> On Nov 10, 2021, at 11:25 PM, pd-list-request(a)lists.iem.at wrote:
>
> Message: 1
> Date: Wed, 10 Nov 2021 15:58:40 +0000
> From: Philip Stone <pkstone(a)ucdavis.edu <mailto:pkstone@ucdavis.edu>>
> To: "pd-list(a)lists.iem.at <mailto:pd-list@lists.iem.at>" <pd-list(a)lists.iem.at <mailto:pd-list@lists.iem.at>>
> Subject: Re: [PD] Pd-0.52-0 macOS universal build (prerelease)
> Message-ID:
> <BY5PR08MB642374ED923724DC5F688720A7939(a)BY5PR08MB6423.namprd08.prod.outlook.com <mailto:BY5PR08MB642374ED923724DC5F688720A7939@BY5PR08MB6423.namprd08.prod.outlook.com>>
>
> Content-Type: text/plain; charset="windows-1252"
>
> Hi Dan,
>
> This is very much appreciated!
>
> I?m on Catalina (10.15.7). My patches seem to load mostly correctly, but one thing I notice immediately is that any object that flashes when you click it, like buttons or message boxes, stay stuck in the ?flash? color when clicked.
I remember seeing this with 10.14 and Pd 0.51-4. I skipped 10.15 and ad do not see this issue with Pd 0.51-4 or Pd 0.52-0 prelim builds on macOS 11.6.1.
> I?m also getting this error, which doesn?t happen with Pd 0.51.4:
>
> soundfiler read: ~/Documents/PD/PD_Patches/Scales/11-31.scl.tab: unknown header format
>
> I haven?t gotten as far as making sound yet, perhaps due to this error.
What is the file format? Is it some custom raw format or a renamed WAVE, etc?
Pd 0.52-0 includes the sound file handling update I did which overhauled a number of things and added support for full AIFF headers and CAF files. The file type can't be detected from the file extension, so it tries to figure out from the header bytes but failed with the error.
--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>
Here is a universal build linked to the current JACK 1.9.19 release:
Pd-0.52-0-universal-jack.zip <http://docs.danomatika.com/pdbuilds/0.52/Pd-0.52-0-universal-jack.zip>
This is *not* the older weak jack linking for JackOSX (dead) and the app is only signed, not notarized, so the usual "right-click, open" dance applies.
I am fighting the notarization process, otherwise I'd have a nicely notarized app with my dev account which doesn't complain on first run.
> On Nov 10, 2021, at 12:00 PM, pd-list-request(a)lists.iem.at wrote:
>
> ...
>
> cool and thanks.
>
> mfgasdr
> IOhannes
>
> PS: so now we would want a build that also includes JACK :-)
--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>
> On Nov 6, 2021, at 12:00 PM, pd-list-request(a)lists.iem.at wrote:
>
> Hi, I don't really get the optional arguments to the open message (after
> the filename)
Onset is basically where to start playing but counted in samples from the beginning. If you know the sample rate of the file, you can calculate the onset for a given time, say 1 second in and start paying for there.
The rest are sound file header overrides to force how the format of the file in interpreted, ie. you can force readsf~ to play a stereo file in mono for instance or if you have some sort of raw output which is missing some encoding you can force the format, etc. Those values are similar to the sound filer -raw flag values.
> and I don't understand how the mono file input (bell.aif) can
> output 4 channels of audio!
It doesn't... there are 4 output channels from the object but only the first shows a change in envelope when you play it. The rest output 0 as the file is only mono. This just means the the object is created to play *up to* 4 channel files but that of course depends on the files it gets.
--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>
ok, cool, but documentation seems very confusing and not clear about this
and I wonder how we can improve it. what do you think?
Em seg., 8 de nov. de 2021 às 14:24, Edwin van der Heide <pd(a)evdh.net>
escreveu:
> That is expected behaviour because the file is played as if it’s a 4ch
> file (as set in the open message). Therefore the original samples of the
> mono file are ‘cycled’ over the four outputs. This way all outputs give
> audio and the file is played at 4 times the speed because each output only
> receives one out of four samples (because of the cycling). If you change
> the ‘4’ in the open message to ‘2’ it will play two outputs at twice the
> speed.
>
> Best!
>
> Edwin
>
> On 8 Nov 2021, at 17:02, Alexandre Torres Porres <porres(a)gmail.com> wrote:
>
>
>
> Em sáb., 6 de nov. de 2021 às 16:23, Dan Wilcox <danomatika(a)gmail.com>
> escreveu:
>
>> I don't understand how the mono file input (bell.aif) can
>> output 4 channels of audio!
>>
>>
>> It doesn't... there are 4 output channels from the object but only the
>> first shows a change in envelope when you play it. The rest output 0 as the
>> file is only mono.
>>
>
> But I get the output in the 4 channels when I click the message "open
> ../sound/bell.aiff 0 200 4 2 b, 1", which is one of the messages from the
> help file. It also plays the file faster and at a higher pitch. Tested on
> Pd 0.52-4, macOS 10.14.6
>
>
> <Screen Shot 2021-11-08 at 12.56.36.png>
>
> Something seems funny (should I open an issue on github?), and the
> documentation may also be improved as to how those arguments work.
>
> cheers
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hi,
(Windows 10, MinGW32 installed)
i'm want to use pdlibbuilder and started with the 'helloworld' example:
https://github.com/pure-data/helloworld
(danomatica)
following the instructions, with a powershell in the folder i do:
make install pdincludepath=./src/ objectsdir=./build
this gives the following error:
Command "gcc -dumpmachine" did not return a target triplet
looking up what a target triplet could be, i have the impression
this error should not happen with pdlibbuilder.
(besides that i don't know what it should be and where to supply it)
any hint is appreciated.
rolf
Hi, I don't really get the optional arguments to the open message (after
the filename) and I don't understand how the mono file input (bell.aif) can
output 4 channels of audio!
cheers
Thank you both!
I've been using Patch Base: https://coffeeshopped.com/patch-base <https://coffeeshopped.com/patch-base>
I was thinking it might be neat to have something a bit more autonomous than manual editing but less messy than the Random button.
Ctrlr looks cool, and thanks for the dx7 link, Sebastian - it didn't turn up in my search, but I may have been asking the wrong questions.
Cheers
Dafydd
> On Oct 31, 2021, at 5:02 PM, adam johnson <ulioidle(a)gmail.com> wrote:
>
> Sure, it is not a difficult task but can be time consuming. Pd has some distinct advantages over programs like ctlr which was not very reliable when I tested it (couple years ago), mainly it was difficult to get it to work well with multiple synths at one time all controlled by an external midi controller.
>
> On Sun, Oct 31, 2021 at 10:14 AM Dafydd Hughes <dafydd61(a)gmail.com <mailto:dafydd61@gmail.com>> wrote:
> Hey gang
>
> Has anybody made a patch editor for a MIDI synth? I’ve got a few here that I’m just sick of menu-diving on and realized there’s a solution on my computer already.
>
> Cheers
> Dafydd
>
>
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Hi all,
which are your favourite pd abstractions/externals able to work as very long/infinite reverbs, possibly with the option to freeze the reverb when desired?
Dear list,
I am trying to compile Gem on Ubuntu 20.04.3 LTS witrh pylon, but make
fails with gmwerlin problem.
I have found a 2 year old thread here
https://lists.puredata.info/pipermail/pd-list/2019-02/124601.html
which says that it is almost impossible to make gmerlin work due to bad API
and lack of updates. latest is from 2012.
Is gmerlin needed? Can i ignore it and compile gem without gmerlin?
Please advice!
Best,
Popesz