Hi list,
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
thanks
Grandes éxitos, superhéroes, imitaciones, cine y TV... http://es.msn.kiwee.com/ Lo mejor para tu móvil.
hi Josue,
see [mlife] from maxlib.
Tim
josue moreno wrote:
Hi list,
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
thanks
Grandes éxitos, superhéroes, imitaciones, cine y TV... http://es.msn.kiwee.com/ Lo mejor para tu móvil.
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Hallo, josue moreno hat gesagt: // josue moreno wrote:
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
Attached is one using data structures. It implements the Game of Life and the Demonic Cycling rules and also functions as a benchmark for data structure graphics performance (which is bad).
Frank Barknecht _ ______footils.org_ __goto10.org__
On Mon, 11 Dec 2006, Frank Barknecht wrote:
Attached is one using data structures. It implements the Game of Life and the Demonic Cycling rules
Is this a reference to Cycling 74 ?
Remember that cats (http://cycling74.com/images/products/jitter/video_warp_sm.jpg) have 9 lives...
and then Cycling 74 * 9 = 666
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada
Hallo, Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote:
On Mon, 11 Dec 2006, Frank Barknecht wrote:
Attached is one using data structures. It implements the Game of Life and the Demonic Cycling rules
Is this a reference to Cycling 74 ?
Hah, good one! But actually it's a stupid typo: the rule's real name is "Demon Cyclic Space" and I just messed up. See http://neuromusic.soc.plymouth.ac.uk/camus/tutorial/camus.htm#What_is_the_DC... or http://x.i-dat.org/~csem/UNESCO/8/index.html for a quick intro.
Frank Barknecht _ ______footils.org_ __goto10.org__
On Tue, 12 Dec 2006, Frank Barknecht wrote:
the rule's real name is "Demon Cyclic Space" and I just messed up. See http://neuromusic.soc.plymouth.ac.uk/camus/tutorial/camus.htm#What_is_the_DC... or http://x.i-dat.org/~csem/UNESCO/8/index.html for a quick intro.
Ah, Demon Cyclic Space is also a classic screensaver. It was already bundled with xlock (precursor of xscreensaver) when I started with Linux and it prolly had been there for a few years already.
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada
josue moreno wrote:
Hi list,
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
thanks
GridFlow has a couple:
gridflow/pd_examples/game_of_life.pd gridflow/pd_examples/cellular_1d.pd
On Mon, 11 Dec 2006, josue moreno wrote:
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
GridFlow's Game of Life runs at 42 fps at 480x640 on my computer, and that's not nearly the fastest PC around, and then the majority of the time is spent on just displaying the result.
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada
On Mon, Dec 11, 2006 at 05:12:17PM +0000, josue moreno wrote:
i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff,
This one uses toggles to represent cells: http://lists.puredata.info/pipermail/pd-list/2006-08/041323.html
Features:
Here's some music written with it: http://www.sciencegirlrecords.com/chr15m/music/CD004/ca1.ogg
Best,
Chris.
chris@mccormick.cx http://mccormick.cx
hi chris,
when i bang for generation i got: error: : no such object
can't use the find last error...
the track is good! but was the link between the grid and the music?
pat
Hi,
Sorry about the late reply!
On Mon, Dec 11, 2006 at 11:05:17PM -0500, patrick wrote:
when i bang for generation i got: error: : no such object
can't use the find last error...
Yeah, I'm not sure what that is - might be a bug introduced when I changed something else. But the abstraction seems to work for me - does it work for you?
the track is good! but was the link between the grid and the music?
Cheers!
In that track the CA is controlling:
It was a fun collaboration and the best sounding one out of three (the other two sounded pretty awful). I've attached the patch, which requires most of the abstractions in my collection to run.
Best,
Chris.
chris@mccormick.cx http://mccormick.cx