Hi All, I am working on a kind of VJing tool, and am trying to make an effects bus. The way I am dealing with videos is by using pix_film, passing that through an effect and drawing the output to pix_texture. Do any of you know, how, given this setup, one could bypass an effect in the chain, but still draw to texture? Or maybe I should be using a different system? Thanks ever so much for any input! best, Sonia Yuditskaya
Wouldn't the attachment help you? Or I'm missing something?
George Ker http://tinyurl.com/GeorgeKer
???? 10/01/2010 6:45 ??, O/H sonia yuditskaya ??????:
Hi All, I am working on a kind of VJing tool, and am trying to make an effects bus. The way I am dealing with videos is by using pix_film, passing that through an effect and drawing the output to pix_texture. Do any of you know, how, given this setup, one could bypass an effect in the chain, but still draw to texture? Or maybe I should be using a different system? Thanks ever so much for any input! best, Sonia Yuditskaya
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Have you try to separate the GEM chain in two chains starting with [spigot] ? One chain for effects, the other for bypass. See the patch. ++
Jack
Le dimanche 10 janvier 2010 à 17:45 +0100, sonia yuditskaya a écrit :
Hi All, I am working on a kind of VJing tool, and am trying to make an effects bus. The way I am dealing with videos is by using pix_film, passing that through an effect and drawing the output to pix_texture. Do any of you know, how, given this setup, one could bypass an effect in the chain, but still draw to texture? Or maybe I should be using a different system? Thanks ever so much for any input! best, Sonia Yuditskaya
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Salut Jack, George, and All, Thank you! The spigots work! I was using them but chained them in the wrong way, noob mistake i guess :) thanks so much!
a pretty patch will be coming soon :) s~
yes I did try spigots, this is great for one effect, the problem is when you have more than one effect, it seems that disabling On Sun, Jan 10, 2010 at 6:24 PM, Jack jack@rybn.org wrote:
Have you try to separate the GEM chain in two chains starting with [spigot] ? One chain for effects, the other for bypass. See the patch. ++
Jack
Le dimanche 10 janvier 2010 à 17:45 +0100, sonia yuditskaya a écrit :
Hi All, I am working on a kind of VJing tool, and am trying to make an effects bus. The way I am dealing with videos is by using pix_film, passing that through an effect and drawing the output to pix_texture. Do any of you know, how, given this setup, one could bypass an effect in the chain, but still draw to texture? Or maybe I should be using a different system? Thanks ever so much for any input! best, Sonia Yuditskaya
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On Sun, 2010-01-10 at 21:46 +0100, sonia yuditskaya wrote:
Salut Jack, George, and All, Thank you! The spigots work! I was using them but chained them in the wrong way, noob mistake i guess :) thanks so much!
a pretty patch will be coming soon :) s~
yes I did try spigots, this is great for one effect, the problem is when you have more than one effect, it seems that disabling On Sun, Jan 10, 2010 at 6:24 PM, Jack jack@rybn.org wrote: Have you try to separate the GEM chain in two chains starting with [spigot] ? One chain for effects, the other for bypass. See the patch. ++
Jack
I also use demultiplex or [demux] for this, in a very similar way to the spigot.
heres a patch
Bem haja.