Hello,
Here is an implementation of Conway's Game of Life as a puredata abstraction.
http://mccormick.cx/viewcvs/*checkout*/s-abstractions/s-conway.pd http://mccormick.cx/viewcvs/*checkout*/s-abstractions/s-conway-help.pd http://mccormick.cx/viewcvs/*checkout*/s-abstractions/cell-receive.pd
Best,
Chris.
PS This is a lot easier with something like Gridflow: http://lists.puredata.info/pipermail/pd-list/2002-09/008203.html
chris@mccormick.cx http://mccormick.cx
On Tue, 22 Aug 2006, Chris McCormick wrote:
PS This is a lot easier with something like Gridflow: http://lists.puredata.info/pipermail/pd-list/2002-09/008203.html
And a lot faster, too. With the version currently bundled with GridFlow, i can do it in 720 by 480 at 60 frames per second.
(my CPU is a K8 at 2010 MHz)
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada
Hallo, Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote:
On Tue, 22 Aug 2006, Chris McCormick wrote:
PS This is a lot easier with something like Gridflow: http://lists.puredata.info/pipermail/pd-list/2002-09/008203.html
And a lot faster, too. With the version currently bundled with GridFlow, i can do it in 720 by 480 at 60 frames per second.
Attached is another Game of Life using data structures. Sorry for the messy patch, it's uncleaned. It's slow, but still nice. It also has support for different rule-sets, as an example there is an implementation for the Demonic Cycling rule included, which you can select with the 2-element hradio box. You can set the amount of colors with an unlabelled number box in the lower third of the patch.
Frank Barknecht _ ______footils.org_ __goto10.org__