hello list, Do anybody have tried to make a patch for controlling the camera point of view in a Gem patch using a wiimote, i would like to know if somebody have tried this before .
any hint?
p.
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you will probably need a middleman program to take the wii data and convert it into OSC messages so PD can read it.
just google " wii + OSC + your operating system" and you should find what you need.
OSCulator (mac) is good. and someone just said that 'glovepie' is good for windows.
then just map the pitch, roll and yaw of the wii remote to the camera angle.
but note that the acceleration sensors in the wii are better suited to more rigorous movement. for subtle movements, the infra-red sensor seems to be the way to go...but then you need an infrared emitter.
On Fri, 2008-05-09 at 17:49 +0900, hard off wrote:
you will probably need a middleman program to take the wii data and convert it into OSC messages so PD can read it.
just google " wii + OSC + your operating system" and you should find what you need.
OSCulator (mac) is good. and someone just said that 'glovepie' is good for windows.
then just map the pitch, roll and yaw of the wii remote to the camera angle.
you don't get angles directly, but the magnitude of X, Y and Z vectors (or more accurately: the accelerations). however, you can calculate pitch and roll from the wiimote data. since g (gravity) is parallel to the yaw rotation axis, you cannot track the yaw angle.
the [wiimote-help] by mike wozniewski comes with an example about how to do that.
roman
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Hi wiimote-experimantators....
Looks like some more people experimenting with th wii on OS X, so we
cold share some thoughts and experiences...
For know i am using "Osculator" to send OSC Data to PD....because
It is possible to handle more than one wiimote
I was able to compile "wiimote" or "aka.wiiremote" on Intel-OS X
Tiger, but when i create the aka.wiiremote object or load the help- patch i get that
load_object: Symbol "setup_aka0x2ewiiremote" not found aka.wiiremote 00-1e-35-03-8a-00
---- i will search again vor Readmes describing the setup
procedure...i guess something is wrong with the setup (unfortunately
the original readme about the setup procedure from aka.wiiremote is
not available on the net any more)
It took me a while to find out that without the IR-Sensor bar it
is only possible to get TWO axis. as Roman stated before..
I have attached two patches, one that i found here, and i adapted it
to be used with OSCulator and one i was working yesterday (it
shouldnt be to difficult to adapt it to change the camera-view)
Still very chaotic - but maybe helpful

So anyway, i would be interested to hear how it is processing and
what your experiments wit the wii are up to..
So one question: There were Threads about porting/adapting the
wiimote-external to OSX, i think Hans was planning to do that....did
you start already ?
How is the current state ?
BTW: i am getting error: pd_vmess: only 5 allowed, since a week or so ??
Am 09.05.2008 um 11:33 schrieb Roman Haefeli:
On Fri, 2008-05-09 at 17:49 +0900, hard off wrote:
you will probably need a middleman program to take the wii data and convert it into OSC messages so PD can read it.
just google " wii + OSC + your operating system" and you should find what you need.
OSCulator (mac) is good. and someone just said that 'glovepie' is good for windows.
then just map the pitch, roll and yaw of the wii remote to the camera angle.
you don't get angles directly, but the magnitude of X, Y and Z vectors (or more accurately: the accelerations). however, you can calculate pitch and roll from the wiimote data. since g (gravity) is parallel to the yaw rotation axis, you cannot track the yaw angle.
the [wiimote-help] by mike wozniewski comes with an example about
how to do that.roman
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---------------------------------------<
Luigi Rensinghoff luigi.rensinghoff@freenet.de skype:gigischinke ichat:gigicarlo
Has anybody on OS X tried darwiinosc?
http://code.google.com/p/darwiinosc/
I've just installed it and it looks pretty good to me, although I haven't actually tried to apply it to anything useful yet.
cheers dafydd
On Fri, May 9, 2008 at 8:34 AM, Luigi Rensinghoff luigi.rensinghoff@freenet.de wrote:
Hi wiimote-experimantators.... Looks like some more people experimenting with th wii on OS X, so we cold share some thoughts and experiences... For know i am using "Osculator" to send OSC Data to PD....because
- It is possible to handle more than one wiimote
- I was able to compile "wiimote" or "aka.wiiremote" on Intel-OS X Tiger,
but when i create the aka.wiiremote object or load the help-patch i get that load_object: Symbol "setup_aka0x2ewiiremote" not found aka.wiiremote 00-1e-35-03-8a-00
---- i will search again vor Readmes describing the setup procedure...i guess something is wrong with the setup (unfortunately the original readme about the setup procedure from aka.wiiremote is not available on the net any more) It took me a while to find out that without the IR-Sensor bar it is only possible to get TWO axis. as Roman stated before.. I have attached two patches, one that i found here, and i adapted it to be used with OSCulator and one i was working yesterday (it shouldnt be to difficult to adapt it to change the camera-view) Still very chaotic - but maybe helpful
So anyway, i would be interested to hear how it is processing and what your experiments wit the wii are up to..
So one question: There were Threads about porting/adapting the wiimote-external to OSX, i think Hans was planning to do that....did you start already ? How is the current state ?
BTW: i am getting error: pd_vmess: only 5 allowed, since a week or so ??
Am 09.05.2008 um 11:33 schrieb Roman Haefeli:
On Fri, 2008-05-09 at 17:49 +0900, hard off wrote:
you will probably need a middleman program to take the wii data and convert it into OSC messages so PD can read it. just google " wii + OSC + your operating system" and you should find what you need. OSCulator (mac) is good. and someone just said that 'glovepie' is good for windows.
then just map the pitch, roll and yaw of the wii remote to the camera angle.
you don't get angles directly, but the magnitude of X, Y and Z vectors (or more accurately: the accelerations). however, you can calculate pitch and roll from the wiimote data. since g (gravity) is parallel to the yaw rotation axis, you cannot track the yaw angle. the [wiimote-help] by mike wozniewski comes with an example about how to do that. roman
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---------------------------------------<
Luigi Rensinghoff luigi.rensinghoff@freenet.de skype:gigischinke ichat:gigicarlo
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Luigi Rensinghoff wrote:
Hi wiimote-experimantators....
Looks like some more people experimenting with th wii on OS X, so we cold share some thoughts and experiences...
For know i am using "Osculator" to send OSC Data to PD....because
It is possible to handle more than one wiimote
I was able to compile "wiimote" or "aka.wiiremote" on Intel-OS X
i was referring to the [wiimote] external by mike wozniewski (or rather by somebody else who used mike's original code and did whatever to it) this is _not_ the same as [aka.wiirememote]
Tiger, but when i create the aka.wiiremote object or load the help-patch i get that
load_object: Symbol "setup_aka0x2ewiiremote" not found aka.wiiremote 00-1e-35-03-8a-00
the object seems to be called "wiiremote" (accordind to the sources). so you probably have to rename the aka.wiiremote.pd_darwin to wiiremote.pd_darwin and create [wiiremote].
fmasdr IOhannes
On May 9, 2008, at 3:18 PM, IOhannes m zmölnig wrote:
Luigi Rensinghoff wrote:
Hi wiimote-experimantators....
Looks like some more people experimenting with th wii on OS X, so we cold share some thoughts and experiences...
For know i am using "Osculator" to send OSC Data to PD....because
It is possible to handle more than one wiimote
I was able to compile "wiimote" or "aka.wiiremote" on Intel-OS X
i was referring to the [wiimote] external by mike wozniewski (or
rather by somebody else who used mike's original code and did whatever to it) this is _not_ the same as [aka.wiirememote]Tiger, but when i create the aka.wiiremote object or load the help- patch i get that
load_object: Symbol "setup_aka0x2ewiiremote" not found aka.wiiremote 00-1e-35-03-8a-00
the object seems to be called "wiiremote" (accordind to the sources). so you probably have to rename the aka.wiiremote.pd_darwin to wiiremote.pd_darwin and create [wiiremote].
This object currently only successfully fetches one value, so don't
bother unless you are going to get down into the details and write
the strange Carbon CFRunLoop trickery it needs to get more values.
.hc
fmasdr IOhannes
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exclusive property, it is the action of the thinking power called an
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dafydd,
i got darwiinosc, and also OSCulator at the same time, and OSCulator was much easier to set up and connect to pd.
Hans-Christoph Steiner wrote:
wiiremote.pd_darwin and create [wiiremote].
This object currently only successfully fetches one value, so don't
bother unless you are going to get down into the details and write
the strange Carbon CFRunLoop trickery it needs to get more values.
hmm, the [wiimote] object i use returns all the values i asked it for (buttons, all accelerations, 4 IR-blobs; everything at the same time) are you talking about [aka.wiiremote], or about [wiimote] not being able to access several wiiremote-devices, or about some osx speciality of any or one of these two externals (which one?)?
fgmadsr IOhannes