Thanks IOhannes. iŽm searching for a chance to store snaped images somwhere in a buffer and bang/texture it whenever i like (in conbination with pix_film). something like an imagesequencer - or maybe like a rough variation of (r)tx_transform. is this possible with gem0.87?
thanks rainer
rainer . wrote:
hi list, i just want to ask, if anybody could explain how to handle the pix_buf object? what i want to do is to snap parts of an image (video) with pix_snap and texture it in a delayed manner.
[pix_buf] is somehow similar to [separator], as it stores the image-data in a buffer. So you can modify it in one branch of the render-chain and still have the original data in another branch.
(this reminds me: i have fixed bugs in [pix_buf] and [separator]. going to check these in)
mfg.as.dr IOhannes
is this possible with pix_buf?
thanks rainer
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