hi, dear list !
i'm stuck on this:
i want to translate an image onto a quad-like surface with arbitrary points, just like MAX's [jit.gl.cornerpin] object or the "distort" translation in photoshop.
the only result on my research was to use the [polygon] object instead of [square]. while that comes pretty close to what i am looking for, i can't ssem to make it work without a prespective distortion.
i tried several settings, but didn't really succeed in getting an orthographic distortion without "folding artifacts" (please see attached patch that explains my problem. the simple task is here to create a trapezoid instead of a square - but as i said the points should be freely adjustable with true perspective skew)
please excuse my incredibly limited knowledge on geometrics, my wording is probably totally wrong here
i guess what i'm looking for is something like a 2-dimensional [polygon].
thanks for any hints
best
oliver
hi, dear list !
i'm stuck on this:
i want to translate an image onto a quad-like surface with arbitrary points, just like MAX's [jit.gl.cornerpin] object or the "distort" translation in photoshop.
the only result on my research was to use the [polygon] object instead of [square]. while that comes pretty close to what i am looking for, i can't ssem to make it work without a prespective distortion.
It is not Gem's own perspective distortion that you are seeing? If yes, try the [ortho] object. I might also totally be missing your point Oliver, please excuse in advance...
P
Such tools are included in ExtendedViewToolkit: http://extendedview.mur.at/ index.html Look at e.g.: ev-pro/ev_pro_22-help.pd
Antoine Rousseau http://www.metalu.net http://metalu.net __ htt p://www.metaluachahuter.com/ http://www.metaluachahuter.com/compagnies/al1-ant1/
2017-10-13 19:27 GMT+02:00 Peter P. peterparker@fastmail.com:
- oliver oliver@klingt.org [2017-10-13 19:01]:
hi, dear list !
i'm stuck on this:
i want to translate an image onto a quad-like surface with arbitrary
points,
just like MAX's [jit.gl.cornerpin] object or the "distort" translation in photoshop.
the only result on my research was to use the [polygon] object instead of [square]. while that comes pretty close to what i am looking for, i can't ssem to make it work without a prespective distortion.
It is not Gem's own perspective distortion that you are seeing? If yes, try the [ortho] object. I might also totally be missing your point Oliver, please excuse in advance...
P
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Antoine Rousseau wrote:
Such tools are included in ExtendedViewToolkit: http://extendedview.mur.at/index.html http://extendedview.mur.at/index.html Look at e.g.: ev-pro/ev_pro_22-help.pd
thanks a bunch ! will do !
yeah, ExtendedViewToolkit !
how could i forget about that ! that's a goldmine !
best
oliver