hi list, i have make a aviplayer in pd and framestein, who plays randomly the frames nonlinear. a little file(avi-file:~10mb)works fine, but when the file is greater (e.g.200mb),then is the disk too slow for reading,playing...is there a way to load a "big" moviefile into memory(ram),like "soundfiler" this make with wav-files....? or is there another solution...perhaps with gem...?
thanks for any helps.....moritz (sorry, for my bad english)
Using QT movies in GEM you can send a 'ram' message to pix_film and it will load the movie into RAM. Note that the whole playback process stops until the entire movie is loaded. This might take anywhere from a second or two to a full minute.
cgc
On Jun 21, 2004, at 8:30 AM, erstens@gmx.ch wrote:
hi list, i have make a aviplayer in pd and framestein, who plays randomly the frames nonlinear. a little file(avi-file:~10mb)works fine, but when the file is greater (e.g.200mb),then is the disk too slow for reading,playing...is there a way to load a "big" moviefile into memory(ram),like "soundfiler" this make with wav-files....? or is there another solution...perhaps with gem...?
thanks for any helps.....moritz (sorry, for my bad english)
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Using QT movies in GEM you can send a 'ram' message to pix_film and it will load the movie into RAM. Note that the whole playback process stops until the entire movie is loaded. This might take anywhere from a second or two to a full minute.
cgc
do i have understanding right:
e.g.: message: "RAM"+ "space" + "path" to pix_film...
..and,works only with quicktime-movies?
thanks a lot...i will test... greetings moritz
On Jun 21, 2004, at 10:09 AM, kerim seiler wrote:
do i have understanding right: e.g.: message: "RAM"+ "space" + "path" to pix_film...
Actually, it's a little simpler than that. Load the film using 'open /path/to/movie' then hit 'ram' at any time to load it into RAM.
..and,works only with quicktime-movies?
Yes, this is just calling a simple QT routine that loads the compressed data into RAM. It's important to note that it does not decompress the movie contents, so RAM usage is lower, but CPU time still has to be spent to decompress.
cgc
thanks a lot...i will test... greetings moritz
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Hello
When trying to load ladspa plugins via plugin~ 0.2 in pd 0.37 under debian unstable I get the expected object box with corresponding inlets / outlets, but I also get a "Bad Screen Distance" message and after that text rendering in object boxes is stuck (text renders transparent / white?). I need to restart pd to get text rendering back. I found two posts (bugreports) about this issue in the listarchives (may 2004) but nothing that could have been enlighten me on how to solve this problem. Can someone help me out here? I already tryed to move back to pd 0.35 and plugin~ 0.1 - same symtoms there.
Best regards Thomas
I don't know if this is solved already but I have been badly irritated by this bug the last days. I almost couldn't load any plugin...
I just found a workaround, by accident :), that solves the problem for me every time:
$ unset LANG
before starting pd,
I normally have LANG set to sv_SE for swedish language.
fre 2004-07-09 klockan 16.49 skrev Thomas Comiotto:
Hello
When trying to load ladspa plugins via plugin~ 0.2 in pd 0.37 under debian unstable I get the expected object box with corresponding inlets / outlets, but I also get a "Bad Screen Distance" message and after that text rendering in object boxes is stuck (text renders transparent / white?). I need to restart pd to get text rendering back. I found two posts (bugreports) about this issue in the listarchives (may 2004) but nothing that could have been enlighten me on how to solve this problem. Can someone help me out here? I already tryed to move back to pd 0.35 and plugin~ 0.1 - same symtoms there.
Best regards Thomas
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