I sent this already as a reply to the Open Mobile Platform discussion, but I think it got overlooked as OT....
Has anyone had any issues with installing gp2xPd? I can't get this thing to work.
I'm on Firmware 3.0.0, on the F100(B). I put the python folder from the pygame package on my sd root per the instructions on Chris McCormick's site. I put the gp2xPd folder in my sd/games folder and try to open the bigtest.gpe. I get a black screen for a few seconds then a white screen that lasts until I move the joystick, at which point it kicks me back to the GP2X menu.
I'd really like to get this thing to work, but have run out of ideas. Please help me out!
Thanks, Matt Logan
Hi Matthew,
On Tue, Oct 13, 2009 at 09:19:49AM -0700, Matthew Logan wrote:
I sent this already as a reply to the Open Mobile Platform discussion, but I think it got overlooked as OT....
Has anyone had any issues with installing gp2xPd? I can't get this thing to work.
I'm on Firmware 3.0.0, on the F100(B). I put the python folder from the pygame package on my sd root per the instructions on Chris McCormick's site. I put the gp2xPd folder in my sd/games folder and try to open the bigtest.gpe. I get a black screen for a few seconds then a white screen that lasts until I move the joystick, at which point it kicks me back to the GP2X menu.
I'd really like to get this thing to work, but have run out of ideas. Please help me out!
Just a quick note to say that since my gp2x got stolen at a gig, I haven't maintained that port. Sounds like you are experiencing an issue with the pygame port though. Do other pygame programs work? Is it compatible with the latest versions of SDL that ships with gp2x?
I might be able to help you debug it remotely.
Note: gp2xPd is 99.999% PDa, and hence almost entirely the work of Gunter Geiger. My only contribution is the simple pygame based GUI.
Chris.
On Oct 13, 2009, at 1:35 PM, Chris McCormick wrote:
Hi Matthew,
On Tue, Oct 13, 2009 at 09:19:49AM -0700, Matthew Logan wrote:
I sent this already as a reply to the Open Mobile Platform
discussion, but I think it got overlooked as OT....Has anyone had any issues with installing gp2xPd? I can't get this
thing to work.I'm on Firmware 3.0.0, on the F100(B). I put the python folder
from the pygame package on my sd root per the instructions on Chris
McCormick's site. I put the gp2xPd folder in my sd/games folder and try to
open the bigtest.gpe. I get a black screen for a few seconds then a white
screen that lasts until I move the joystick, at which point it kicks me
back to the GP2X menu.I'd really like to get this thing to work, but have run out of ideas. Please help me out!
Just a quick note to say that since my gp2x got stolen at a gig, I
haven't maintained that port. Sounds like you are experiencing an issue with
the pygame port though. Do other pygame programs work? Is it compatible with
the latest versions of SDL that ships with gp2x?I might be able to help you debug it remotely.
Note: gp2xPd is 99.999% PDa, and hence almost entirely the work of
Gunter Geiger. My only contribution is the simple pygame based GUI.
We should start a fund to get you a new GP2X! I'll chip in US$10.
.hc
"[W]e have invented the technology to eliminate scarcity, but we are
deliberately throwing it away to benefit those who profit from
scarcity." -John Gilmore
On Tue, Oct 13, 2009 at 03:36:49PM -0400, Hans-Christoph Steiner wrote:
We should start a fund to get you a new GP2X! I'll chip in US$10.
That would obligate me to actually work on gp2xPd, and since I am an extremely lazy person I find the idea abhorrent. :)
Wow, I just had a look at the new gp2x stuff on gbax.com though, and there are some pretty nifty devices coming out of China these days. Imagine running Pd on this little thing for only $189: http://www.youtube.com/watch?v=kc7OCbuwj8s
Actually, I'm gonna get one of those smartphones as soon as I can afford it, and port Pd to it cleanly and properly if nobody has done it already by then. Probably an Android device. I would much rather the $20 suggested so far was put into some kind of port-Pd-to-Android fund so I don't have to do it myself.
Best,
Chris.
sorry, this is probably not very helpfull, but:
Matthew Logan wrote:
Has anyone had any issues with installing gp2xPd? I can't get this thing to work.
it is runnig fine here on exactly the same device (f100b, 3.0.0) and i vaguely remember that i had a few issues with the installation, but unfortunately i do not remember what exactly the problem was.
i have compared the directory on my gp2x with the downloaded tgz, and found no difference.
I get a black screen for a few seconds then a white screen
this is ok, and then some text, toggles and numbers should appear on the white screen.
that lasts until I move the joystick, at which point it kicks me back to the GP2X menu.
this looks like a patch is loaded, but something goes wrong afterwards(?)
bis denn! martin
On Tue, Oct 13, 2009 at 07:36:44PM +0200, martin brinkmann wrote:
sorry, this is probably not very helpfull, but:
Matthew Logan wrote:
Has anyone had any issues with installing gp2xPd? I can't get this thing to work.
it is runnig fine here on exactly the same device (f100b, 3.0.0) and i vaguely remember that i had a few issues with the installation, but unfortunately i do not remember what exactly the problem was.
i have compared the directory on my gp2x with the downloaded tgz, and found no difference.
I get a black screen for a few seconds then a white screen
this is ok, and then some text, toggles and numbers should appear on the white screen.
Hmmm, does your patch contain GUI elements, Matthew? If not, my very crap parser may well be b0rking. Try putting a numberbox in your patch.
Chris.
The white screen has nothing, and as soon as i touch any button or the joystick, it boots me out to the gp2x main menu.
I haven't tried other pygame ports, but I somewhat assume it is a problem with the way I installed pygame. All I did was unzip the pygame_beta1 zip file and copy/pasted the python folder to my root on the sd card. Do I have to make a script or something? Also, there are some zipped files within the python/lib folder. Do I have to unzip those as well? And if I do, do I just let them dump in the lib folder, or in a sub-folder in ./lib with the same name as the zip files? Just now, I put the testgame1.py and testgame2.py into my root folder to try pygame out. A blackscreen with an offsset red square came up on the screen until I pushed a button, then I got booted out. Any advice from this point?
I'd put in US$10 for that new gp2x if you could figure out this problem for me!
Matt
On Tue, Oct 13, 2009 at 10:45 AM, Chris McCormick chris@mccormick.cxwrote:
On Tue, Oct 13, 2009 at 07:36:44PM +0200, martin brinkmann wrote:
sorry, this is probably not very helpfull, but:
Matthew Logan wrote:
Has anyone had any issues with installing gp2xPd? I can't get this
thing to
work.
it is runnig fine here on exactly the same device (f100b, 3.0.0) and i vaguely remember that i had a few issues with the installation, but unfortunately i do not remember what exactly the problem was.
i have compared the directory on my gp2x with the downloaded tgz, and found no difference.
I get a black screen for a few seconds then a white screen
this is ok, and then some text, toggles and numbers should appear on the white screen.
Hmmm, does your patch contain GUI elements, Matthew? If not, my very crap parser may well be b0rking. Try putting a numberbox in your patch.
Chris.
On Tue, Oct 13, 2009 at 05:22:46PM -0700, Matthew Logan wrote:
The white screen has nothing, and as soon as i touch any button or the joystick, it boots me out to the gp2x main menu.
I haven't tried other pygame ports, but I somewhat assume it is a problem with the way I installed pygame. All I did was unzip the pygame_beta1 zip file and copy/pasted the python folder to my root on the sd card. Do I have to make a script or something? Also, there are some zipped files within the python/lib folder. Do I have to unzip those as well? And if I do, do I just let them dump in the lib folder, or in a sub-folder in ./lib with the same name as the zip files? Just now, I put the testgame1.py and testgame2.py into my root folder to try pygame out. A blackscreen with an offsset red square came up on the screen until I pushed a button, then I got booted out. Any advice from this point?
Hi Matthew,
The red square in the demo app means your pygame install is probably working correctly. Don't change it. The white screen in gp2xPd means that it's probably running properly. It sounds to me like my code is crashing, possibly because you don't have any GUI elements (like a toggle) in your patch. Could you please confirm for me whether you have any toggles in your patch?
Chris.
I'm using the bigtest.gpe patch that came in your distribution, which has both toggles and number boxes.
Both the pygame testgame and the bigtest.gpe crash with any controls touched.
On Wed, Oct 14, 2009 at 2:42 AM, Chris McCormick chris@mccormick.cx wrote:
On Tue, Oct 13, 2009 at 05:22:46PM -0700, Matthew Logan wrote:
The white screen has nothing, and as soon as i touch any button or the joystick, it boots me out to the gp2x main menu.
I haven't tried other pygame ports, but I somewhat assume it is a problem with the way I installed pygame. All I did was unzip the pygame_beta1
zip
file and copy/pasted the python folder to my root on the sd card. Do I
have
to make a script or something? Also, there are some zipped files within
the
python/lib folder. Do I have to unzip those as well? And if I do, do I just let them dump in the lib folder, or in a sub-folder in ./lib with
the
same name as the zip files? Just now, I put the testgame1.py and testgame2.py into my root folder to
try
pygame out. A blackscreen with an offsset red square came up on the
screen
until I pushed a button, then I got booted out. Any advice from this
point?
Hi Matthew,
The red square in the demo app means your pygame install is probably working correctly. Don't change it. The white screen in gp2xPd means that it's probably running properly. It sounds to me like my code is crashing, possibly because you don't have any GUI elements (like a toggle) in your patch. Could you please confirm for me whether you have any toggles in your patch?
Chris.
Hi Matthew,
On Wed, Oct 14, 2009 at 11:56:48AM -0700, Matthew Logan wrote:
I'm using the bigtest.gpe patch that came in your distribution, which has both toggles and number boxes.
Ok, no problem.
Both the pygame testgame and the bigtest.gpe crash with any controls touched.
I had a look at the built in pygame tests. testpygame01.py automatically exits after 5 seconds. Maybe verify that it's definitely the joystick which is making it quit and it's not just quitting after 5 second. testpygame02.py quits on an 'EXIT' event, and I am not sure what triggers that on the gp2x, but I doubt it is the joystick. So basically I think we're looking at a pygame issue.
One thing you might like to try is SSHing into your gp2x and running the .gpe files from the command line. This will enable you to see any errors output by the code. If you paste them here it will help me diagnose the problem.
Servus,
Chris.