PD as a VST should be fairly easy audiowise.
The VST framework expects to do a call and get a chunk of audio. So what you need to do is remove portaudio and replace it with a harness that slots into VST. The port audio code isn't the easiest to follow but ocne you get your head round it it should be straigt forward.
GUI wise you might have a little more difficulty - the VST Host will provide you with the handle to a windows window (HWND). Ideally you just want to make this the parent window of the TK windows. I have no idea how hard this is or even if you can make TK use this window for its own display.
VST is very easy (assuming you have an instrument/effect of course :-) ). The example code in the sdk is probably all you need once you have the window thing sussed.
cheers
mark
-----Original Message----- From: pd-list-admin@iem.kug.ac.at [mailto:pd-list-admin@iem.kug.ac.at] On Behalf Of stefan geissler Sent: 06 November 2002 14:46 To: Mark Khemma Cc: Joseph A. Sarlo; PD List Subject: Re: [PD] pd as a vst instrument plugin
I have also no programming skills and I am very interested in getting pd
to work in a vstenviroment, too. preferably in a similar manner as reaktor can be controlled from a vsthost. as far as I understood the whole thing isnot so trivial (the vstside, the pdside, the gui) and if there is enough interest I think that efforts in that direction should be coordinated. there were several postings about this concern over the recent years, but it seems that nothing ever really happned. what came next to use pd "inside" a vsthost was pdauto http://mamalala.de/xovo/pdauto.html with sending parameters over the tcpport, but this method causes a too high latency and the gui is visible just in some vsthosts i.e. just testing the whole thing and getting it to work on more than one host seems to be a kind of challenge.
Mark Khemma wrote:
How are going about compiling it? are you using cygwin environment, or VC++ IDE, etc? I'd like to know more of what you are doing. Where does gripd come into it? etc. etc. If there is anyway in which i can help.. . my yearn to program skillfully exceeds my abilities so if you could just help me set up an environment to compile dll's on windows, what files are needed, files modified, etc (if you know how to) then pass the word :) i'd like to see pd in my logic plugins :) cheerios, mark .k
On Tue, 5 Nov 2002, Joseph A. Sarlo wrote:
I actually just started working on this. My first step is to have PD as a VST effect plugin (not instrument), where the PD patch is opened in some kind of PD-VST shell (probably using GrIPD for the effect's GUI), but eventually I think it would be good to support the VST instrument architecture. No promises on when it will be ready, though!
Joe jsarlo@ucsd.edu
I was just wondering if it is feasible to have pd act as a vst instrument, much like the way reaktor works within environments such as sonar, calkwalk, logic audio platinum. maybe mark junklight may have some insight into this area. I'm curious if it would be possible or if there would be any/many complications considering that
the gui portion uses tcl/tk (is it both or one of them?). personally i don't even have the skills to import the makefile of pd into a VC++
workspace and compile, so I'm not the best person to get the project jump started. All i know is that vst plugins are simply .dll's (placed into a vstplugin folder) in addition to extra files which are configuration files (in
our
case simply .pd files) . I'd be so happy if i could use pd within my logic audio program. just curious, Mark .k
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Vroom! right over my head :), but that's ok, i'm starting to learn sound programming little by little, but right now, my problem is that steinberg has moved up to v2.0-2.2 and the example dll's which i compiled won't work with my logic audio becaue the version i have will only (i think) work with vst v1.0 so if anybody has the vstsdk1.0.zip laying around that they could send me i would greatly appreciate it. Just out of curiousity what applications are currently compatible with vst2.0/2.2? i think logic 5 is but i don't have that, yet. if there are freewarez audio apps that can use vst 2.0/2.2 then i can at least start playin around with the examplevst.dll's-compile-run.in.soundapp, anybody know of any pc apps? cheerio's, Mark .k
On Wed, 6 Nov 2002, mark wrote:
PD as a VST should be fairly easy audiowise.
The VST framework expects to do a call and get a chunk of audio. So what you need to do is remove portaudio and replace it with a harness that slots into VST. The port audio code isn't the easiest to follow but ocne you get your head round it it should be straigt forward.
GUI wise you might have a little more difficulty - the VST Host will provide you with the handle to a windows window (HWND). Ideally you just want to make this the parent window of the TK windows. I have no idea how hard this is or even if you can make TK use this window for its own display.
VST is very easy (assuming you have an instrument/effect of course :-) ). The example code in the sdk is probably all you need once you have the window thing sussed.
cheers
mark
-----Original Message----- From: pd-list-admin@iem.kug.ac.at [mailto:pd-list-admin@iem.kug.ac.at] On Behalf Of stefan geissler Sent: 06 November 2002 14:46 To: Mark Khemma Cc: Joseph A. Sarlo; PD List Subject: Re: [PD] pd as a vst instrument plugin
I have also no programming skills and I am very interested in getting pd
to work in a vstenviroment, too. preferably in a similar manner as reaktor can be controlled from a vsthost. as far as I understood the whole thing isnot so trivial (the vstside, the pdside, the gui) and if there is enough interest I think that efforts in that direction should be coordinated. there were several postings about this concern over the recent years, but it seems that nothing ever really happned. what came next to use pd "inside" a vsthost was pdauto http://mamalala.de/xovo/pdauto.html with sending parameters over the tcpport, but this method causes a too high latency and the gui is visible just in some vsthosts i.e. just testing the whole thing and getting it to work on more than one host seems to be a kind of challenge.
Mark Khemma wrote:
How are going about compiling it? are you using cygwin environment, or VC++ IDE, etc? I'd like to know more of what you are doing. Where does gripd come into it? etc. etc. If there is anyway in which i can help.. . my yearn to program skillfully exceeds my abilities so if you could just help me set up an environment to compile dll's on windows, what files are needed, files modified, etc (if you know how to) then pass the word :) i'd like to see pd in my logic plugins :) cheerios, mark .k
On Tue, 5 Nov 2002, Joseph A. Sarlo wrote:
I actually just started working on this. My first step is to have PD as a VST effect plugin (not instrument), where the PD patch is opened in some kind of PD-VST shell (probably using GrIPD for the effect's GUI), but eventually I think it would be good to support the VST instrument architecture. No promises on when it will be ready, though!
Joe jsarlo@ucsd.edu
I was just wondering if it is feasible to have pd act as a vst instrument, much like the way reaktor works within environments such as sonar, calkwalk, logic audio platinum. maybe mark junklight may have some insight into this area. I'm curious if it would be possible or if there would be any/many complications considering that
the gui portion uses tcl/tk (is it both or one of them?). personally i don't even have the skills to import the makefile of pd into a VC++
workspace and compile, so I'm not the best person to get the project jump started. All i know is that vst plugins are simply .dll's (placed into a vstplugin folder) in addition to extra files which are configuration files (in
our
case simply .pd files) . I'd be so happy if i could use pd within my logic audio program. just curious, Mark .k
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--
Stefan Geissler
Department of Statistics and Decision Support Systems (ISDS) University of Vienna Universitaetsstrasse 5 A-1010 Wien-Vienna, Austria
Tel. +43 1 42 77 386 36 Fax. +43 1 42 77 386 39
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