Halo, another Gem q. Does anyone know if there is a way to access the polygons on a imported .obj file? Im drying to distort a model over time and has no idea how to go about it.
Any clues are welcome HNY
Timon.
timon botez wrote:
Halo, another Gem q. Does anyone know if there is a way to access the polygons on a imported .obj file? Im drying to distort a model over time and has no idea how to go about it.
this is not yet possible. however, chris has done some work on this, but it will not be included in the forthcoming release of gem (but in the next)
mfg.as.r IOhannes
Hi
Per vertex manipulation of models is not possible with the current version of GEM, but I have written a new way of rendering models and 3D objects that will allow exactly this. I was hoping to have it ready to go by the first of the year but that hasn't happened. Look for something in the next few months.
cgc
Quoting timon botez timon@sosolimited.com:
Halo, another Gem q. Does anyone know if there is a way to access the polygons on a imported
.obj file? Im drying to distort a model over time and has no idea how to go about
it.
Any clues are welcome HNY
Timon.
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