hello
i'm running pd/gem on a win xp machine and have 2 questions:
when i connect a line in signal to my soudcard (auidiogy), the input
is sent to the speaker out automatically. due this, it's impossible for me to listen to the output of the audio analysis. do you know how i can turn this off?
im running gem on a geforce4, using one of two monitors for the
interface, the otherone for the gem output. to set the gem output on the second monitor, i have to switch the second monitor to primary, start pd, pull all the windows to the other monitor, and then start gem. when i have to open a subpatch it opens on the primary monitor, where gem is running :(
But: when i switch "primary monitor" back to the first monitor while gem is running the gem window stays at the second monitor and is still working (although i'm no longer able to view the pd windows). is there a way to send the gem output to the secondary monitor?
thanks, emanuel
hello
i'm running pd/gem on a win xp machine and have 2 questions:
when i connect a line in signal to my soudcard (auidiogy), the input
is sent to the speaker out automatically. due this, it's impossible for me to listen to the output of the audio analysis. do you know how i can turn this off?
Check to see if your soundcard settings are set to monitor the inputs (I had this issue with a soundblaster under linux having monitor on by default)
im running gem on a geforce4, using one of two monitors for the
interface, the otherone for the gem output. to set the gem output on the second monitor, i have to switch the second monitor to primary, start pd, pull all the windows to the other monitor, and then start gem. when i have to open a subpatch it opens on the primary monitor, where gem is running :(
But: when i switch "primary monitor" back to the first monitor while gem is running the gem window stays at the second monitor and is still working (although i'm no longer able to view the pd windows). is there a way to send the gem output to the secondary monitor?
All this primary and secondary mess should be avoided, why are you messing with it to start with? Just open PD on your primary montior, open Gem and drag the window onto your secondary monitor (or use the offset message to the gemwin so that the x offset is the same as the width of your primary monitor)
I did have an issue with a windows (me) machine (with an nvidia card) that would only render GL on the primary monitor, dragging the Gem window onto the second monitor would cause it to stop rendering altogether. Hopefully this is not the issue your talking about!
Good luck Ben
thanks, emanuel
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