I am currently trying to compile GEM CVS so that it is compatible with the current version of Chromium (1.9), and am having trouble getting the Gem.lib to load while chromium is "faking" the opengl calls. Has anyone gotten this to work already?
Without using the Chromium environment, PD runs fine with GEM on the "mothership". But, when I try to run PD/GEM under Chromium, I get library loading errors for things like : glGetShaderInfoLog, glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I can't find any way to ./configure it so that glsl is disabled.
I'm pretty confident this should fly, just need to ditch the glsl.
thanks -august.
On Tue, 2007-05-15 at 20:16 +0200, august wrote:
I am currently trying to compile GEM CVS so that it is compatible with the current version of Chromium (1.9), and am having trouble getting the Gem.lib to load while chromium is "faking" the opengl calls. Has anyone gotten this to work already?
Without using the Chromium environment, PD runs fine with GEM on the "mothership". But, when I try to run PD/GEM under Chromium, I get library loading errors for things like : glGetShaderInfoLog, glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I can't find any way to ./configure it so that glsl is disabled.
I'm pretty confident this should fly, just need to ditch the glsl.
try:
./configure --with-glversion=1.5
at least, that helped here, since my ati card doesn't seem to support glsl as well.
roman
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On Tue, 2007-05-15 at 20:16 +0200, august wrote:
I am currently trying to compile GEM CVS so that it is compatible with the current version of Chromium (1.9), and am having trouble getting the Gem.lib to load while chromium is "faking" the opengl calls. Has anyone gotten this to work already?
Without using the Chromium environment, PD runs fine with GEM on the "mothership". But, when I try to run PD/GEM under Chromium, I get library loading errors for things like : glGetShaderInfoLog, glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I can't find any way to ./configure it so that glsl is disabled.
I'm pretty confident this should fly, just need to ditch the glsl.
try:
./configure --with-glversion=1.5
at least, that helped here, since my ati card doesn't seem to support glsl as well.
roman
thanks! that got me past that part.
now I am having problems with framebuffer extenstions (glCheckFramebufferStatusEXT, etc)
any way to turn this off at compile?
Recently I have been successful getting Gem running over Chromium: http://chromium.sourceforge.net/
After picking up from where august left of, disabling all of the non-chromium compatible extensions I could via compile time flags : ./configure --with-glversion=1.5 --disable-ARB --disable-NV
I was still having problems with glDeleteFramebuffersEXT and other frame buffer commands not being defined when I ran via chromium.
I didn't see a compile option that allowed me to disable these frame buffer commands, so I added this:
#undef GL_EXT_framebuffer_object
to src/Controls/gemframebuffer.cpp
after the includes.
and now gem works via chromium. Maybe the Gem developers could add [or suggest one that already exists] a compile time option to disable these commands, so that others might be able to use chromium with gem as well.
-Alex btw, I've sent this info to the GEM list as well but figured it might be useful for some people on here as well.
On 5/15/07, august august@develop.ment.org wrote:
On Tue, 2007-05-15 at 20:16 +0200, august wrote:
I am currently trying to compile GEM CVS so that it is compatible with the current version of Chromium (1.9), and am having trouble getting the Gem.lib to load while chromium is "faking" the opengl calls. Has anyone gotten this to work already?
Without using the Chromium environment, PD runs fine with GEM on the "mothership". But, when I try to run PD/GEM under Chromium, I get library loading errors for things like : glGetShaderInfoLog, glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I can't find any way to ./configure it so that glsl is disabled.
I'm pretty confident this should fly, just need to ditch the glsl.
try:
./configure --with-glversion=1.5
at least, that helped here, since my ati card doesn't seem to support glsl as well.
roman
thanks! that got me past that part.
now I am having problems with framebuffer extenstions (glCheckFramebufferStatusEXT, etc)
any way to turn this off at compile?
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