@Luigi / list:
let's say... for ex. i wouldn't like to write about how to do a video mixer in pd. Many people are working on manuals, doing an excellent work. My idea is:
1_ To show to a broad audience what Pd is capable to do with *audio/video processing *and/or* physical computing* in the *live video - live media*enviroment. This doesn't mean that the example should be hyper-basic, neither hyper-complex. The target of this "action" on CDM is the audience who already patch something, somehow. I want to show that there is no need to buy ableton+the newest max to do suggestive* audiovideo processing*, or *sound-reactive video*, or *video-reactive sounds *but instead you can use Pd and be really happy with it.
I keep on noticing that many people has the stereotype of Pd as a rough software, which can build nice stuff, but with incredible and unhuman efforts, having the screen fullfilled of chords building strange shapes. This is scary for most of them. We know that one can use Pd this way, but on the other hand one can build wonderful (easthetically and practically) patches. i saw through this list amazing pieces, even little utilities... i remember a monome sequencer which was a jewel also because of its great interface, and another patch which was creating fluid movements of semi-transparent - multicolor circles.
The examples i would like to collect don't have to be absolutely innovative (if they are then,.. great!) but also simple utilities which fit in the description above. Naturally all the example i will write about will be linked to their author.
2_On the other side i would like to open a window on the Pd community, reporting the most important announcements: from a new release, the publication of a book, a call for the next conference and so on... highlighting the activity of the community.
@Jose: that sounds great, but i think there is a lot to say about that, isn't it? Maybe it's something to be divided in episodes?