hello
im an artist who has just recently begun to learn pd. though im finding that my self learning is progressing fairly slowy, through my explorations i have discoved an object (ann - artificial neural networks) that i have found fairly interesting and somthing that i might like to use/explore. im very interested in using ann for some type of project - not really sure what yet. there seems to be a lack of documenttion out there for it though.... i was just wondering if anyone knew of any documentation (the zip seems to lack a help file).....or maybee sombody has done a project using ann? example patches? i think im basically interested in seeing what i can do exacty with it in an artistic sense. suggestions? links?
thanks for any help generated
m
Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com
me.grimm wrote:
hello
im an artist who has just recently begun to learn pd. though im finding that my self learning is progressing fairly slowy, through my explorations i have discoved an object (ann - artificial neural networks) that i have found fairly interesting and somthing that i might like to use/explore. im very interested in using ann for some type of project - not really sure what yet. there seems to be a lack of documenttion out there for it though.... i was just wondering if anyone knew of any documentation (the zip seems to lack a help file).....or maybee sombody has done a project using ann? example patches? i think im basically interested in seeing what i can do exacty with it in an artistic sense. suggestions? links?
well, i have written the thing for a project of me and my partner: nervOS; you can find some documentation at http://umlaeute.mur.at/nos (if you were in Graz, Austria, you could have a look and see the installation at work for the next 4 weeks...)
i now, it is badly documented but: the only object of this library is [ann_som] which is a self-organized map. you should be able to find something about som's at the technical university helsinki. there are 3 rules implemented of how neighbours influence each other: kohonen, in-star and out-star (again, see the hut-homepage) although the help-patch speaks of messages like "rule KOHONEN" etc. this does not work. use "rule 0" (or 1/2) instead.
this was a very rough thought about ann. for test patches i will have to have a look, but i think i will have to wait till the exhibition finishes to get access to my pc...
mfg.casd.asr IOhannes
thanks for any help generated
m
Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com
oh great!! thanks for the resources.... also i checked out your project... looks great. also ive done some serching and havent found any downloadable *.som for tests. i checked the hut site and a few others but cant seem to locate.... any ideas?
thanks again
m
--- IOhannes zmoelnig zmoelnig@iem.kug.ac.at wrote:
me.grimm wrote:
hello
im an artist who has just recently begun to learn
pd.
though im finding that my self learning is
progressing
fairly slowy, through my explorations i have
discoved
an object (ann - artificial neural networks) that
i
have found fairly interesting and somthing that i might like to use/explore. im very interested in using ann for some type of project - not really
sure
what yet. there seems to be a lack of
documenttion
out there for it though.... i was just wondering
if
anyone knew of any documentation (the zip seems to lack a help file).....or maybee sombody has done a project using ann? example patches? i think im basically interested in seeing what i can do
exacty
with it in an artistic sense. suggestions? links?
well, i have written the thing for a project of me and my partner: nervOS; you can find some documentation at http://umlaeute.mur.at/nos (if you were in Graz, Austria, you could have a look and see the installation at work for the next 4 weeks...)
i now, it is badly documented but: the only object of this library is [ann_som] which is a self-organized map. you should be able to find something about som's at the technical university helsinki. there are 3 rules implemented of how neighbours influence each other: kohonen, in-star and out-star (again, see the hut-homepage) although the help-patch speaks of messages like "rule KOHONEN" etc. this does not work. use "rule 0" (or 1/2) instead.
this was a very rough thought about ann. for test patches i will have to have a look, but i think i will have to wait till the exhibition finishes to get access to my pc...
mfg.casd.asr IOhannes
thanks for any help generated
m
Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com
Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com