I once constructed a live setup in keykit to make laptop music on the fly with a live band. It's not easy to do well (you really come to respect how difficult it is to replicate the expressiveness of a traditional instrument). taptempo will work in a live setting, but there are a few tricks that help make it useable:
in on beat 1 +20ms or whatever your latency is). i.e. the phase for the beginning of the measure is shifted back by -Xms to compensate for latency
used compute the average bpm), the taptempo would automatically trigger some sort of sequencer module on the N+1 beat. Every instant is critical in a live performance context...
take 8th notes instead of quarter notes. This made it easier to come in within a shorter amount of time (but still have a few taps to compute an average bpm).
~A
On Sun, Mar 21, 2010 at 10:27 PM, Austin Huang austinh@cs.brown.edu wrote:
I once constructed a live setup in keykit to make laptop music on the fly with a live band. It's not easy to do well (you really come to respect how difficult it is to replicate the expressiveness of a traditional instrument). taptempo will work in a live setting, but there are a few tricks that help make it useable:
- You may want to compensate for latency (so that the computer doesn't come
in on beat 1 +20ms or whatever your latency is). i.e. the phase for the beginning of the measure is shifted back by -Xms to compensate for latency
- I rigged it so that when you tap N beats (where N is the number of taps
used compute the average bpm), the taptempo would automatically trigger some sort of sequencer module on the N+1 beat. Every instant is critical in a live performance context...
- Speaking of doing things efficiently, I preferred to have the taptempo
take 8th notes instead of quarter notes. This made it easier to come in within a shorter amount of time (but still have a few taps to compute an average bpm).
~A
On Sun, Mar 21, 2010 at 2:33 PM, Dan Wilcox danomatika@gmail.com wrote:
I have some some drum sample, step sequencers, and pattern saving patches if you want.
Check out : http://danomatika.com/software/rc-patches/
On Mar 14, 2010, at 11:13 PM, Andrew Faraday wrote:
Have you had any luck in building a step sequencer, by the way?
From: mr.spoon21@gmail.com Date: Sun, 14 Mar 2010 14:26:47 +0100 To: james@4thharmonic.com CC: pd-list@iem.at Subject: Re: [PD] Using Pd to play drums in a band
On 14 March 2010 13:42, James Dunn james@4thharmonic.com wrote:
Quoth Carlo Trimarchi, on 14/03/10 11:30:
Not sure if this is the best way but it might help you. It uses
[demux] from
the zexy library. Hit the spacebar to tap out a tempo.
Thanks for your interest (and also thanks to Andrew Faraday who replied directly to me), but I think these tapping methods are hardly working fine for me. Maybe it's me - I'm unable to tap at the same time - but every tap it displays a different number. I have to think something else, maybe.
Anyway, I'd like some starting point to implement a drum machine or a step sequencer. Maybe some existing patch or some particularly useful tutorial or argument.
Thanks again, Carlo
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