I would be curious to know who ever explicitly sends "click" messages to any builtin GUI objects of Pd (bang, toggle, etc.).
I ask this because I'm considering dropping support for them in Impd...
Mathieu Bouchard http://artengine.ca/matju
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Le 2 Mai 2004 21:44, Mathieu Bouchard a écrit :
I would be curious to know who ever explicitly sends "click" messages to any builtin GUI objects of Pd (bang, toggle, etc.).
Is it any different from a "bang" message? Could it be considered as an alias to "bang"?
Marc
On Sun, 2 May 2004, Marc Lavallée wrote:
Le 2 Mai 2004 21:44, Mathieu Bouchard a écrit :
I would be curious to know who ever explicitly sends "click" messages to any builtin GUI objects of Pd (bang, toggle, etc.).
Is it any different from a "bang" message? Could it be considered as an alias to "bang"?
on [bng] and [tgl] it's essentially the same as a bang message; however for other IEM objects it is not the case: it's actually a way to implement the handling of mouse clicks. In IMPD this is going away right now, because the server part of those objects won't directly know anything GUI like mouseclicks. The "click" messages still could be supported as a server->client->server detour if necessary.
oh, and a snapshot of IMPD "0.37.B" is due soon, whenever those messages get eliminated (and that i sort out enough of my bugs).
Mathieu Bouchard http://artengine.ca/matju
Mathieu Bouchard wrote:
On Sun, 2 May 2004, Marc Lavallée wrote:
Le 2 Mai 2004 21:44, Mathieu Bouchard a écrit :
I would be curious to know who ever explicitly sends "click" messages to any builtin GUI objects of Pd (bang, toggle, etc.).
Is it any different from a "bang" message? Could it be considered as an alias to "bang"?
on [bng] and [tgl] it's essentially the same as a bang message; however for other IEM objects it is not the case: it's actually a way to implement the handling of mouse clicks. In IMPD this is going away right now, because the server part of those objects won't directly know anything GUI like mouseclicks. The "click" messages still could be supported as a server->client->server detour if necessary.
unclear, of course, the "click" message is very useful for many graphical objects ( cooled~; sonogram~, ... ) i dunno why you try to over-simplify things.
cheers, sevy
On Wed, 5 May 2004, Yves Degoyon wrote:
Mathieu Bouchard wrote:
on [bng] and [tgl] it's essentially the same as a bang message; however for other IEM objects it is not the case: it's actually a way to implement the handling of mouse clicks. In IMPD this is going away right now, because the server part of those objects won't directly know anything GUI like mouseclicks. The "click" messages still could be supported as a server->client->server detour if necessary.
unclear, of course, the "click" message is very useful for many graphical objects ( cooled~; sonogram~, ... ) i dunno why you try to over-simplify things.
Well, I don't claim I have the whole picture, which is why I asked the question in the first place, and you didn't reply to the original query anyway. I can accept that you snap at me like that, but what I don't accept is that you don't offer an explanation as to why the "click" messages are particularly useful to you.
Have a _nice_ day.
Mathieu Bouchard http://artengine.ca/matju
Mathieu Bouchard wrote:
On Wed, 5 May 2004, Yves Degoyon wrote:
Mathieu Bouchard wrote:
on [bng] and [tgl] it's essentially the same as a bang message; however for other IEM objects it is not the case: it's actually a way to implement the handling of mouse clicks. In IMPD this is going away right now, because the server part of those objects won't directly know anything GUI like mouseclicks. The "click" messages still could be supported as a server->client->server detour if necessary.
unclear, of course, the "click" message is very useful for many graphical objects ( cooled~; sonogram~, ... ) i dunno why you try to over-simplify things.
Well, I don't claim I have the whole picture, which is why I asked the question in the first place, and you didn't reply to the original query anyway. I can accept that you snap at me like that, but what I don't accept is that you don't offer an explanation as to why the "click" messages are particularly useful to you.
guess you should read the click functions in the graphical objects ( cooled~ for example ) and that i don't have to write a message of 100 lines to explain that, it's mainly for cut&paste facilities.
ciao, sevy