Hello all, I am trying to texture a 8192 x 10000 pixel image using
pix_buffer_read | pix_texture | rectangle
but I get the message GL: INVALID OPERATION
any help is appreciated,
J
hello,
the size limit for texture is hardware dependant. usually 4096x4096.
Cyrille
Jaime Oliver a écrit :
Hello all,
I am trying to texture a 8192 x 10000 pixel image using
pix_buffer_read | pix_texture | rectangle
but I get the message GL: INVALID OPERATION
any help is appreciated,
J
-- Jaime E Oliver LR
joliverl@ucsd.edu mailto:joliverl@ucsd.edu www.realidadvisual.org/jaimeoliver http://www.realidadvisual.org/jaimeoliver www-crca.ucsd.edu/ http://www-crca.ucsd.edu/ www.realidadvisual.org http://www.realidadvisual.org
858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA
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hi, thanks for your answer. by hardware you mean cpu or gpu? J
On Sun, Jan 25, 2009 at 2:15 AM, cyrille henry cyrille.henry@la-kitchen.frwrote:
hello,
the size limit for texture is hardware dependant. usually 4096x4096.
Cyrille
Jaime Oliver a écrit :
Hello all, I am trying to texture a 8192 x 10000 pixel image using pix_buffer_read | pix_texture | rectangle
but I get the message GL: INVALID OPERATION
any help is appreciated,
J
-- Jaime E Oliver LR
joliverl@ucsd.edu mailto:joliverl@ucsd.edu www.realidadvisual.org/jaimeoliver < http://www.realidadvisual.org/jaimeoliver%3E www-crca.ucsd.edu/ http://www-crca.ucsd.edu/ www.realidadvisual.org http://www.realidadvisual.org
858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
GPU.
Jaime Oliver a écrit :
hi, thanks for your answer. by hardware you mean cpu or gpu?
J
On Sun, Jan 25, 2009 at 2:15 AM, cyrille henry <cyrille.henry@la-kitchen.fr mailto:cyrille.henry@la-kitchen.fr> wrote:
hello, the size limit for texture is hardware dependant. usually 4096x4096. Cyrille Jaime Oliver a écrit : Hello all, I am trying to texture a 8192 x 10000 pixel image using pix_buffer_read | pix_texture | rectangle but I get the message GL: INVALID OPERATION any help is appreciated, J -- Jaime E Oliver LR joliverl@ucsd.edu <mailto:joliverl@ucsd.edu> <mailto:joliverl@ucsd.edu <mailto:joliverl@ucsd.edu>> www.realidadvisual.org/jaimeoliver <http://www.realidadvisual.org/jaimeoliver> <http://www.realidadvisual.org/jaimeoliver> www-crca.ucsd.edu/ <http://www-crca.ucsd.edu/> <http://www-crca.ucsd.edu/> www.realidadvisual.org <http://www.realidadvisual.org> <http://www.realidadvisual.org> 858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA ------------------------------------------------------------------------ _______________________________________________ Pd-list@iem.at <mailto:Pd-list@iem.at> mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
-- Jaime E Oliver LR
joliverl@ucsd.edu mailto:joliverl@ucsd.edu www.realidadvisual.org/jaimeoliver http://www.realidadvisual.org/jaimeoliver www-crca.ucsd.edu/ http://www-crca.ucsd.edu/ www.realidadvisual.org http://www.realidadvisual.org
858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Hi,
I just want to report this but I don't know if it's related to gem-dev
or usual pd-gem, so sorry for cross-posting.
I am using pix_movement and pix_movement2 on os X and MSW vista and
apparently with pix_movement the display is not correct on MSW, It
doesn't show the video processed but the original one. On os X it's
working correctly. For pix_movement2 it's working on the 2 plateforms.
loic
Loic Kessous wrote:
Hi,
I just want to report this but I don't know if it's related to gem-dev or usual pd-gem, so sorry for cross-posting.
I am using pix_movement and pix_movement2 on os X and MSW vista and apparently with pix_movement the display is not correct on MSW, It doesn't show the video processed but the original one. On os X it's working correctly. For pix_movement2 it's working on the 2 plateforms.
this is as expected. when you are using [pix_movement] with an RGBA image-stream (which is the default on w32), it will store the difference images in the alpha-channel. if you send [pix_movement] a greyscale image (which has no alpha channel) it will output the processed data in the grey-channel as well. [pix_movement2] seems to internally convert the image to greyscale and work on the grey channel directly.
you could:
[pix_movement])
alpha-channel have an effect.
i know that this is somewhat inconsisten (for legacy reasons). storing the processed data in the alpha-channel sounded like a good idea back then. it doesn't sound that right now. it will stay like this for legacy reasons. (but thinking of it: it might be a good idea to turn the functionality of [pix_movement] into [pix_movement1] (consistent with [pix_movement2]) and make [pix_movement] an abstraction using the new object and mimicking the old behaviour.
fhmasdr IOhannes