hi, is there a way to re-use a texture (without reloading) across multiple subpatches?
i am using a modification of a pmpd example that uses constructor.pd to create a large collection of objects (each as its own subpatch) now i would like to texture the objects, but so far adding texture to the i3d.pd template patch makes it load up the same image several hundred times (wastefull using an image, hopeless if i want to use a movie as a texture)
-joseph