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Hello,
Is there someone who has already print object with 3D printer using Gem and obj-exporter (or something else) ? If yes, what was the process ? I am looking for a way to print a curved surface (like a wave with depth). I think, with obj-exporter, i will need a lot of obj-cube (or obj-cuboid) to make a smooth surface ? ++
Jack
hello,
Le 20/10/2014 12:13, Jack a écrit :
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Hello,
Is there someone who has already print object with 3D printer using Gem and obj-exporter (or something else)
yes, that why obj-exporter was created.
If yes, what was the process ?
I am looking for a way to print a curved surface (like a wave with depth). I think, with obj-exporter, i will need a lot of obj-cube (or obj-cuboid) to make a smooth surface ?
obj-exporter did not have lot's of primitives. but you can make your own primitive that fit your need. (and add it to obj-exporter). It would not be very complicated to create a primitive based on a curve3d.
or you can use juste a lot's of triangle or square...
cheers c
++
Jack
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Hello Cyrille,
I have been able to export my 3D curve with obj-rectangle and export it in .stl. Thanx for your help ! ++
Jack
Le 20/10/2014 12:29, Cyrille Henry a écrit :
hello,
Le 20/10/2014 12:13, Jack a écrit : Hello,
Is there someone who has already print object with 3D printer using Gem and obj-exporter (or something else)
yes, that why obj-exporter was created.
If yes, what was the process ?
- create a .obj file. 2. open if in blender or similar, scale it
to fit the printer unit, and export this file to .stl 3. send the stl file to the printer.
I am looking for a way to print a curved surface (like a wave with depth). I think, with obj-exporter, i will need a lot of obj-cube (or obj-cuboid) to make a smooth surface ?
obj-exporter did not have lot's of primitives. but you can make your own primitive that fit your need. (and add it to obj-exporter). It would not be very complicated to create a primitive based on a curve3d.
or you can use juste a lot's of triangle or square...
cheers c
++
Jack
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