Hello,
As my message was a spark for very interesting resources i thought it would be a good idea to resume the messages linked to this subject.
Derek wrote that i could "have a look at the vbap and reverberated vbap external and patches: http://www.akustische-kunst.org/puredata/vbap/vbap.html " Vbap is based upon Vector based amplitude panning, thid tool is very usefull as you can use it ton control other reverbs or delays...
A synergy between vbap and other components:
"of course, even if the reverb is not integral, it is not too difficult to use it with freeverb~ or multiverb~ as for the GUI, couldn't you simply use Yves' Grid object to send XY coordinates? these could then be remapped from cartesian to polar coordinates, giving you a radius and a distance. i use a similar method with a spatialization patch i worked on with Thomas Musil, controlling it either from a Kaos pad or from Grid. "
I'm sure that you can imagine now all the amazing patches you can do !
Something else for spatialisation ?
Scott announced that when his boss will be agree "i've written some and i think we'll release them but it's up to when my boss wants to do it. i'll keep you posted,"
Hope to hear from you soon scott !
SOme of you are working very hard for making available spatialisatino tools !
"Funny that this thread should come up now because I've been working on a GoP placement system for RVBAP and was going to release it for testing today.
So all y'all can get it at http://mentalfloss.ca/sintheta/files/downloads/GoP_RVBAP.zip " David McCallum
Normally it should also run under Linux ! (good news)
I just wanted to say thank for your work, thanks to guys like you PD will get more and more powerfull ! more and more used....
All the best
Jean Jacques http://tecfa.unige.ch/perso/staf/duclaux/blog/
i wrote:
as for the GUI, couldn't you simply use Yves' Grid object to send XY coordinates? these could then be remapped from cartesian to polar coordinates, giving you a radius and a distance. i use a similar method with a spatialization patch i worked on with Thomas Musil, controlling it either from a Kaos pad or from Grid. "
here is the abstraction i use, with comments. please note that i haven't tested it with VBAP/RVBAP because i use something more "custom", but all the building blocks are here......
---------------------------------------begin cartesian.to.polar.pd--------------------------------------- #N canvas 106 4 589 414 10; #X text 128 140 radius; #X text 286 146 phi; #X text 127 150 distance; #X text 283 158 angle; #X obj 243 154 + 45; #X obj 243 174 / 360; #X obj 243 219 * 4; #X obj 101 219 /; #X msg 101 197 1 $1; #X obj 101 174 clip 1 1000; #X obj 101 148 * 3; #X obj 243 197 wrap 0 1; #N canvas 0 0 450 300 cartesian_to-polar 0; #X obj 71 65 inlet; #X text 78 42 x; #X obj 171 60 inlet; #X text 178 37 y; #X obj 93 269 outlet; #X obj 285 276 outlet; #X text 99 294 radius; #X text 286 305 phi; #X obj 94 198 +; #X obj 171 122 *; #X obj 171 89 t f f; #X obj 72 127 *; #X obj 72 94 t f f; #X obj 94 232 sqrt; #X obj 265 139 atan2; #X obj 283 200 * 180; #X obj 282 233 / 3.14159; #X obj 292 56 inlet; #X text 300 34 x; #X connect 0 0 12 0; #X connect 2 0 10 0; #X connect 2 0 14 0; #X connect 8 0 13 0; #X connect 9 0 8 1; #X connect 10 0 9 0; #X connect 10 1 9 1; #X connect 11 0 8 0; #X connect 12 0 11 0; #X connect 12 1 11 1; #X connect 13 0 4 0; #X connect 14 0 15 0; #X connect 15 0 16 0; #X connect 16 0 5 0; #X connect 17 0 14 1; #X restore 101 81 pd cartesian_to-polar; #X obj 101 49 inlet; #X obj 101 242 outlet; #X obj 243 240 outlet; #X obj 172 49 inlet; #X text 81 47 x; #X text 217 47 y; #X text 334 19 main conversion from x-y coordinates to radius and distance happens here. Yves Degoyon's 'Grid' object is a good way to send x-y coordinates.; #X text 335 195 note: here you will need the 'wrap' object from maxlib. if you cannot find it you will need to make a subpatch that does the same job: numbers that go over 1 start to go back down to 0, then back up.; #X text -49 157 play with these numbers and see what they do for you! VBAP may need different numbers than the patch i use this with.; #X text -28 303 CARTESIAN TO POLAR COORDINATES CONVERSION FOR VBAP/RVBAP SPATIALIZATION PATCHES; #X text -28 354 -- derek@x-i.net [thanks also to T.Musil!]; #X connect 4 0 5 0; #X connect 5 0 11 0; #X connect 6 0 15 0; #X connect 7 0 14 0; #X connect 8 0 7 0; #X connect 9 0 8 0; #X connect 10 0 9 0; #X connect 11 0 6 0; #X connect 12 0 10 0; #X connect 12 1 4 0; #X connect 13 0 12 0; #X connect 13 0 12 2; #X connect 16 0 12 1;
---------------------------------------end cartesian.to.polar.pd---------------------------------------
good luck! d.