wicked!!
pdp2gem: just attached yves' pidip effects to gem >> works super!
gem2pdp: if i put the 'Gem window' in the back the pdp output window doesn't 'redraw': it draws the next image on top of what was there... (like buffer=1 in Gem)
launching the Gemwin with 'border 0' solves this as the Gem window stays on top of the other windows....
pdp-pidip:
Is there a way to tell pdp_xv to launch an x window with no borders at screen position x y ? (equivalent to the 'offset x y' and 'border 1/0' messages one can pass to 'Gemwin')
thx!
kurt
On Sun, 2003-03-02 at 00:31, Yves Degoyon wrote:
hi,
quite predictibly, i've added the other little utility to gem2pdp package : the pdp2gem object.
from CHANGES.LOG :
0.2 added pdp2gem based on a skeleton of pix_film spare a refresh in gem2pdp (faster)
enjoy !!
sevy/yves
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gem2pdp: if i put the 'Gem window' in the back the pdp output window doesn't 'redraw': it draws the next image on top of what was there... (like buffer=1 in Gem)
i guess it depends on your X server and graphic card, i've tried this ( even iconified Gem's output ) and it works fine with XFree 4.1 on a Trident Cyberblade. btw, it's true, the number of buffers is temporarily set to 1 for capturing the frame then restored to its initial value, otherwise the pixels capture doesn't work.
pdp-pidip:
Is there a way to tell pdp_xv to launch an x window with no borders at screen position x y ? (equivalent to the 'offset x y' and 'border 1/0' messages one can pass to 'Gemwin')
not yet, but definitely to be done ( hello, tom )
cheers,
sevy/yves