threen wrote:
hi Marius
just tried your little patch. it doesnt seem to work here... still reminds me of shark teeth. but it works in blender... i mean oversampling...
I cannot quite follow you. what does not work? do you have 20 slightly deplaced squares? if you want some other effects, you may want to add other objects, maybe alpha, or color... the [repeat] will cause GEM to render everything after the gemhead 20 times before it is drawn, so that's what oversampling does???
im on debian, so maybe i need some sort of video/graphic tuneup, which i dont know anything about?!
depends what your problem exactly is, usually debian is a good OS (I'm also on debian)
maybe you can tell more about what you want to do, or what oversampling should do in your patch.
marius.