Title:N E W S L E T T E R _ 0 6 8
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22 MAY - 3 JUNE ¬ RE-CONSTRUCT CINECHAMBER. MUTEK FESTIVAL. MONTREAL. CANADA.
The new D-Fuse installation Re-Construct [Particle 3.0], which has been created specifically for Recombinant Media Labs' CineChamber, a 10-screen installation lab for panoramic performance, will premier in the installation at Cinema Excentris at Mutek Festival in Montreal, Canada. Re-construct [Particle 3.0] is a reworking of one of the main strands of D-Fuse's output from the last few years. Taking its cue from the live cinema performance pieces Particle and Latitude, Re-construct follows a trajectory from abstraction to reconstruction, creating a narrative that plays out as much through immersive spatial experience as it does over time. Investigating an urban space that is at the same moment real-and-imagined, the piece merges layers of experience that range from the existential to the reflexive, from singular concrete observations to abstract patterns and textures.
Other artists include Signal (Carsten Nicolai,Olaf Bender, Frank Bretschneider), Ryoichi Kurokawa, Telcosystems, Biosphere & Egbert Mittelstadt, Fennesz & Lillevan plus many more.
Recombinant Media Labs was founded to research the qualities and artistic potential of spatial media synthesis. It does so by means of experiential engineering, or exploring processes that expand the aesthetic and technological boundaries of simulative installation, surround cinema, and multi-channel AV environments. RML acts as producer and presenter of hybrid cross-genre artworks, residencies, and concerts in the mobile exhibition theatre. D-Fuse's reconstructive landing into this vacillating vortex brings in several distinctive contextual characteristics never before presented in Recombinant's experiential archives and by planting this projectile seed into the phono-optic fabric some further architectural extensions are anticipated.
http://www.rml-cinechamber.org/ http://cinemaexcentris.com/MUTEK-presente-CINECHAMBER http://www.mutek.org/tv/326-cinechamber-teaser
18 MAY¬ WALK IN ILLUSION. DESIGN MUSEUM. LONDON SE1. UK
D-Fuse are performing for Walk Into Illusion, an evening of visual spectacle celebrating the most highly anticipated Design Museum's exhibition of the year - Christian Louboutin, the iconic French shoe designer, celebrating a career which has pushed the boundaries of high fashion shoe. Curated by Double Decker, the evening is taking place in association with Museums at Night. D-Fuse will present two audio-visual performances inspired by Christian Louboutin's work, projected on the outside of the building and in an immersive space overlooking the River Thames. The event takes place between 8pm - 11 pm, Tickets are priced £11.
designmuseum.org/design-overtime www.double-decker.org.uk/news/2012/05/design-museum-walk-into-illusion/#mor…
www.culture24.org.uk/places+to+go/museums+at+night
3 JULY ¬ FOOD AND SOCIETY. BRITISH LIBRARY CONFERENCE CENTRE. LONDON. UK.
Michael Faulkner has been accepted to present his IE MRes paper Global Food Superhighways - How Food Shapes Cities at the British Sociological Association (BSA) Food and Society Conference. Following the success of last year's event, the aim of this third conference is to further examine the role of food in contemporary society, examining both empirical questions raised by the relation of food to social and intergenerational inequalities, and exploring theoretical issues of food as an item of consumption, cultural symbol and commodity.
Global Food Superhighways investigates the relationship between food and cities by interrogating film, using observational methods and visual ethnography. Using food as his 'lens' and selecting from a database of video clips filmed over the past three years for D-Fuse's 'Endless Cities' project, Faulkner has edited 14 films for analysis, based on the inclusion criteria that they must have evidence of food, food culture, food products or food byproducts. The methodology used to analyse the films involved creating a series of categories or 'meta tags' relating to food and cities. The films were then put online, and a select audience of academics and practitioners was invited to view and comment, reflecting on the films and the themes coming out of them. Faulkner then combined these with my own analysis in a multimodal meta-narrative around the 14 films.The films and comments can be viewed viewed here.
http://vimeo.com/album/1704327
www.britsoc.co.uk/events/food
www.britsoc.co.uk/specialisms/Food.aspx
17 JULY ¬ O/E COLLAB OUTEREDIT T-SHIRT COLLABORATION
Launching in July, OuterEdit is an online T-shirt company founded in Singapore that takes a radically different approach to the global graphic apparel retail scene. It celebrates and showcases creative talents and processes behind graphic design via a near real-time and collaborative game format known as the O/E Collab. The invited artists work in a set of groups working on different themes. D-Fuse have been selected to collaborate with Motomichi (ECU), Shobo Shobo (PAR), Lu Liling (TOK) and Cesar Pesquera (BAR). working with the theme of P.P.P.P.P.Powerrr.
www.outeredit.com www.facebook.com/OuterEdit
OUT NOW ¬ ATLAS BOOK + ONLINE.
Atlas: Geography, Architecture and Change in an Interdependent World combines recent thinking on human geography and architecture on global environmental change issues, setting out to develop a reinterpretation of cartography and a reframing of sustainability. The Atlas makes space for us to consider the practical and ethical challenges presented by globalisation and global environmental change. This website and linked publication: Atlas: Geography, Architecture and Change in an Interdependent World (Black Dog Publishing 2012), offers a range of contributions that navigate the novel ethical and political questions of our current state of global interdependence between people, places and things, near and far, in both space and time. This publication includes work from people and organisations who have participated in events arising out of the Interdependence Day (ID) project.
D-Fuse's work Small Global was exhibited at the Interdependence Day(ID) project and is featured in the Atlas publication. Small Global is an ongoing installation project - an immersive space filled with data visualisations that highlight the interconnectedness between global consumption and various environmental and social issues.
Themes addressed in Small Global include the destruction of the world's rainforest to make way for the cattle needed for fast food production, as well as ongoing wars in the Congo related to the mining of Coltan, a rare mineral crucial for mobile phone production, which has caused profound human suffering as well as the near extinction of gorillas in the Congo. The publication was produced in collaboration with the Open Space Research Centre at The Open University and is a collaboration between academics from the Geography discipline OU, the School of Architecture, University of Sheffield and researchers at the New Economics Foundation.
http://www.atlas-id.org/8 http://blackdogonline.com/all-books/atlas.html http://www.open.ac.uk/socialsciences/interdependencedayhttps://vimeo.com/album/248508
3 JUNE ¬ TEDxUCL: PERSPECTIVES. UNIVERSITY COLLEGE LONDON. UK.
TEDxUCL, a TEDx event, will present "Perspectives", as series of talks accompanied by labs, on 3 June 2012. Featuring speakers from the science, technology and the arts, the event seeks to address the issue of "perception", its role in social construction and how this affects society and the sciences. It will be held at UCL Bloomsbury. A showcase of digital artworks including a selection of D-Fuse films and performances will be screened in the labs between 2pm-9pm. http://tedxucl.org
OUT NOW ¬ STORUNG: SOUND + VISUAL ART DVD.
Störung: Sound & Visual Art is the ninth release of Störung, a Barcelona based festival and DVD label. This DVD and Book package contains 11 exclusive audiovisual works made by more than twenty artists from different parts of the world. The book contains synopses written by the artists, their biographies and selected photographs taken during the past six years of the Störung Festival. The DVD includes works by Dextro (AUT), Kim Cascone (US/IT), and Francisco López (ES). D-Fuse's audio-visual piece Gradualism is an experimental reworking of the D-Fuse Particle live cinema performancee. www.storung.com/
www.facebook.com/StorungSoundVisualArt
www.moviesdistribucion.com/todo/ficha/?St%F6rung+%3A+Sound+%26+Visual+Art&n…
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(sorry for x-post)
Dear all,
this weekend, a concert of biophysical and mobile music in New York.
Both me and Atau&Adam use Pd. (they use iPhones with custom RjDj patches)
19th May
h. 8pm
Harvestworks
FREE** entry
596 Broadway, #602 | New York, NY 10012
Subway: F/M/D/B Broadway/Lafayette, R Prince, 6 Bleeker
Info at: http://bit.ly/K1PA9m
~~~~~~~~~~~~~~~~
In a double bill on May 19th, Marco Donnarumma starts with a performance
utilizing the award-winning biophysical instrument Xth sense, that he
teaches this weekend in a class at Harvestworks. This is followed by Adam
Parkinson's and Atau Tanaka's exploitation of a common consumer electronics
device, the iPhone.
~~~~~~~~~~~~~~~~
Marco Donnarumma's Music for Flesh II is a seamless mediation between human
biosonic potential and algorithmic composition. By enabling a computer to
amplify and augment the muscle sounds of human tissues, the work approaches
the biological body as a means for computational artistry.
Adam Parkinson & Atau Tanaka reappropriate the iPhone and its advanced
technical capabilities to transform the consumer object into an expressive
musical instrument for concert performance. In a duo, with one in each
hand, they create a chamber music, 4-hands iPhone.
hope to see some of you there,
best wishes,
--
Marco Donnarumma
New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
http://www.flxer.net
Director: http://www.liveperformersmeeting.net
*
Hi list!
It is a placer to share here my last audio work and some code..
The patch is a ensemble using boids lib. I made a gui to control
2 groups of boids wich are conected to 2 sound generator..
The release inagurates HUM.REC
<http://goog_2030192185>Hum.rec<http://www.humrec.org/>label which
will support experimental sounds made from the open source philosophy. (Free
/ Libre and Open Source
Software<http://fr.wikipedia.org/wiki/Free/Libre_Open_Source_Software>)
and in which “releases” also include the source code. Each release will be
available for free download – high-quality FLAC and also in physical
format, in this case in cassette 40 minutes.*
*
Download FULL ZIP AUDIO (FLAC) + CODE +
INFO<http://www.archive.org/download/Noish_-_Black_Nature_hum.rec_2012/Noish_-_b…>
feedback and comments are wellcom!!
enjoy it
oscar
_ _ _ _ ____ _ _ _ _
_
| \ | | ___ (_)___| |__ | __ )| | __ _ ___| | __ | \ | | __ _|
|_ _ _ _ __ ___
| \| |/ _ \| / __| '_ \ _____ | _ \| |/ _` |/ __| |/ / | \| |/ _` |
__| | | | '__/ _ \
| |\ | (_) | \__ \ | | | |_____| | |_) | | (_| | (__| < | |\ | (_| |
|_| |_| | | | __/
|_| \_|\___/|_|___/_| |_| |____/|_|\__,_|\___|_|\_\ |_|
\_|\__,_|\__|\__,_|_| \___|
*
Noish - Black Nature [hum.rec, 2012] Available in cassette [C20]
http://humrec.org/
Release title : black nature by Oscar Martin [noish]
http://noconventions.mobi/noish
Coded, edited and master @ txukrut studio BCN 2 nov 2011
Software : Pure Data, SuperCollider and Ardour under Ubuntu "lucid"
artwork: lcpino http://lcpino.com/
licensed under GPLv3
*Side A : track 001 boids_01
track 002 boids_02
extra 003 eetz_zzz
Side B : track 004 karplus
track 005 noish vs antom mobin *
* Side A* : *track 001* come from a exploration of the sound
posibilities of the "boids algorithm"
I used the boids lib from Pure Data and some [phasor~]
audio generators.
(c) 1995-98 Eric L, Singer float/2d/3d adaptation by a. sier / jash
Based on Simon Fraser's implementation of Craig Reynolds'
Boids algorith.
Boids is free for non-commercial use.
Boids is a bird flight and animal flock simulator. It is
based on the same algorithm
which was used in Jurassic Park for the herding dinosaurs.
For more information about the boids algorithm, see Craig
Reynolds' Web site at
http://reality.sgi.com/employess/craig/boids.html
*track 002* is a hybrid between boids sound material and
sounds generated by "eetz" my
previus work still under development.
+info about "eetz" audio&code
http://www.apo33.org/records/doku.php?id=virtual_records
* Side B : 004 Karplus* For this track i used code i found in a
supercollider's tutorial
random melodies with the Karplus-Strong clasic sound
algoritm.. the code could be by
Paul Berg, Nick Collins, Alo Allik, Jan Trutzschler,
Zlatko Baracskai, Sergio Luque,
Jorrit Tamminga, David Cottle, Julio d'Escriván.. not too
much especifications in the
tutorial,,
*005 noish vs anton mobin* (extract) live @ A Maïzing
Session #24 (KKWNE radio) very
specials thanks to Zorei anton mobin: impro with tape,
scratch cassette, delay
noish: impro with a Pd patch anton mobin web:
http://antonmobin.blogspot.com
--
oscar martin && [noish]
:::::::::::::::::::::::::::::::::::::::::::::
http://noconventions.mobi/noishhttp://metaminafnr.hotglue.me/http://www.minipimer.tv/http://ursonatefanzine.tk/
---------------------------------------------
Recently, I gave an "Introduction to Pd" workshop at the Puerto Rico Music
Conservatory. As far as I know, it's the first one ever given in Puerto
Rico!
We covered:
-Basic synthesis [osc~]
-Sample playback [soundfiler]
-Basic Arduino interface
Workshop materials are *HERE
<http://www.mediafire.com/?bgds4uykxpnlb3d>* (comments
are in spanish)
Check out some pics http://www.epicjefferson.com/2012/05/pure-data-workshop/
-----
*Recientemente realice un taller introductorio de Pure Data en el
Conservatorio de Música de Puerto Rico. Que yo sepa, es el primero
realizado en Puerto Rico!*
*
*
*Se cubrió:*
*
*
*-síntesis básica [osc~]*
*
*
*-reproducción de archivos de audio [soundfiler]*
*
*
*-interfaces básicos con Arduino*
*
*
*Los materiales del taller están AQUI<http://www.mediafire.com/?bgds4uykxpnlb3d>
.*
*
*
*Fotos http://www.epicjefferson.com/2012/05/pure-data-workshop/*
--
www.epicjefferson.comwww.avmachinists.org Puerto Rico based Art Collective/ Non-Profit Org
Twitter: @epicjefferson
G+ & Facebook: Epic Jefferson
Vox Novus is inviting composers/sound artists to submit (fixed) works 60 seconds or less in length to be included in its tenth annual 60x60 project. 60 compositions will be selected to be played continuously in a one-hour concert.
Act fast! The deadline is in less than a month!
Your works can be considered for multiple mixes, including the International and local mixes (Canada, Europe, NOrth-East, UK) and a variety of other thematic mixes. Please check the appropriate boxes when you submit your work:
International mix
Canada mix
Un-Twelve mix - for microtonal works
The Athena mix - for female composers
Voice mix - works incorporating the human voice
John Mix - for works that are based on recorded natural or urban sounds
North American Soundscapes - focusing on urban soundscapes in North America
Presenters mix - from composers who presented 60x60
Latin-American mix
Europe Mix
UK mix
North-East mix
More information about the call and submit your works here:
http://www.60x60.com/calls/
Best,
Eldad Tsabary
FRENCH BELOW
================
RICARDO MBARKHO
<< FINE PIXELS >>
OPENING: TUESDAY MAY 15, 2012 @ 6 pm
Artist Talk starts @ 7 pm
www.ricardombarkho.com
at Galerie Mark Hachem - Beirut
Monday - Saturday, 10 am - 7 pm
Galerie Mark Hachem (Beirut) is proud to present “FINE PIXELS” by Lebanese artist RICARDO MBARKHO. The exhibition opens on Tuesday, 15 of May 2012 and will run until Tuesday, 29 of May 2012.
The exhibition will showcase Ricardo Mbarkho’s images: The artist manipulates different layers of significations by investigating multiple questions related to language, communication, cultural industries, history of art as well as the visual representation within the sociopolitical sphere. Mbarkho’s images are made from texts. The artist uses the computer as a tool to transcend texts into images; the text's binary codes, those simple digits that computers use to stock information, are transposed into a unique corresponding visual. By this creative process, the shapes and colors of Ricardo Mbarkho’s art are constantly unveiling new facets of the initial texts.
Ricardo Mbarkho’s work stems from the vibrant scene of today’s global digital art practices. Mbarkho divulges alternative readings to issues pertaining to his local cultural and sociopolitical environments, where the latter’s significance and information are embodied and channeled through the artist’s own flux.
Galerie Mark Hachem invites the public to share the artist’s doubts and findings through Ricardo Mbarkho’s solo show, “Fine Pixels”.
mark hachem I contemporary art gallery
Capital Gardens Bldg. | Salloum St. | Mina el Hosn | Beirut Central District | Lebanon
T +961 1 999313 | E beirut(a)markhachem.com | W www.markhachem.com | SKYPE beirut.markhachem
FRANCAIS
===========
RICARDO MBARKHO
<< FINE PIXELS >>
VERNISSAGE LE 15 MAI 2012 A 18h
Artist Talk à 19h
www.ricardombarkho.com
à la Galerie Mark Hachem - Beyrouth
Lundi - Samedi, 10h - 19h
La Galerie Mark Hachem (Beyrouth) a le plaisir de vous inviter au vernissage de “FINE PIXELS”, l’exposition de l’artiste libanais RICARDO MBARKHO, le mardi 15 mai 2012. L’exposition se poursuit jusqu’au mardi 29 mai 2012.
Au programme, les images numériques de Ricardo Mbarkho: Le langage, la communication, les industries culturelles, l’histoire de l’art ou encore la représentation visuelle de l’espace sociopolitique, autant d’aspects que l’artiste met en exergue en manipulant moult strates de sens relatives à l’objet de son questionnement.
A l’origine, il y’a un texte. L’artiste le prend tel quel, ou le compose dans l’optique particulière de l’œuvre finale. Puis il y’a l’ordinateur, outil de choix de Mbarkho, cet outil de mutation des textes initiaux en visuels. Des images uniques vont ainsi se révéler à chaque fois, images générées par les codes binaires de ces textes, codes qui ne sont autre que la simple unité de base dont l’ordinateur use pour stocker l’information.
En phase avec les pratiques contemporaines de l’art numérique, l’œuvre de Ricardo Mbarkho propose une lecture renouvelée de l’environnement culturel et sociopolitique de l’artiste. Un momentum très particulier que nous livre Ricardo Mbarkho ; une transcendance, une sorte de mise à nu de textes, de leurs mots, de leurs sens. De ces textes, l’artiste ne retient que l’essentiel, la moelle substantifique.
mark hachem I contemporary art gallery
Imm. Capital Gardens | Rue Salloum | Mina el Hosn | Beirut Central District | Liban
T +961 1 999313 | E beirut(a)markhachem.com | W www.markhachem.com | SKYPE beirut.markhachem
CALL FOR PARTICIPATION
======================
((( MUME 2012 )))
1st International Workshop on Musical Metacreation
http://www.metacreation.net/mume2012/
Held at the Eighth AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE'12)
Stanford University, Palo Alto, California, USA
October 9, 2012
----------------------
Deadline for Paper and Demo Submissions:
*** July 6, 2012 ***
======================
We are delighted to announce the 1st International Workshop on Musical
Metacreation (MUME2012) to be held October 9, 2012, in conjunction
with the Eighth AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE'12).
Thanks to continued progress in artistic and scientific research, a
new possibility is emerging in our musical relationship with
technology: Generative Music or Musical Metacreation, the design and
use of computer music systems which are "creative on their own".
Metacreation involves using tools and techniques from artificial
intelligence, artificial life, and machine learning, themselves often
inspired by cognitive and life sciences. Musical Metacreation suggests
exciting new opportunities to enter creative music making: discovery
and exploration of novel musical styles and content, collaboration
between human performers and creative software "partners", and design
of systems in gaming and entertainment that dynamically generate or
modify music.
The workshop will bring together artists, practitioners and
researchers interested in developing software and systems that
autonomously (or interactively) recognize, learn, represent, complete,
accompany, compose or interpret music. In particular, emphasis will be
put on systems with real-time aspects, since these are relevant to
both art and entertainment communities.
Topics
======
We encourage paper and demo submissions on topics including the
following:
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical
interpretation
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and
statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and
multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive music in video games
* Methodologies for, and studies reporting on, evaluation of
musical metacreations
* Emerging musical styles and approaches to music production and
performance involving the use of AI systems
Format and Submissions
======================
The workshop will be a one day event including:
* Presentations of TECHNICAL PAPERS
* Presentations of POSITION PAPERS relevant to Musical
Metacreation and its future
* Presentations of DEMONSTRATIONS
* One or more PANEL SESSIONS (potential topics include
international collaborations, evaluation methodologies, industry
engagement, generative music in art vs. games)
For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2012/ ***
Important Dates
===============
Submission deadline: July 6, 2012
Notification date: August 3, 2012
Accepted Author CRC due to AAAI Press: August 17, 2012
Workshop date: October 9, 2012
Workshop Organizers
===================
Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts + Technology (SIAT)
Simon Fraser University
Dr. Arne Eigenfeldt
The School for the Contemporary Arts
Simon Fraser University
Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney
----------------------
http://www.metacreation.net/mume2012/
======================
Hello,
next tuesday, 8th May 20:00, will be the next meeting of Pure Data users
in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage.
For more information, look up
http://puredata.info/community/groups/pd-berlin/pd-berlin-users-group/
We also encourage you to take an active part, and put up suggestions for
topics you want to talk about / topics you want to be talked about.
Pd-Berlin Google group: You can join the open group
http://groups.google.com/group/pd_berlin, and make questions to the users
there.
Doors are open from 20h-20h15. After that they'll be closed, and you will
have to call someone from the Pd-meeting to get in. To get a telephone
number to call or confirm assistance you can write to
steiner AT block4 DOT com.
Please, don´t call to the staff of NK to open the doors. They let us use
the space but we have to take care about having the meeting without
producing any disturbance to them, and to clean the space after the
meeting.
We would apreciate if you would send us a small mail to
steiner AT block4 DOT com with your name, Pd experience and interests, so
that we know how many people might be coming. Or put your name in the
pd-berlin wiki page.
We would like to thank the support and willingness of NK in the
organization of these events.
INCARNATED SOUND - USA TOUR 2012
Biophysical music, sonic flesh theory and body hacking courses.
~~~~~~~~
Dear all,
hoping it might be of your interest,
I'm sharing with you the schedule of the upcoming USA Tour.
I'll be performing, teaching and speaking with and about the Xth Sense in 5
cities on the East Coast.
See the planned events below, and feel free to get in touch if you happen
to be in the area.
http://marcodonnarumma.com/works/xth-sense/http://marcodonnarumma.com/works/music-for-flesh-ii
For detailed information you're welcome to visit:
http://marcodonnarumma.com/calendar
You can still book a place for the Xth Sense workshop in New York at:
http://bit.ly/JEwto0
||| ACM - CHI 2012 Liveness
||| 5-10 May
||| Austin Conference Center, Texas
- Presentation “Xth Sense: recoding visceral embodiment”
Other presenters include Toby Harris, Maria Lantin and Leila Sujir, among
the others.
~~~~~~~~
||| They, Who Sound
||| 7 May
||| Avant Garden, 411 Westheimer, Houston, Texas.
- Performing “Music for Flesh II”, interactive music piece for enhanced
body.
- Performing “Nascent”, incarnated sound sculpture, US Premiere;
~~~~~~~~
||| Washington DC
||| 15 May
||| American University, Washington DC.
A night of Biophysical music with Marco Donnarumma.
- Performing “Music for Flesh II”;
- Performing “Nascent”;
- Open Workshop “Performing incarnated sound: the Xth Sense”.
~~~~~~~~
||| Tanaka/Donnarumma, Mobile and biophysical music
||| 18 May
||| Spectrum, 115 West 23rd Street #22, Manhattan, New York.
- Performing “Music for Flesh II”.
Also on stage Atau Tanaka with his mobile musical instruments.
~~~~~~~~
||| Xth Sense Workshop New York
||| 19-20 May
||| Harvestworks, Manhattan, New York.
- Workshop “Xth Sense, Biophysical Music”.
Hands-on training in augmentation of the body for musical performance.
Build your own low cost biosensing wearable device for muscle sounds.
Book a place at: http://bit.ly/JEwto0
~~~~~~~~
||| NIME Conference
||| 21-23 May
||| University of Michigan, Ann Arbor, Michigan.
- Performing “Music for Flesh II”;
- Poster “Music for Flesh II: informing interactive music performance with
the viscerality of the body system”
--
Marco Donnarumma
New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
http://www.flxer.net
Director: http://www.liveperformersmeeting.net
Hi,
on Monday, May 14, 20:00, we will have the first Pd patching circle in
Munich, Germany. I hope, you do not mind, if I give the information in
German only:
Ort: iRRland, Bergmannstraße 8, München
Das iRRland ist ein ehemaliges Elektrogeschäft auf der Schwanthalerhöhe,
öffentlich am besten zu erreichen mit Tram 18 oder 19, Haltestelle
Trappentreustraße, gemietet vom Department of Volxvergnügen.
Getränke sind zu günstigen Preisen zu erstehen, Strom und WLAN sind
vorhanden.
Bis dann,
Thomas
--
"Prisons are needed only to provide the illusion that courts and police
are effective. They're a kind of job insurance."
(Leto II. in: Frank Herbert, God Emperor of Dune)
http://www.residuum.org/
*MEDIALAB-PRADO*
Plaza de las Letras
C/ Alameda, 15 · 28014 Madrid
+34 913 692 303
www.medialab-prado.es*
*
*
*
Interactivos?'12 Dublin: Hack the City. Current and Future Needs
Call for Projects
Science Gallery (Dublin) and Medialab-Prado (Madrid) are issuing an Open
Call for projects to be collaboratively developed and presented during
Interactivos?'12 Dublin: Hack the City. Current and Future Needs
(Dublin, Ireland, July 11 -- 26, 2012), with the participation of
advisors and technical assistants.
Deadline: May 20, 2012.
Call for collaborators: June 1 - July 5, 2012
Through this call 6 to 7 ideas will be selected, aiming to:
- Involve the design of objects, installations or other platforms that
put the hacker ethos into practice.
- Utilise open and free software and hardware technology developed
through "Do It Yourself" (DIY) and "Do It With Others"(DIWO)
methodologies and working strategies.
- Address current and future city needs - Specifically we are calling
for projects that address: Crowd Sourcing Public Data, Wellbeing and
Open Data Services.
This call is aimed at artists, designers, makers, doers, data nerds,
hobbyists, citizen scientists, tech geeks, activists, edgy engineers,
urban planners and to anyone interested in the theme.
Advisors of the workshop: Tim Redfern, Carolina García Cataño, John
Lynch with Teresa Dillon (HACK THE CITY curator).
Complete information and guidelines:
http://medialab-prado.es/article/cfp_interactivos_dublin_12
**Activity within the framework of Studiolab European project:
http://www.studiolabproject.eu/http://medialab-prado.eshttp://www.sciencegallery.com/
--
Nerea García Garmendia
Medialab-Prado
Área de Las Artes, Ayuntamiento de Madrid
Plaza de las Letras
Alameda, 15 28014 Madrid
Tfno. +34 914 202 754
nerea(a)medialab-prado.es
www.medialab-prado.eshttp://www.facebook.com/MedialabPradoMadrid
Twitter: @medialabprado
"Antes de imprimir este documento asegúrate de que es realmente necesario. ¡Gracias por tu colaboración!"
Désolé en cas d’envois multiples / sorry for possible crossposting
The dead line for software submission was extended to the April 29th
_______________
LoMus 2012
À la recherche des logiciels libres pour la création sonore et intermedia
Pour sa quatrième édition, LoMus 2012 s’adresse à tous ceux qui s’aventurent dans le développement de logiciels libres musicaux ou de logiciels libres qui peuvent contribuer au processus de la création musicale.
Un prix sera remis aux logiciels qui font preuve non seulement d’innovation, mais notamment d’inventivité face aux enjeux actuels de la création musicale.
Calendrier
6 avril 2012 - Appel à soumissions
29 avril 2012 - Date limite de soumission des logiciels
5 mai 2012 - Notification d'acceptation
11 mai 2012 - Remise du prix lors des JIM 2012
Info : http://concours.afim-asso.org/
JIM2012 : http://www.jim2012.be
LoMus 2012
In search of open-source software for musical and intermedia creation
For its fourth edition, LoMus 2012 invites music and audio open-source software creators to submit original projects that either directly or indirectly contribute to musical creation.
A prize will be awarded to open-source sofware that proves to be not only innovatory but also inventive in the present context of music and audio creation.
Calendar
April 6, 2012 - Call for submissions
April 29, 2012 - Submission deadline
May 5, 2012 - Admission notification
May 11, 2012 - JIM Awards Ceremony
Info: http://concours.afim-asso.org/
JIM2012 : http://www.jim2012.behttp://www.le-hub.org/
In his position, you will be interacting with researchers and musician at Ircam and affiliated to the new MUSYNC team-project, a joint project between Ircam, CNRS and Inria. The project is centered on extensions of Antescofo, an award-winning software for realtime computer music composition and performance, featuring a dedicated synchronous programming language coupled to an artificial listening machine. This development mission consist in enriching the language interpreter in the first step by including common formats such as MusicXML, and in a second place to render its current architecture autonomous with a dedicated graphical interface. This project will allow the extension of Antescofo's applications to new artistic domains and assure its ongoing relationship with the ever growing user community.
Online Application: http://repmus.ircam.fr/antescofo/jobs
Application : April 13th to September 28th 2012 (or until filled)
Start Date : January 1st 2013
Duration : 1 year, extendable to 2 years
Salary: 2527€ to 3054€ gross based on experience + benefits
Location: Ircam - Centre Pompidou, 1 Place Igor Stravinsky, 75004 PARIS, FRANCE
REQUIRED SKILLS
- Solid background in software engineering with C/C++
- Solid background and experience in realtime computer music (audio protocols, languages and engines)
- Solid background in language parsing and lexical analysis
- Familiarity with multi-platform GUI design (Juce, QT, etc.)
- Solid musical culture and willing to work in a collaborative environment with researchers and artists
ABOUT MuSync Project
MuSync is a recent joint team-project between Ircam, INRIA and CNRS.
The work of MuSync team-project is at the intersection of two important problems in computer music: Realtime recognition of music data from audio signals, and reactive synchronous programming in computer music. MuSync is housed at Ircam, the world leader in Sound and Music Computing, a unique place for the convergence of artistic and technological innovations. MuSync's research results are disseminated largely within the electronic music community.
MuSync is home to Antescofo. An award-winning real-time polyphonic score following program coupled with a synchronous language for realtime computer music composition and performance. Antescofo is among the leading score following programs used for creation of novel mixed electroacoustic pieces with world-class performances and creations throughout the year.
Online Application: http://repmus.ircam.fr/antescofo/jobs
Hello,
next tuesday, 24th April 20:00, will be the next meeting of Pure Data users
in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage.
For more information, look up
http://puredata.info/community/groups/pd-berlin/pd-berlin-users-group/.
We also encourage you to take an active part, and put up suggestions for
topics you want to talk about / topics you want to be talked about.
Pd-Berlin Google group: You can join the open group
http://groups.google.com/group/pd_berlin, and make questions to the users
there.
Doors are open from 20h-20h15. After that they'll be closed, and you will
have to call someone from the Pd-meeting to get in. To get a telephone
number to call or confirm assistance you can write to
info_at_minitronics.net.
Please, don´t call to the staff of NK to open the doors. They let us use
the space but we have to take care about having the meeting without
producing any disturbance to them, and to clean the space after the
meeting.
We would apreciate if you would send us a small mail to
steiner AT block4 DOT com with your name, Pd experience and interests, so
that we know how many people might be coming. Or put your name in the
pd-berlin wiki page.
We would like to thank the support and willingness of NK in the
organization of these events.
Hey all, apologies for cross-posting. But I think this is relevant to
anyone who'd like to experiment with mobile computing and music
interaction.
June 11-15 Edgar Berdahl and Florian Goltz will do a week-long intensive
workshop on the subject of music interaction using open, embedded
single-board linux computers and PureData.
Please see the workshop information below, and feel free to pass this along
to anyone you think would be interested!
Satellite CCRMA: Interactive design with open embedded computers
June 11th, 2012 10:00 am until June 15th, 2012
*Advanced registration is required for this course and can be made using this
online registration
form<http://www.steim.org/steim/event_registration.php?event=501>
.
*
This is an in-depth course in physical interaction design led by
researchers Edgar Berdahl and Florian Goltz. In this workshop we will
explore the essential notions of interactive art and invention through
working with small embeddable computers (the open, DIY-friendly Beagle
Board<http://beagleboard.org/>).
These small computers combine the connectivity of a laptop with the
computational power of a high-end smartphone; however they are less
expensive than either and fit inside a cigar box. We will dedicate much of
the workshop to prototyping new functional artworks, for example: musical
instruments, effects processors, interactive installation works, and
anything else you can imagine that requires high computational power in a
small, inexpensive footprint.
In the broader sense this workshop deals with interaction design: What
happens when human behaviours meet those of machines? How do the devices we
use determine the style of interaction? How do we design for the
limitations of human performance and the affordances of machines? A key
component of this workshop will be learning about the process of making
something that interacts with the real world. We will cover the topic of
physical interaction design in depth, using the physical interaction design
framework developed by Bill Verplank as a fundamental approach.
Specific topics we will cover include:
- The core perspectives of physical interaction design: idea, metaphor,
model, display, error, scenario, tasks, and control
- Exercises in invention, brainstorming and sketching
- A survey of existing controllers and interactive music practices
- Embedded, open computing with Linux and the Beagle Board
- Sensor technologies (force-sensitive, capacitive, optical, and
acceleration) and the design of custom DIY sensors using conductive and
piezoelectric fabrics
- Applications of sensors and electronics to real-time music
- Programming music synthesis and effects with PureData
- Interfacing sensors with the Beagle Board using the Arduino Nano
- Hands-on work with analog and digital electronics
*Dates: 11 – 15 June , 2012
Time: 10:00 – 19:00 each day with lunch break
Location: STEIM, Achtergracht 19, 1017WL Amsterdam
Cost: €300 registration + cost of workshop kit *(see below)
For those traveling from abroad, STEIM has available a number of rooms in
our artist hotel for a discounted rate. Please contact us directly by email
if you are interested in reserving one of these rooms.
*
For more information visit STEIM.ORG <http://steim.org/>
The Beagle Board at the heart of our creations will be running Satellite
CCRMA <https://ccrma.stanford.edu/%7Eeberdahl/Satellite/>, a special flavor
of the Linux operating system developed at Stanford University. Included in
Satellite CCRMA is PureData, a widely-used open-source visual programming
language for real-time sound synthesis and processing. We’ll be using
PureData for most of the programming of sound and interaction on our
devices.
The workshop is intended for musicians or composers, makers, engineers,
industrial designers, or anybody looking to learn more about interaction
design with basic analog and digital electronics. Please see the Physical
Interaction Design for Music course taught at Stanford
University<https://ccrma.stanford.edu/courses/250a/>for more
information.
* We will provide workshop kits containing all the necessary hardware
(BeagleBoard, Arduino Nano, breadboard, sensors, and components). The kits
can then be purchased and taken home at the end of the workshop after you
have built your prototypes. Thanks to a generous donation of components by
the FLORIS.CC webshop <http://www.pieterfloris.nl/shop/> we are able to
sell the kits for €165. The price of the kits may come down even further as
we seek out additional sponsors.
*WHAT TO BRING / PREPARE
*Each participant must bring a Max OS X, Linux, or Windows laptop. A pair
of headphones with a stereo minijack connector. And a willingness to
experiment and invent! To save time, we ask that Windows users pre-install
Cygwin in advance of the workshop so that openssh, xinit, and the
“required” packages are all available.
Even though we’ll be focusing on using PureData, any Linux-compatible
synthesis software *should* theoretically run on the BeagleBoard. If you’re
interested in using something other than PD please let us know beforehand
so we can prepare.
You should have some programming know-how (for example: MaxMSP, Javascript,
or Python) for this workshop, though you certainly don’t need to be an
expert. We will be providing numerous examples to get you off the ground.
The kits can be used for prototyping new kinds of effects boxes (for
instance, for guitar). If you are interested in creating a programmable
effects box then please email the workshop leaders in advance so we can
provide a 1/4″ guitar cable connector for you.
*WORKSHOP LEADERS
Edgar Berdahl* is the lead developer of the Satellite CCRMA platform for
developing new musical instruments and sound art installations. Edgar
received his PhD at CCRMA, Stanford University in the area of new musical
instrument design. His research now spans the interdisciplinary fields of
new media art, haptics, force-feedback control, acoustics, actuated musical
instruments, physical modeling, physical interaction design, and Autonomous
New Media Artefacts (AutoNMA). Edgar is the inventor of the haptic drum,
which enables a musician to make gestures that would otherwise be difficult
or impossible, and in general he aims to make new digital interactions seem
more analog.
*
Florian Goltz* is an artist and engineer living in Berlin who designs sound
art installations. Florian received a master’s degree in Communication
Science and Technical Acoustics from the Technical University of Berlin,
where he worked extensively with Arduino, Linux, Pure Data (pd), and
SuperCollider.
--
.......==__--~=-.---.--===-``````---_____.......,_
Jonathan Reus
reusjc(a)gmail.com <jon(a)steim.nl>
<http://www.steim.org>www.steim.org
While the mind makes plans the body makes a story
Hi
If you are around Nantes/France this evening, come to see this
installation with 30 keyboards connected to Apodio-puredata making
noise. Quite extreme, it is interesting to see how PD react to that,
all the keyboards are connected together to the ps2 keyb port, the
audience put some random keys back on the keyboard and trigger some
sound. Of course the combination of PD and the 30 hacked beyboard
creates amazing entropic reaction.
It will be fun!
SHU LEA CHEANG (Taiwan/Paris)
BABYWORK
From 18th of April to 8th of May 2012
-Exhibition - Plateforme intermedia
Opening Wednesday the 18th at 6pm - Plateforme intermédia - La Fabrique
Open from Wednesday to Sunday from 2pm to 6pm
http://www.youtube.com/watch?v=fEjB5UNjqvw
The Locker Baby project recalls Ryu Murakami's noted novel Coin Locker Babies
(1980) in which twin boys were abandoned at birth in one square foot
coin locker metal box at Tokyos subway station. The boys grew up
haunted with the sound of human heart beats, those of their birth
mothers. Coin lockers are Japan's train station landmark and much
utilized by shoppers and travelers. In post-war japan, unwanted babies
(often interracial) by unwed mothers were dropped off in coin-lockers.
Fear of terrorists' explosive deposit, coin lockers have ceased to
exist at public space in most metropolitan cities. In 1995, when Tokyo
Doomsday was called for by cult Aum Shinrikyo, the coin lockers were
sealed by the Tokyo Metropolitan Police Force for a day. The
historical association and references derived from coin lockers
inspire the Locker Baby project.
The Locker Baby project proposes a fictional scenario set in year 2030. The
transnational DPT (DollyPolly Transgency) advances clone babies as an
industry. Genes extracted from deep sea pearls harvested off Okinawa
Island are identified as best breed. Coin lockers situated in busy
Tokyo train stations are located for underworld test tube
fertilization. Ticking seconds to oblivion in darkness, the lockers
announce the birth of the Clone Generation. Serving themselves in the
intelligent industry, the locker babies are entrusted to negotiate
human "memory" and "emotions". The Locker Baby holds the key to
unlock the networked inter-sphere of ME-motion (Memory-Emotion), a
playfield of sonic imagery triggered only by human interaction.
SHU LEAN CHEANG
Shu Lea Cheang (born in Taiwan in 1954) is a multi-media artist who
works in the fields of net-based installation,social interface and
film production.
Over the past decade, she has emerged as a prominent figure in new
media art. Cheang is one of the leading multimedia artists dealing
with multidisciplinary studies. Her work is unique in allowing viewer
interaction. She is most noted for her individual approach in the
realm of art and technology, creatively intermingling social issues
with artistic methods.[1]
Cheang's art ranges in mediums such as film, video, net-based
installation, and interface, which explore "...ethnic stereotyping,
the nature and excesses of popular media, institutional - and
especially governmental - power, race relations, and sexual politics."
("Shu Lea Cheang") Most recently, she has moved to 35mm feature
filmmaking.
She has been a member of the Paper Tiger Television collective since
1981. Though originally based in New York, Cheang is currently living
and working in Paris, France.
En Collaboration avec Inspace (GB) et Zero1 festival (USA)
--
THE NOISER & JOKILLER
"the world is noise"
http://www.noiser.orghttp://www.apo33.orghttp://fibrr.apo33.orghttp://ecos.crealab.infohttp://www.noiser.org
tel: 00336 11363768
--
APO33
space of research and experimentation
http://www.apo33.org
info(a)apo33.org
LiWoLi 2012 - Art Meets Radical Openness
swarm, perform, explore - How to sense the City?
Date: 24-26 May 2012
Location: I/O Stadtwerkstatt, Kirchengasse, Linz, Austria
LiWoLi is a community festival, open lab and annual meeting spot for
artists, educators and developers using and creating Free Software
(FLOSS), Open Hardware and Open Design in the artistic and cultural
context. This event is all about sharing artistic skills, code and
knowledge within the public domain and discussing the challenges of
an open practice.
This year's edition will have a special focus on artworks that can
be created, performed or exhibited outdoors and in public space.
Like every year, numerous activities such as lectures, workshops and
audiovisual performances will take place during the course of this
three-day festival.
*Open Call 2012*
https://www.liwoli.at/open-call
Dealine: 26th of April
swarm, perform, explore - How to sense the City?
Activities are welcome which have a scientific and/or
artistic-cultural approach by developing and using tools for urban
hacking, digital street art, public interventions, social spaces,
community sensor networks, guerilla communication, wardriving,
surveillance, schwarzfahren, open data, mapping,...
*Workshops*
Artists, developers and educators are invited to present their work
in order to share their ideas, skills, code, products and experience
within a workshop, presentation and/or outdoor activities.
*Lectures*
We are interested in scientific, philosophical and political
lectures dealing with the challenges of open practices,
investigating the economy of open systems, exploring new ways of
living and producing.
*Performances*
Audiovisual artists, composers and musicians using FLOSS, Open
Hardware or hacked toys as well as live-coding acts are welcome to
perform at a great venue in the Stadtwerkstatt (http://stwst.at)
with the best sound-equipment in town! The performances will be
recorded and published in the free radio-archive (http://cba.fro.at)
under a Creative Commons license.
*How to apply*
Please fill out the online submission form for Liwoli 2012
https://www.liwoli.at/open-call
LiWoLi is an independently organized event, but will be able to
provide a least basic support regarding accommodation, travel and
fees. LiWoLi
2012 is organised by servus.at in cooperation with the Timebased
Media department and the Interface Culture Lab, VaLUG
Fundings by: Kunstuniversität Linz, BM:UKK
(http://www.bmukk.gv.at/kunst/index.xml)
Partners & Network: Piet Zwart Institute Willem de Kooning Academy
Rotterdam University, Piksel Festival, Creative Region Linz, dorftv,
Eleonore, Radio FRO, to be continued
Dear all,
hoping it might be of interest, I'm writing to forward the info related to
the Xth Sense (XS) Summer Workshops.
The XS is a free and open biophysical technology.
It was recently named the "world's most innovative new musical instrument"
by the Georgia Tech Center for Music Technology (US).
Courses are taking place worldwide, below detailed info and how to get
involved.
~~~~~~~~~~~~~
_WHAT:
Xth Sense - Sonic Body and Biophysical Music
http://marcodonnarumma.com/teaching/xth-sense-biophysical-music/
Build your own low cost biosensing wearable device for muscle sounds.
Hands-on training in augmentation of the body for musical performance.
_WHERE:
\\\\\ MEXICO DF | *Liveness*
It is the first Mexican gathering of international artists whose main
interest lies in the critical investigation and distribution of a discourse
around theater, dance or performance practices that rely on a tight
relationship between body and technology.
@ Centro Multimedia del Centro Nacional de las Artes, Mexico DF
<http://liveness.cenart.tv/?p=715>
\\\\\ NEW YORK | *Harvestworks*
Founded in 1977, its mission is to support the creation and presentation of
art works achieved through the use of new and evolving technologies.
<http://liveness.cenart.tv/?p=715>
@ Harvestworks, New York, USA
\\\\\ LONDON | *BEAM Festival*
It is a high-tech music weekender, a playground of homemade instruments and
sonic installations, where you can listen to, watch and learn how to create
your own physically living electronic music.
@ Artaud Forum, Brunel University, London, UK
\\\\\ BERLIN | To be announced
This session needs to be confirmed, but expression of interest are welcome.
<http://www.beamfestival.com/>
_HOW
<http://www.beamfestival.com/>
Visit this page below, and book your place by visiting the related links
for each event.
http://marcodonnarumma.com/calendar/
Places are limited to 10 participants for each session, so it is
recommended to book in advance.
If you want to host an Xth Sense workshop, don't hesitate to contact me by
replying to this email.
thanks,
best wishes,
--
Marco Donnarumma
New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
ACE, Sound Design MSc by Research (ongoing)
The University of Edinburgh, UK
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portfolio: http://marcodonnarumma.com
Research: http://res.marcodonnarumma.com | http://www.thesaddj.com |
http://www.flxer.net
Director: http://www.liveperformersmeeting.net
Hello,
I am happy to announce version 0.7.1 of PuREST JSON, Codename: cookie
monster on the couch [*].
PuREST JSON is a library for working with JSON data and communication
with RESTful HTTP webservices that use JSON data.
New in this release:
- You can now use cookie authentication, e.g. for secure communication
with a CouchDB, but it also works for any other implementation of HTTP
security with cookies, as long as the expected post data is in the
format "name=<username>&password=<password>", and only expects 1 cookie
on each request.
- [rest-json] has a third outlet, that reports the HTTP status of the
request. That enables you to react e.g. on HTTP status 403 and
re-authorize your connection.
See the help files, manuals and examples for details.
Github repository: https://github.com/residuum/PuRestJson
Debian package for i386:
https://github.com/downloads/residuum/PuRestJson/pd-purest-json_0.7.1_i386.…
Have fun,
Thomas
PS: For those of you waiting for OAUTH: I am still planning to
implementing it, but I am not sure, if a general implementation is even
possible. But I will see to it.
[*] Well actually 0.7 was cookie monster on the couch, but it still had
two serious bug that I have fixed.
--
"As long as people kept worrying that the machines were taking over,
they wouldn't notice what was really happening. Which was that the
programmers were taking over." (Robert Anton Wilson - The Homing Pidgeons"
http://www.residuum.org/
Finally, after a few years, I've made a framesync release! Its been working really well for me, now we can see how it'll work for you ;).
http://puredata.info/downloads/framesync
framesync is a library for syncing sounds to video using frame numbers as the unit of time. It was developed as part of the sound design for a number of video projects: nohTimegarden with Claudia Hart, the Cartier Foundation's Terre Natale project, and most recently Undervine with Bobby Pietrusko and Stewart Smith. There are a couple of concepts in this library necessary to understand in order to use it:
• the FPS (Frames-Per-Second) is a global value set everywhere
• the frameclock is global, and each framesync object receives it automatically
• the frameclock starts at 0 and flows linearly
.hc
This is such a late notice that I'm even embarassed to announce it, but we
have a nice sonology event in brazil that ends today.
http://www.eca.usp.br/mobile/smct2012/index_en.htm
if you have something under your sleeve, you can slip it in, they need an
extended abstract, so there's a chance to pull it off.
sorry again
cheers
Alex
Appel à contribution / Call for participation
Désolé en cas d’envois multiples / sorry for possible crossposting
LoMus 2012
À la recherche des logiciels libres pour la création sonore et intermedia
Pour sa quatrième édition, Lomus 2012 s’adresse à tous ceux qui s’aventurent dans le développement de logiciels libres musicaux ou de logiciels libres qui peuvent contribuer au processus de la création musicale.
Un prix sera remis aux logiciels qui font preuve non seulement d’innovation, mais notamment d’inventivité face aux enjeux actuels de la création musicale.
Calendrier
6 avril 2012 - Appel à soumissions
25 avril 2012 - Date limite de soumission des logiciels
30 avril 2012 - Notification d'acceptation
11 mai 2012 - Remise du prix lors des JIM 2012
Info : http://concours.afim-asso.org/
JIM2012 : http://www.jim2012.be
LoMus 2012
In search of open-source software for musical and intermedia creation
For its fourth edition, Lomus 2012 invites music and audio open-source software creators to submit original projects that either directly or indirectly contribute to musical creation.
A prize will be awarded to open-source sofware that proves to be not only innovatory but also inventive in the present context of music and audio creation.
Calendar
April 6, 2012 - Call for submissions
April 25, 2012 - Submission deadline
April 30, 2012 - Admission notification
May 11, 2012 - JIM Awards Ceremony
Info: http://concours.afim-asso.org/
JIM2012 : http://www.jim2012.be
Announcing [filterview], a new GUI object for generating and visualizing biquad coefficients. It allows to you manipulate the filter band, frequency, and gain using your mouse. The magnatude and phase are then graphed in realtime as the parameters changed, and the list of biquad coefficients are output. It is inspired by the [filtergraph~] object in Max/MSP. Thanks to Mike Moser-Booth for doing all of the math behind the scenes.
It requires Pd-extended 0.43 to run. I just got to a beta state, it works well for me, but it does crash Pd sometimes when you close a patch with [filterview] in it. Try it out and let me know how it works for you.
http://puredata.info/downloads/filterview
Also, as a side note, this object is an experiment with a new way of writing GUI objects. It started out as a pure Tcl program, and the GUI part still runs as a standalone Tcl program (try running ./filterview.tcl from the Terminal). This makes development and debugging vastly easier. Additionally, I tried to move more of the GUI code to the Tcl side, so you'll see that it uses fewer widgetbehaviors, and uses Tk's bind feature quite a bit.
.hc
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kill your television