing approx EUR 5 to make, which can be used over USB with PD,
SuperCollider, etc.
http://1010.co.uk/avrhid.html
This board was used during a sensor workshop which took place at Pickled
Feet in Berlin on 15 March 2008, with the second part taking place on 26
April 2008. Details here:
http://1010.co.uk/workshop.html
Further docs could include step-by-step programming instructions, sensor
connection schematics and sample PD patches.
Feedback more than welcome!
best,
d.
--
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 175:
"What are the sections sections of? Imagine a caterpillar moving"
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 Festival - Screening - Call for entry | www.simultan.org
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 - Video and Media Arts Festival will take place in Timisoara, Romania
between May 22nd -24th 2008.
Under the theme "Temporary Tactics", Simultan04 explores a conflict situation,
a difficult cohabitation between the independent audio-visual works and the cultural,
social and political context in which they are born.
"Temporary Tactics" wishes to highlight time and space connected "speculative" situations,
the practice of acting and reacting, of making and creating,
in the moment and in response to the stimulus of one's immediate environment.
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 is open for submissions of innovative works which that make use of technology
in a creative, ingenious way or are based on a peculiar, unusual story.
The video section is open to all video artists and not only, who can apply with narratives,
experimental videos, animations, vj-ing movies and motion graphics.
Those interested may apply with a maximum number of 2 video works,
each having a duration that must not exceed 3 minutes.
Terms and conditions, technical details, application form here:
http://www.simultan.org/en/2008/callforentry.htm
The deadline for the submission of works and applications is April 10th, 2008 (postmark)
After the event, a DVD/catalogue will be published, each of the admitted participants
will receive a DVD/catalogue by the end of 2008.
no application fee required!
For additional information please contact: Levente Kozma
email: simultan[at]simultan.org, tel: +40-740.300.806
for more details please visit www.simultan.org
---
a video review of SIMULTAN03
www.youtube.com/simultanfestivalwww.myspace.com/simultanfestival
---------------------------------------------------------------------------------------------------------------
[ please distribute to interested people | apologies for any duplicates ]
(désolé pour les envois multiples)
Codelab.fr est un nouveau forum francophone consacré à la création
d'images, de vidéo, de son et de musique par le code (pure-data / gem,
processing, chuck, supercollider, livecode, vvvv, etc.) ou
l'expérimentation électronique (construction d'interfaces et
d'instruments, circuit-bending, etc.)
Les logiciels et langages abordés sur le forum sont open-source (sauf
vvvv, gratuit pour usage non commercial).
C'est un espace de partage d'idées, d'entraide pour les utilisateurs
de ces outils, un point d'entrée pour les débutants qui pourront y
trouver des conseils pour démarrer.
Un forum annonces est également disponible pour présenter les
manifestations, workshops, concerts, associations, etc. qui donnent
une place à ces pratiques.
For english readers (sorry for cross posting) :
Codelab.fr is a new french speaking forum devoted to the experimental
practices for creation of pictures, videos, sound and music by code
(processing, chuck, supercollider, livecode, pure-data, gem, vvvv,
etc) or electronic experimentation (interfaces and instruments,
circuit-bending, etc.)
The software and languages approached on the forum are open-source
(except for vvvv which is free for a not-commercial use).
It is a crossroads where users could meet and help themselves.
Beginners are welcome, and will be able to find some advices and help
to start creative code programming.
A forum is also available to announce demonstrations, workshops,
concerts, associations, etc for these practices.
http://codelab.fr
I fixed some more bugs... latest is 0.41-4 on the usual:
The most serious recent bugs were causing occasional crashes starting and
stopping DSP on huge patches, and some audio devices weren't showing
up on the dialogs on windows machines.
http://crca.ucsd.edu/~msp/software.htm
cheers
Miller
dear listeners,
hope that this message finds you well
for the more curious among you we have a very nice feature in Chain
DLK international magazine
http://www.chaindlk.com/interviews/index.php?interview=SOC
musically-wise, we have completed a new song with Pantaleimon
http://www.pantaleimon.com/
the collaboration will appear on a disc featuring her work remixed by
the who is who of Industrial cultures: andrew w.k, stephen o'malley,
chris and cosey, lilium, andrew liles, colin potter, susan stenger,
clodagh simonds and will come out on david tibet's Durtro/Jnana
prestigious label.
http://www.durtro.com/index3.html
as you might remember last Summer Karl records released a split with
Kammerflimmer Kollektief and Strings Of Consciousness
2 songs can be heard on the label site
http://www.karlrecords.net/karl.swf
and the third one on our my space
http://www.myspace.com/stringsofconsciousness
the vinyl-only 10' is limited to 500 copies ltd. edition (act fast as
some are left for purchase and then it will become a collectible), so
it sounded like a good idea to make those songs available on a CD,
accompanied with remixes by friends and sound-designers whom we respect
that will be on OFF and hitting the racks in May
to raise your appetite feel free to hear one of those remixes by
Leafcutter John there:
http://www.myspace.com/leafcutterjohn
another one by Gamal Trio there:
www.myspace.com/offlabel
and watch that video which will be a Quicktime bonus to the CD
http://myspacetv.com/index.cfm?
fuseaction=vids.individual&videoid=27871402
directed by anne sulikowski from Castle Clips.
she's also behind the music of Building Castles out of Matchsticks
http://www.myspace.com/castleclips
+ our TOP 33 for 2007
ARTIST ALBUM label
Oxbow : the narcotic story (Hydra Head)
Rothko : eleven stages of intervention [BiP_HOp]
Caribou : andorra (Merge)
Function : the secret miracle fountain (Locust)
Pluramon : the monstrous surplus (Karaoke Kalk)
Do Make Say Think : you, you are a history in rust (Constellation)
Kammerflimmer Kollektief : jinx (Staubgold)
Darling : s/t (Cave 12)
Tuxedomoon : vapour trails (Crammed)
Jesu : conqueror (HydraHead)
Helen Money : s/t (Cellobird)
Neurosis : given to the rising (Neurot)
?Alos : ricordi indelibili (Bar La Muerte)
Foetus : damp (Ectopic Ents)
Zeitkratzer & Lou Reed : metal machine music (Asphodel)
KTL : #2 (Editions Mego)
Tarentel : ghetto beats on the surface of the sun (Temporary Residence)
Dälek : abandoned language (Ipecac)
Trentemoller : the last resort (Poker Flat)
Pantaleimon : trees hold time (Jnana)
Spaceheads & Max Eastley : a very long way from anywhere else [BiP_HOp]
Pan sonic : Katodivaihe/Cathodephrase (Blast First Petite)
Murcof : cosmos (Leaf)
Port-Royal : afraid to dance (Resonant)
Golden Death : ephemera blues (Helmet Room)
Drog_A_Tek : who hurt you? (Que Tempo)
Migraine Inducers : antagonistic music (Beta Lactam Ring)
Klima : s/t (Peacefrog)
Piano Magic : part monster (Green Ufos)
Sinner DC : mount age (Ai)
Don Shtone : beware of the cat (Off)
Mùm : go go smear the poison ivy (FatCat)
Sunburnded Circle : the blaze game (Conspiracy)
may the music be with you
ip
http://www.stringsofconsciousness.info
xxxxx_workshop_39_40 Berlin: Using Cheap Game Controllers and DIY
Interface for Sensor Input into Pure Data with Derek Holzer & Martin
Howse
A (more-or-less) weekly series of constructivist workshops emphasising
making and connection within the field of the existent.
Calendar:
March 15th 2PM: Using Cheap Game Controllers and DIY Interface for
Sensor Input into Pure Data with Derek Holzer & Martin Howse
March 29th 2PM: Hands on Theremin Workshop with Ralph Schreiber
Forthcoming matter:
Pinhole and Kirlian photography, radio telescopy, data forensics,
scientific visualisation toolkits, hardware RNG, EVP, scrying boards
and KiCad design
... contact if you're interested in leading a related workshop.
//<-------------------------------------------------
March 15th 2PM: Using Cheap Game Controllers and DIY Interface for
Sensor Input into Pure Data with Derek Holzer & Martin Howse
The workshop will focus on the quickest, cheapest way possible to get
sensor input into the Pure Data programming environment - hacking USB
game controllers and the HID (Human Interface Device) protocol. For
often less than EUR 5 and a few minutes with the soldering iron, a
clever artist can start plugging sensors which measure light,
temperature, pressure, movement and many other things right into their
laptop. We will also examine building our own USB input device using
the ATmega8 microcontroller.
Parts and tools for these projects as well as some sample sensors will
be provided. Participants are encouraged to bring their own sensors
and USB game controllers (joysticks, steering wheels, dancemats, toy
guitars, fishing rods, etc etc) for experimentation. The Pure Data
programming environment will be used to get the sensor information
into the computer and map it to different parameters, ranging from
MIDI to direct control of audio or video.
Windows users should be aware that the possibilities for input on
their systems may be more restricted. GNU/Linux and Mac OS X users
should not expect any problems.
Some links for those interested:
http://puredata.info/ (Pure Data)
http://puredata.info/downloads (install PD-Extended 0.39 from here!)
http://at.or.at/hans/research/nime/ (HC Steiner's page on sensor interfaces)
http://en.wikipedia.org/wiki/List_of_sensors (every imaginable kind of
sensor listed)
---What to bring:
Essential:
1) Laptop running Linux, OS X or Windows (be advised that Windows
users may have fewer possibilities)
2) Pure Data Extended 0.39 installed from:
http://puredata.info/downloads (please mind that it is Extended and
0.39!!!!)
3) Soundcard (internal or external, quality a non-issue)
4) Headphones
5) EUR 15 participation fee
Recommended/Suggested:
1) Sensors of any kind
2) USB game controller of any kind
3) Microphones or other sound inputs
4) Your own project ideas for discussion
---About the Teachers
Derek Holzer [USA 1972] began working with Pure Data in 2001. Since
then, he has taught and performed with the program across Europe,
North America, Brazil and New Zealand. His work focuses on field
recording, networked collaboration strategies, experiments in
improvisational sound and the use of free software such as
Pure-Data. He is currently writing a beginner's manual for Pure Data.
http://www.umatic.nl/info_derek.htmlhttp://www.umatic.nl/workshops.htmlhttp://flossmanuals.net/puredata
Martin Howse operates within the fields of discourse, speculative
hardware (environmental data in open physical systems), code (an
examination of layers of abstraction), free software and the
situational (performances and interventions).
http://1010.co.uk
---_______
Background:
Workshops led by field-expert practitioners extend over realms of code
and embedded code, environmental code, noise, transmission and
reception, and electromysticism. Workshops solely utilise free
software and GNU toolbase.
Practitioners have included Martin Kuentz (prd(a)scrying.org), Julian Oliver
(http://selectparks.net/), Derek Holzer (http://soundtransit.nl), Jeff
Mann (http://jeffmann.com), Martin Howse (http://1010.co.uk), Fredrik
Olofsson (http://www.fredrikolofsson.com/), Florian Cramer
(http://cramer.plaintext.cc:70/), Brendan Howell, , jo FRGMNT
grys(http://tob.de.vu/)
xxxxx, pickledfeet, Linienstrasse 54, Berlin 10119
U2, Rosa-Luxemburg-Pl.
U8, Rosenthaler Pl.
Telephone: 3050187482.
http://1010.co.uk/workshop.htmlhttp://1010.co.uk/xxxxx_research_institute.htmlhttp://pickledfeet.com
--
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 116:
"Make an exhaustive list of everything you might do and do the last
thing on the list"
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 Festival - Screening - Call for entry | www.simultan.org
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 - Video and Media Arts Festival will take place in Timisoara, Romania
between May 22nd -24th 2008.
Under the theme "Temporary Tactics", Simultan04 explores a conflict situation,
a difficult cohabitation between the independent audio-visual works and the cultural,
social and political context in which they are born.
"Temporary Tactics" wishes to highlight time and space connected "speculative" situations,
the practice of acting and reacting, of making and creating,
in the moment and in response to the stimulus of one's immediate environment.
---------------------------------------------------------------------------------------------------------------
SIMULTAN04 is open for submissions of innovative works which that make use of technology
in a creative, ingenious way or are based on a peculiar, unusual story.
The video section is open to all video artists and not only, who can apply with narratives,
experimental videos, animations, vj-ing movies and motion graphics.
Those interested may apply with a maximum number of 2 video works,
each having a duration that must not exceed 3 minutes.
Terms and conditions, technical details, application form here:
http://www.simultan.org/en/2008/callforentry.htm
The deadline for the submission of works and applications is April 10th, 2008 (postmark)
After the event, a DVD/catalogue will be published, each of the admitted participants
will receive a DVD/catalogue by the end of 2008.
no application fee required!
For additional information please contact: Levente Kozma
email: simultan[at]simultan.org, tel: +40-740.300.806
for more details please visit www.simultan.org
---
a video review of SIMULTAN03
www.youtube.com/simultanfestivalwww.myspace.com/simultanfestival
Pd-Workshop with Derek Holzer and Frank Barknecht in Halle(Saale)/
Germany
Academy of Fine Arts and Design Burg Giebichenstein in conjunction
with Werkleitz Association will organize a Pure Data Workshop from
the 2nd to the 6th of April 2008
First half of the Workshop will be held by Derek Holzer in English,
the second part will be held in German by Frank Barknecht.
Details in german:
Pure Data – visuelles Programmieren für Künstler
Dozenten
Frank Barknecht (Medienkünstler, Musiker und Autor, Köln)
Derek Holzer (Medienkünstler, Berlin)
Inhalt
Ursprünglich für die Komposition elektronischer Musik gedacht, ist
Pure Data zu einem Werkzeug geworden, mit dem sich unterschiedlichste
mediale Projekte verwirklichen lassen - von interaktiven
Installationen bis zu audiovisuellen Performances. Pure Data folgt
der Logik des Verkabelns und ist eine gerade bei KünstlerInnen
beliebte Programmierumgebung. Die visuelle, datenstromorientierte
Struktur erlaubt es, auch ohne Informatik-Kenntnisse komplexe
Programme zu entwickeln. Pure Data ist das quelloffene und freie
Pendant zur kommerziell vertriebenen Software MAX/MSP.
Der Workshop findet in Kooperation mit dem Fachgebiet Medienkunst der
Burg Giebichenstein Hochschule für Kunst und Design im sogenannten
Gärtnerhaus, Seebener Str. 2 statt.
Termine
Einführung: 70 EUR, ermäßigt: 50 EUR
Fortgeschrittene: 80 EUR, ermäßigt: 60 EUR
beide Kurse zusammen 120 EUR, ermäßigt: 90 EUR
Anzahl der TeilnehmerInnen
5 (+ 15 StudentInnen der Hochschule)
Kosten (für nicht an der Hochschule Burg Giebichenstein
immatrikulierte):
kompletter kurs: 120 EUR, ermäßigt: 90 EUR
Unterkunft in Halle kann organisiert werden.
http://werkleitz.de/html_de/w_medienkunst_pure_data.htmlhttp://www.puredata.org
>>>>>>>>>>>>>>>>>>>>>>>
Strange Attractor vs Disinformation
"Circuit Blasting" + "National Grid"
Wed 5 March 7.30pm £5
Life Theatre
Centre For Life
Times Square
Newcastle upon Tyne
http://www.life.org.uk/contact/
+ Shunt Vaults, London Bridge, 4 + 5 June 2008,
details TBC
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Hope you enjoy :)
1. Disinformation "Stargate" sound installation
Solar noise recordings on Ash International 1996
http://www.youtube.com/watch?v=ytkRng7GZKk
2. Disinformation "Ghost Shells" sound installation
VLF radio noise from geomagnetic whistlers 1996
http://www.youtube.com/watch?v=wjZQXMfcl-M
3. Disinformation "Angel" video installation
Based on the "Antiphony" CD artwork 1997
http://www.youtube.com/watch?v=1wST0Wd8JEs
4. Disinformation "London Underground" 2002
Based on an idea published on the ÂR&D2Â CD in 1997
http://www.youtube.com/watch?v=BSGNRiU1bfo
5. Disinformation vs Semiconductor + text
Sunspots, Solar Flares and Coronal Mass Ejections
http://www.youtube.com/watch?v=3HEoLm7Zhgs
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Apologies for any cross postings...
__________________________________________________________
Sent from Yahoo! Mail.
A Smarter Inbox. http://uk.docs.yahoo.com/nowyoucan.html
sorry for >< please >>
--
`hello process`
--
Workshop `hello process`
5-6-7 March 2008
10:00 - 13:00 and 14:00 - 17:00
Sign, Winschoterkade 10, Groningen, NL
Booking: signnl -at- gmail -dot- com
Costs: Free!
Max: 12 participants
Level: Beginner
Chaos theory, finite state machines, randomness, entropy, non linear
systems and non deterministic automata, l-systems, self-similar series,
recursions and iterations. WTF? LOLZ
During this 3 day workshop, the participants will be introduced to
dataflow programming, simple Digital Signal Processing, generative and
algorithmic techniques that they will be able to apply in any other
field once the course is completed.
The goal of the workshop is not to learn a new software, but to get
acquainted with certain techniques and strategies for the creation of a
media art work or design. The software Pure Data will be used to
illustrate most of the different techniques, but the emphasis will be
put on introducing and explaining the generative processes so the
participant can understand them and will be able to implement these
techniques in his/her work.
The participants who are interested in learning more about the software
used in the workshop, can come to the Openlab sessions following the
workshop.
The workshop is based on 100% Free/Libre/Open Source Software. All the
material used during the workshop will be available on-line under an
open content license. During the workshop we’ll work with the pure:dyne
GNU/Linux operating system.
No previous knowledge of programming is required, but knowing how to use
computers is :)
more information:
http://metabiosis.goto10.org/2008/02/26/workshop-hello-process/http://puredata.info
--
Openlab Groningen Kickstart
11, 13, 18, 20, 25 and 27 March 2008
between 14.00 and 18.00
Sign, Winschoterkade 10, Groningen
Costs: Free!
Join us for 6 afternoon sessions of Openlab Groningen! The Openlab is a
workspace equipped with 6 workstations running a wide variety of open
source software for artists and designers. The goal of the lab is to
kick start a community in Groningen that brings together local
artists/designers/programmers that work with or are interested to work
with open source software.
The lab in Groningen will kick off with the 3 day workshop 'hello
process'. After the workshop the lab will be open for 3 weeks on
Tuesdays and Thursdays from 14.00 until 18.00. The lab is open to
everyone interested in making, researching, exchanging, learning or
simply working, having a (lot of) coffee and a chat. Permanent
inhabitants of the lab: 'hello process' artists Aymeric Mansoux and
Marloes de Valk from digital art collective GOTO10 (bring cookies plz).
Openlab Groningen will be the third European Openlab. The first Openlab
started 3 years ago in London. The lab organises performances,
exhibitions and meetings. The project stimulates the use of open source
software through the organisation of events. The second lab in existence
is Openlab Glasgow. It started a year ago, and is a collective that is
open to artists who are interested in the use of technology within their
arts practice. The group is based on the sharing and exchange of skills,
collaborative projects and the exchange of ideas.
more info:
http://metabiosis.goto10.orghttp://www.pawfal.org/openlabhttp://www.openlabglasgow.org
--
`hello process` lectures: in rand() we trust!
13 March 2008, 20.00 - 22.30
Sign, Winschoterkade 10, Groningen
Guests: Florian Cramer, Dave Griffiths, Arie Altena, Adger Stokvisch,
Aymeric Mansoux, and Marloes de Valk
Costs: Free!
During this evening we will be questioning the nature and purpose of
generative art. With 4 lectures and an open talk, we investigate whether
or not generative art is indeed an art form or just a technique. Is it
possible to make a distinction between generative processes,
applications of generative processes and generative processes as a
conceptual ground for software art? Does the term generative art apply
to screen savers, alife, fractal art,, conceptual software/code art and
poetry alike? Is it even important to make this distinction? The term
generative art has been around for a while now, and is applied to
extremely diverse works and opposite artistic approaches. No more! It's
time to fork! (again!)
more info:
http://metabiosis.goto10.org/2008/02/27/in-rand-we-trust/http://cramer.plaintext.cc:70/http://www.pawfal.org/dave/http://ariealt.net/blog/http://www.adgerstokvisch.nl/http://320x200.goto10.orghttp://no.systmz.goto10.org
--
:*
http://goto10.org