I was reading some wikipedia stuff and reread after quite some time that the reactable engine is Pd and SuperCollider. My question is, what's the Pd side and how can you do all that stuff dynamically without any clicks or drop outs and when using Pd on your computer such a thing is not possible? Is it SuperCollider that takes care of adding nodes with the audio running smoothly? If so, how can Pd and SuperCollider be combined for such an outcome?