Just want to confirm a couple of things.
If a parent patch has a switch~ object in it set to a certain blocksize, and the subpatches have switch~ objects without creation arguments, will those subpatches be set to the parent blocksize by default?
also, if the parent patch is switched off, will DSP also be switched off in the subpatches?
i assume both answers are yes, but just want to make sure.
cheers. Matt
On Mon, 2016-01-18 at 16:51 +0900, i go bananas wrote:
Just want to confirm a couple of things.
If a parent patch has a switch~ object in it set to a certain blocksize, and the subpatches have switch~ objects without creation arguments, will those subpatches be set to the parent blocksize by default?
This I don't know for sure, but I guess they inherit the blocksize, overlap and sampling rate.
also, if the parent patch is switched off, will DSP also be switched off in the subpatches?
Yes. For a given subpatch the [switch~]es of all ancestors need to be turned on for its DSP to be rendered.
Roman