Hi
a very newb-ish question regarding the built in functionality of PD and Gem with regards to Max/Jitter.
Im trying to port some of my jitter patches to Gem, and found myself asking:
is there an object in PD (or an external), that is the equivalent of matrix?
is there a good list of the major externals, and their essential aspects anywhere?
or a max->pd guide?
essentially I want to be able to make a sort of video patch bay and be able to shoot video to subpatches and route them around as needed, (ie pix_filmYUV to some abstracted router, to say, yuv_adjust etc etc. however I dont want anything hard coded/patched so to speak.
The matrixctrl/matrix is essentially what I would love to have.
id be more than happy to send my max patch out so someone can decypher what it is I mean =).
also, is there any planned native PD for OS X editor in the work? Im enjoying being able to use paradiddle for make a nice front end for my patch, but id love to have something that looks as good (well, better than), max. sorry if saying that is a faux pas, but tcl/tk isnt exactly the best on OS X.
thanks for any input.
PD really shines. Gem and PD run faster and smoother on OS X that most (if not all) similar video tools. I cant wait to see where everything goes.
-dok
hi list.
can anyone explain how to get gem running under mac os x?
thanx, tom
download the installer for OS X from sourceforge
http://prdownloads.sourceforge.net/pure-data/PureDataInstaller_0.37 -2003.10.02.dmg?download
install the package
it puts the PD executable in /usr/local/bin/pd
run it, with -lib Gem
and all should work.
you should see something like this from the terminal output. :
./pd -rt -lib gem
GEM: Graphics Environment for Multimedia GEM: ver: 0.87+cvs GEM: compiled: Aug 6 2003 GEM: maintained by IOhannes m zmoelnig GEM: Authors : Mark Danks (original version on irix/windows) GEM: Chris Clepper (macOS-X) GEM: Daniel Heckenberg (windows) GEM: Guenter Geiger (linux) GEM: James Tittle (macOS-X) GEM: IOhannes m zmoelnig (linux/windows) MAN::resetState entered
On Oct 19, 2003, at 9:30 PM, Tom Tlalim wrote:
can anyone explain how to get gem running under mac os x?
On Sunday, Oct 19, 2003, at 20:18 America/New_York, doktorp wrote:
Hi
a very newb-ish question regarding the built in functionality of PD
and Gem with regards to Max/Jitter.Im trying to port some of my jitter patches to Gem, and found myself
asking:is there an object in PD (or an external), that is the equivalent of
matrix?is there a good list of the major externals, and their essential
aspects anywhere?
Install the MacOS X installer and look in /usr/local/lib/pd/extra.
That's a decent list of the externals that are available, minus the
ones that are in libs (Gem, PDP, IEMlib*, xsample, vasp, zexy). There
are a lot more that aren't yet included as well. You can see most of
those in CVS.
Dave Sabine PDDP help patches are really great for this too since they
link to similar objects. They are included in both the MacOS X and
Windows installers.
or a max->pd guide?
essentially I want to be able to make a sort of video patch bay and be
able to shoot video to subpatches and route them around as needed, (ie
pix_filmYUV to some abstracted router, to say, yuv_adjust etc etc.
however I dont want anything hard coded/patched so to speak.The matrixctrl/matrix is essentially what I would love to have.
id be more than happy to send my max patch out so someone can decypher
what it is I mean =).also, is there any planned native PD for OS X editor in the work? Im
enjoying being able to use paradiddle for make a nice front end for my
patch, but id love to have something that looks as good (well, better
than), max. sorry if saying that is a faux pas, but tcl/tk isnt
exactly the best on OS X.
There will be good news soon on this front: tigital is porting Tcl/Tk
to CoreGraphics on OSX. He said its already making a huge difference.
.hc
thanks for any input.
PD really shines. Gem and PD run faster and smoother on OS X that most
(if not all) similar video tools. I cant wait to see where everything
goes.-dok
PD-list mailing list PD-list@iem.at http://iem.at/cgi-bin/mailman/listinfo/pd-list
"[W]e have invented the technology to eliminate scarcity, but we are
deliberately throwing it away
to benefit those who profit from scarcity."
-John Gilmore
Hi, thanks for your reply =)
I have been checking most of what comes with the sourceforge 0.37 dmg
installer for OS X, but the list of externals in the extra folder,
is,.. well, just that.
is there any list of functionality for each object... ? I would prefer
to spend most of my time trying to work on my patch than trying to
figure out how to =)
is tigital gcc from arstechnica? if so hi =).
that is great news about tcl/tk. oh joy. oh joy.
thanks!
-dok
On Oct 19, 2003, at 10:25 PM, Hans-Christoph Steiner wrote:
On Sunday, Oct 19, 2003, at 20:18 America/New_York, doktorp wrote:
Hi
a very newb-ish question regarding the built in functionality of PD
and Gem with regards to Max/Jitter.Im trying to port some of my jitter patches to Gem, and found myself
asking:is there an object in PD (or an external), that is the equivalent of
matrix?is there a good list of the major externals, and their essential
aspects anywhere?Install the MacOS X installer and look in /usr/local/lib/pd/extra.
That's a decent list of the externals that are available, minus the
ones that are in libs (Gem, PDP, IEMlib*, xsample, vasp, zexy). There
are a lot more that aren't yet included as well. You can see most of
those in CVS.Dave Sabine PDDP help patches are really great for this too since they
link to similar objects. They are included in both the MacOS X and
Windows installers.or a max->pd guide?
essentially I want to be able to make a sort of video patch bay and
be able to shoot video to subpatches and route them around as needed,
(ie pix_filmYUV to some abstracted router, to say, yuv_adjust etc
etc. however I dont want anything hard coded/patched so to speak.The matrixctrl/matrix is essentially what I would love to have.
id be more than happy to send my max patch out so someone can
decypher what it is I mean =).also, is there any planned native PD for OS X editor in the work? Im
enjoying being able to use paradiddle for make a nice front end for
my patch, but id love to have something that looks as good (well,
better than), max. sorry if saying that is a faux pas, but tcl/tk
isnt exactly the best on OS X.There will be good news soon on this front: tigital is porting Tcl/Tk
to CoreGraphics on OSX. He said its already making a huge difference..hc
thanks for any input.
PD really shines. Gem and PD run faster and smoother on OS X that
most (if not all) similar video tools. I cant wait to see where
everything goes.-dok
PD-list mailing list PD-list@iem.at http://iem.at/cgi-bin/mailman/listinfo/pd-list
"[W]e have invented the technology to eliminate scarcity, but we are
deliberately throwing it away to benefit those who profit from scarcity." -John Gilmore
I forgot to mention the Pure Data Base, its a keyword searchable
database of externals from Pd. Its a little out of date, but still
useful:
.hc
On Sunday, Oct 19, 2003, at 22:34 America/New_York, doktorp wrote:
Hi, thanks for your reply =)
I have been checking most of what comes with the sourceforge 0.37 dmg
installer for OS X, but the list of externals in the extra folder,
is,.. well, just that.is there any list of functionality for each object... ? I would prefer
to spend most of my time trying to work on my patch than trying to
figure out how to =)is tigital gcc from arstechnica? if so hi =).
that is great news about tcl/tk. oh joy. oh joy.
thanks!
-dok
On Oct 19, 2003, at 10:25 PM, Hans-Christoph Steiner wrote:
On Sunday, Oct 19, 2003, at 20:18 America/New_York, doktorp wrote:
Hi
a very newb-ish question regarding the built in functionality of PD
and Gem with regards to Max/Jitter.Im trying to port some of my jitter patches to Gem, and found myself
asking:is there an object in PD (or an external), that is the equivalent of
matrix?is there a good list of the major externals, and their essential
aspects anywhere?Install the MacOS X installer and look in /usr/local/lib/pd/extra.
That's a decent list of the externals that are available, minus the
ones that are in libs (Gem, PDP, IEMlib*, xsample, vasp, zexy).
There are a lot more that aren't yet included as well. You can see
most of those in CVS.Dave Sabine PDDP help patches are really great for this too since
they link to similar objects. They are included in both the MacOS X
and Windows installers.or a max->pd guide?
essentially I want to be able to make a sort of video patch bay and
be able to shoot video to subpatches and route them around as
needed, (ie pix_filmYUV to some abstracted router, to say,
yuv_adjust etc etc. however I dont want anything hard coded/patched
so to speak.The matrixctrl/matrix is essentially what I would love to have.
id be more than happy to send my max patch out so someone can
decypher what it is I mean =).also, is there any planned native PD for OS X editor in the work? Im
enjoying being able to use paradiddle for make a nice front end for
my patch, but id love to have something that looks as good (well,
better than), max. sorry if saying that is a faux pas, but tcl/tk
isnt exactly the best on OS X.There will be good news soon on this front: tigital is porting Tcl/Tk
to CoreGraphics on OSX. He said its already making a huge >> difference..hc
thanks for any input.
PD really shines. Gem and PD run faster and smoother on OS X that
most (if not all) similar video tools. I cant wait to see where
everything goes.-dok
PD-list mailing list PD-list@iem.at http://iem.at/cgi-bin/mailman/listinfo/pd-list
"[W]e have invented the technology to eliminate scarcity, but we are
deliberately throwing it away to benefit those who profit from scarcity." -John Gilmore
"[W]e have invented the technology to eliminate scarcity, but we are
deliberately throwing it away
to benefit those who profit from scarcity."
-John Gilmore
Im trying to port some of my jitter patches to Gem, and found myself asking:
is there an object in PD (or an external), that is the equivalent of matrix?
Not really. All of the buffers for video are handled internally.
essentially I want to be able to make a sort of video patch bay and be able to shoot video to subpatches and route them around as needed, (ie pix_filmYUV to some abstracted router, to say, yuv_adjust etc etc. however I dont want anything hard coded/patched so to speak.
The matrixctrl/matrix is essentially what I would love to have.
GEM messages work with send/receive objects. Maybe those can be of use for routing? i've done that with max and pd long before the max4 matrix routing objects were available.
The yuv_ objects are deprecated now, and their functionality has been rolled into the pix_ objects. you can use both YUV and RGB color-spaces with most pix_ objects. the version of GEM in CVS has color-space switching for both pix_film and pix_video. YUV is of course still much faster than RGB.
id be more than happy to send my max patch out so someone can decypher what it is I mean =).
sure, why not. i don't have jitter but i do have max 4.2.
also, is there any planned native PD for OS X editor in the work? Im enjoying being able to use paradiddle for make a nice front end for my patch, but id love to have something that looks as good (well, better than), max. sorry if saying that is a faux pas, but tcl/tk isnt exactly the best on OS X.
there aren't any 'native' editors for pd - only tcl/tk. i'm all for better GUI tools, and GEM needs some heavy duty ones that can deal with large vertex arrays and the like. the problem is making them cross-platform and still run well.
thanks for any input.
PD really shines. Gem and PD run faster and smoother on OS X that most (if not all) similar video tools. I cant wait to see where everything goes.
yeah it's all that Altivec. we've done a lot of tuning for OSX and there's more on the way.
cgc
-dok