Hello
http://music.columbia.edu/~brad/sc3~/ - Just wondering, how hard
would it be to port this to Pd?
Is there any sort of external that allows you to write a text based
synth directly inside PD? I imagine when clicking on the object would
bring up a mini code editor. Sometimes the ability to to use loops and
arrays to create objects and can be a real time saver (500 [osc~]
each with random pitch variations and amplitudes please!)
I need enlightening to the scripting possibilities of Pd I think
cheers
Le 17/09/09 16:30, Si Mills a écrit :
I need enlightening to the scripting possibilities of Pd I think
For that you can go in the help browser of pd extended: manuals/pd-msg/msg_and_patch/1.1.add_objects.pd help patch. You'll have no problems to do 500 osc~ that way.
Cheers,
I need enlightening to the scripting possibilities of Pd I think
For that you can go in the help browser of pd extended: manuals/pd-msg/msg_and_patch/1.1.add_objects.pd help patch. You'll have no problems to do 500 osc~ that way.
the only difference is, when doing it from withing a supercollider server instance, you can do it live without having an audio dropout :P
tim
You can send OSC messages to scynth from pd... you can do something like sc3~ with [textfile] (to type things as you described), [popen]/[shell] (to launch scynth) and OSC server commands (http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/build/He...)
So it is possible to use PD to send SynthDefs to the server, instantiate Synths, etc... You can route the signals by using jack... to that you will need specific audio buses in SC to be your "inlets" and "outlets"
but... probably is just easier to do everything in SC.. :)
cheers
Si Mills escreveu:
Hello
http://music.columbia.edu/~brad/sc3~/ - Just wondering, how hard would it be to port this to Pd?
Is there any sort of external that allows you to write a text based synth directly inside PD? I imagine when clicking on the object would bring up a mini code editor. Sometimes the ability to to use loops and arrays to create objects and can be a real time saver (500 [osc~] each with random pitch variations and amplitudes please!)
I need enlightening to the scripting possibilities of Pd I think
cheers
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