I've seen some developments with the Guitar Heroes controller on Max/MSP. I've been unable to get the one patch I found to really open in PD. I'd love to try to do something with it. Anyone has any experience developing and working with the Mac/PC version of the controller in PD? Any tips would greatly be appreciated.
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Should just be HID protocol. Check the help patch for the [hid] object (in Extended or self-compiled) and see what parameters come in. After that, enjoy mapping them to something and rock out!
d.
James Rojsirivat wrote:
I've seen some developments with the Guitar Heroes controller on Max/MSP. I've been unable to get the one patch I found to really open in PD. I'd love to try to do something with it. Anyone has any experience developing and working with the Mac/PC version of the controller in PD? Any tips would greatly be appreciated.
On a related note, I just bought one of these very nice controllers
called a gametrak. It is basically like two 3D joysticks but instead
of sticks, it has strings which you can clip on to things to track
them in 3D. The cheesy promo video gives you a good idea of what you
can do with it:
http://www.in2games.uk.com/corporate/press-item.php?pressid=5
I used one that Jonas Hielscher let me borrow and I plugged it in and
it just worked with [hid]. I just got the one I ordered, it is a
"PlayStation 2" controller, I am not sure which Jonas' is. But with
mine, it shows up in [hid] fine, but I don't get any data from it.
Anyone know, is there something special about PS2 USB controllers?
.hc
On Mar 12, 2008, at 8:12 PM, Derek Holzer wrote:
Should just be HID protocol. Check the help patch for the [hid] object (in Extended or self-compiled) and see what parameters come in. After that, enjoy mapping them to something and rock out!
d.
James Rojsirivat wrote:
I've seen some developments with the Guitar Heroes controller on Max/MSP. I've been unable to get the one patch I found to really
open in PD. I'd love to try to do something with it. Anyone has any
experience developing and working with the Mac/PC version of the controller
in PD? Any tips would greatly be appreciated.-- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ macumbista ---Oblique Strategy # 71: "Fill every beat with something"
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
There is no way to peace, peace is the way. -A.J. Muste
Hans,
Is your hardware labeled to be specifically for PS2?
At least this one article mentions that the hardware is equal among all platforms. http://www.hwhell.com/articles/gametrak-hardware-review
If you are using a generic PS2 <-> USB converter, it does seem likely that the converter is filtering obscure data other than the conventional buttons. i.e., the one I use filters out only the input from the analog keys.
On a related note, I just bought one of these very nice controllers
called a gametrak. It is basically like two 3D joysticks but instead
of sticks, it has strings which you can clip on to things to track
them in 3D. The cheesy promo video gives you a good idea of what you
can do with it:http://www.in2games.uk.com/corporate/press-item.php?pressid=5
I used one that Jonas Hielscher let me borrow and I plugged it in and
it just worked with [hid]. I just got the one I ordered, it is a
"PlayStation 2" controller, I am not sure which Jonas' is. But with
mine, it shows up in [hid] fine, but I don't get any data from it.Anyone know, is there something special about PS2 USB controllers?
.hc
On Mar 12, 2008, at 8:12 PM, Derek Holzer wrote:
Should just be HID protocol. Check the help patch for the [hid] object (in Extended or self-compiled) and see what parameters come in. After that, enjoy mapping them to something and rock out!
d.
James Rojsirivat wrote:
I've seen some developments with the Guitar Heroes controller on Max/MSP. I've been unable to get the one patch I found to really
open in PD. I'd love to try to do something with it. Anyone has any
experience developing and working with the Mac/PC version of the controller
in PD? Any tips would greatly be appreciated.-- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ macumbista ---Oblique Strategy # 71: "Fill every beat with something"
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
There is no way to peace, peace is the way. -A.J. Muste
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Yeah, my hardware is specifally labeled PS2. It has a USB port, it
shows up properly like a USB HID device, just no data comes out :(
.hc
On Mar 13, 2008, at 3:17 AM, PSPunch wrote:
Hans,
Is your hardware labeled to be specifically for PS2?
At least this one article mentions that the hardware is equal among
all platforms. http://www.hwhell.com/articles/gametrak-hardware-reviewIf you are using a generic PS2 <-> USB converter, it does seem likely that the converter is filtering obscure data other than the
conventional buttons. i.e., the one I use filters out only the input from the
analog keys.On a related note, I just bought one of these very nice controllers called a gametrak. It is basically like two 3D joysticks but instead of sticks, it has strings which you can clip on to things to track them in 3D. The cheesy promo video gives you a good idea of what you can do with it:
http://www.in2games.uk.com/corporate/press-item.php?pressid=5
I used one that Jonas Hielscher let me borrow and I plugged it in and it just worked with [hid]. I just got the one I ordered, it is a "PlayStation 2" controller, I am not sure which Jonas' is. But with mine, it shows up in [hid] fine, but I don't get any data from it.
Anyone know, is there something special about PS2 USB controllers?
.hc
On Mar 12, 2008, at 8:12 PM, Derek Holzer wrote:
Should just be HID protocol. Check the help patch for the [hid]
object (in Extended or self-compiled) and see what parameters come in.
After that, enjoy mapping them to something and rock out!d.
James Rojsirivat wrote:
I've seen some developments with the Guitar Heroes controller on Max/MSP. I've been unable to get the one patch I found to really open in PD. I'd love to try to do something with it. Anyone has any experience developing and working with the Mac/PC version of the controller in PD? Any tips would greatly be appreciated.
-- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ macumbista ---Oblique Strategy # 71: "Fill every beat with something"
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
There is no way to peace, peace is the way. -A.J. Muste
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
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don't have to examine our own lives.", from "The Idols of
Environmentalism", by Curtis White