* oliver <oliver@klingt.org> [2017-10-13 19:01]:
> hi, dear list !
>
> i'm stuck on this:
>
>
> i want to translate an image onto a quad-like surface with arbitrary points,
> just like MAX's [jit.gl.cornerpin] object or the "distort" translation in
> photoshop.
>
> the only result on my research was to use the [polygon] object instead of
> [square]. while that comes pretty close to what i am looking for, i can't
> ssem to make it work without a prespective distortion.
It is not Gem's own perspective distortion that you are seeing? If yes,
try the [ortho] object. I might also totally be missing your point
Oliver, please excuse in advance...
P
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