Dear collective PD community,
While developing a patch PD unexpectedly crashed on me (windows extended version test 7)...
Now when i try to open the patch PD just crashes immediately. This has never happened to me before so im not exactly sure what to do!
I tried opening it on mac OSX with the same results - PD immediately crashes. I have not tried opening it on a linux environment yet.
I opened the patch in jEdit to check to see if some information was corrupted upon crash and nothing seemed to catch my eye... In the process i have been trying to understand the code a little better so that I might be able to fix the patch directly in a text editor but when attempting trial-and-error by removing sections between "#n canvas"(s) i do not feel like i am altering the results in anyway...
Ive attached the patch if someone would be kind enough to take a look for me! Ive worked on it quit a bit but be wary it is only about 1/4th done and i am usually very nervous about sharing my work before completion!
thanks for the help!
mark
mark edward grimm | m.f.a | ed.m
megrimm.net | socialmediagroup.org & .com
meg156@columbia.edu | 585.509.8703
______________________________
Hallo!
Now when i try to open the patch PD just crashes immediately. This has never happened to me before so im not exactly sure what to do!
try to open your patch with: pd -noloadbang
then you can look through the patch and try out where's the problem ...
Ive attached the patch if someone would be kind enough to take a look for me! Ive worked on it quit a bit but be wary it is only about 1/4th done and i am usually very nervous about sharing my work before completion!
well, pd patches are never complete .. ;)
LG Georg
hi georg
ah yes i remember that now. i tried it out but pd still crashes immediately....
i also tried suppressing the gui with -nogui and pd crashes also.
with -d 1 i get:
error: canvas_restore:out of context consistency check failed: t-canvasenvironment
hmmmm
--- Georg Holzmann grhPD@gmx.at wrote:
Hallo!
Now when i try to open the patch PD just crashes immediately. This has never happened to me before
so
im not exactly sure what to do!
try to open your patch with: pd -noloadbang
then you can look through the patch and try out where's the problem ...
Ive attached the patch if someone would be kind
enough
to take a look for me! Ive worked on it quit a bit
but
be wary it is only about 1/4th done and i am
usually
very nervous about sharing my work before
completion!
well, pd patches are never complete .. ;)
LG Georg
mark edward grimm | m.f.a | ed.m
megrimm.net | socialmediagroup.org & .com
meg156@columbia.edu | 585.509.8703
______________________________
First thing I tried with it. In fact it dies even with -nogui Some kind of restore problem I think. So I removed all the restore commands and now it opens. Well, I say it opens, I think there may be some usability issues (its borked bigtime).
How can we use the debug output to more precisely target the bad restore that seems to be the error?
btw Mark, I'd love to see a video of what the AK is like with some visuals. Did you manage to hit anything with it yet?
a.
On Sun, 11 Mar 2007 17:13:47 +0100 Georg Holzmann grhPD@gmx.at wrote:
Hallo!
Now when i try to open the patch PD just crashes immediately. This has never happened to me before so im not exactly sure what to do!
try to open your patch with: pd -noloadbang
then you can look through the patch and try out where's the problem ...
Ive attached the patch if someone would be kind enough to take a look for me! Ive worked on it quit a bit but be wary it is only about 1/4th done and i am usually very nervous about sharing my work before completion!
well, pd patches are never complete .. ;)
LG Georg
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
hey cool! so ill just take out the restores and give that a shot then...
be some usability issues (its borked bigtime).
HA! yeah i imagine it is! I thought i had learned my lesson to make number-sequenced backups as i went along from the early days of digital video editing but obviously not!
btw Mark, I'd love to see a video of what the AK is like with some visuals. Did you manage to hit anything with it yet?
sure! might be a little bit... yeah i shoot myself. i am using blob tracking as a sort of motion detection. the AK starts firing when someone enters the room... i was just about to add bullet tracing using particles when it started crashing... now i have to re-motivate myself.
cheers m
--- padawan12 padawan12@obiwannabe.co.uk wrote:
First thing I tried with it. In fact it dies even with -nogui Some kind of restore problem I think. So I removed all the restore commands and now it opens. Well, I say it opens, I think there may be some usability issues (its borked bigtime).
How can we use the debug output to more precisely target the bad restore that seems to be the error?
btw Mark, I'd love to see a video of what the AK is like with some visuals. Did you manage to hit anything with it yet?
a.
On Sun, 11 Mar 2007 17:13:47 +0100 Georg Holzmann grhPD@gmx.at wrote:
Hallo!
Now when i try to open the patch PD just crashes immediately. This has never happened to me
before so
im not exactly sure what to do!
try to open your patch with: pd -noloadbang
then you can look through the patch and try out
where's the problem ...
Ive attached the patch if someone would be kind
enough
to take a look for me! Ive worked on it quit a
bit but
be wary it is only about 1/4th done and i am
usually
very nervous about sharing my work before
completion!
well, pd patches are never complete .. ;)
LG Georg
PD-list@iem.at mailing list UNSUBSCRIBE and account-management ->
On Sun, Mar 11, 2007 at 10:06:29AM -0700, mark edward grimm wrote:
HA! yeah i imagine it is! I thought i had learned my lesson to make number-sequenced backups as i went along from the early days of digital video editing but obviously not!
You should really look at installing a versioning system. It will make your life so much easier. You don't have to maintain complicated backups as it's all taken care of for you, and you can automatically revert to any past version when something bad like this happens.
Does anybody know of a versioning system that runs on a native PC and doesn't require a server? I think bzr might actually do this.
Best,
Chris.
chris@mccormick.cx http://mccormick.cx
Chris McCormick wrote:
Does anybody know of a versioning system that runs on a native PC and doesn't require a server? I think bzr might actually do this.
well, the grandfather of revision control systems RCS does not need a server. RCS is the backend of CVS (which needs the "server" only for accessing the RCS system)
it is probably not the most uptodate revision control system.
mfga.sdr IOhannes
Hallo, Chris McCormick hat gesagt: // Chris McCormick wrote:
Does anybody know of a versioning system that runs on a native PC and doesn't require a server? I think bzr might actually do this.
RCS runs about anywhere. Another popular versioning system, that is not CVS or Subversion is Darcs: http://www.darcs.net/DarcsWiki
Frank Barknecht _ ______footils.org_ __goto10.org__
Don't you hate it when that happens :(
I tried these options and found an error
pd -nomidi -noaudio -nrt -verbose -d 3 ./foruseintargeting2.pd
pdtk_post { error: } pdtk_post {canvas_restore: out of context} pdtk_post { consistency check failed: } pdtk_post {t_canvasenvironment} Segmentation fault
I tried deleting some of the canvas objects to see if I could find the bad one, but no luck so far.
On Sat, 10 Mar 2007 09:22:08 -0800 (PST) mark edward grimm meg156@columbia.edu wrote:
Dear collective PD community,
While developing a patch PD unexpectedly crashed on me (windows extended version test 7)...
Now when i try to open the patch PD just crashes immediately. This has never happened to me before so im not exactly sure what to do!
I tried opening it on mac OSX with the same results - PD immediately crashes. I have not tried opening it on a linux environment yet.
I opened the patch in jEdit to check to see if some information was corrupted upon crash and nothing seemed to catch my eye... In the process i have been trying to understand the code a little better so that I might be able to fix the patch directly in a text editor but when attempting trial-and-error by removing sections between "#n canvas"(s) i do not feel like i am altering the results in anyway...
Ive attached the patch if someone would be kind enough to take a look for me! Ive worked on it quit a bit but be wary it is only about 1/4th done and i am usually very nervous about sharing my work before completion!
thanks for the help!
mark
mark edward grimm | m.f.a | ed.m
megrimm.net | socialmediagroup.org & .com
meg156@columbia.edu | 585.509.8703 ______________________________
I tried deleting some of the canvas objects to see if I could find the bad one, but no luck so far.
yes. thanks. i did this for an hour or so yesterday and the day before with no luck... ugh!
BTW. i utilized a couple of your patches in this patch most notably the gun stuff...exactly what i needed. your tutorials are great!
--- padawan12 padawan12@obiwannabe.co.uk wrote:
Don't you hate it when that happens :(
I tried these options and found an error
pd -nomidi -noaudio -nrt -verbose -d 3
./foruseintargeting2.pd
pdtk_post { error: } pdtk_post {canvas_restore: out of context} pdtk_post { consistency check failed: } pdtk_post {t_canvasenvironment} Segmentation fault
I tried deleting some of the canvas objects to see if I could find the bad one, but no luck so far.
On Sat, 10 Mar 2007 09:22:08 -0800 (PST) mark edward grimm meg156@columbia.edu wrote:
Dear collective PD community,
While developing a patch PD unexpectedly crashed
on me
(windows extended version test 7)...
Now when i try to open the patch PD just crashes immediately. This has never happened to me before
so
im not exactly sure what to do!
I tried opening it on mac OSX with the same
results -
PD immediately crashes. I have not tried opening
it
on a linux environment yet.
I opened the patch in jEdit to check to see if
some
information was corrupted upon crash and nothing seemed to catch my eye... In the process i have
been
trying to understand the code a little better so
that
I might be able to fix the patch directly in a
text
editor but when attempting trial-and-error by
removing
sections between "#n canvas"(s) i do not feel like
i
am altering the results in anyway...
Ive attached the patch if someone would be kind
enough
to take a look for me! Ive worked on it quit a bit
but
be wary it is only about 1/4th done and i am
usually
very nervous about sharing my work before
completion!
thanks for the help!
mark
mark edward grimm | m.f.a | ed.m
megrimm.net | socialmediagroup.org & .com
meg156@columbia.edu | 585.509.8703 ______________________________
So, removing bad restore points fixed "error: canvas_restore:out of context consistency check failed: t-canvasenvironment"?
I wonder what caused the corruption?
Does "restore unpack" make no sense? or was that just a lucky guess this time?
Anyway glad its sorted.
On Sun, 11 Mar 2007 10:29:03 -0700 (PDT) mark edward grimm meg156@columbia.edu wrote:
yes!! thanks so much!!
actually i got it working with only removing the first restore point....
it must have been my web cam code and my gem-window stuff... i think i might have had too many things going on... ugh..
thanks for all the help. ill send ya a vid and the patch when complete..
m
--- padawan12 padawan12@obiwannabe.co.uk wrote:
Actually - I found something interesting. Seems like you might get away with only deleting 2 restores, the ones that try to restore unpack. that doesn't make sense so I assume the line is malformed.