Hi all,
Test 17 is available in the usual,
http://crca.ucsd.edu/~msp/software.html
several improvements:
I incorporated Thomas Musil's newest GUI objects (thanks Thomas!) readsf~/writesf~ work in NT (thanks to Karl and Olaf...) Support for reading Wave files with the new 18-byte (?) headers Fixed an oddity noticed by Krzysztof made -maxsize imply -resize
... still a dozen bugs to fix and lots of documentation to come...
cheers Miller
Hi Miller,
On my machine with version test17 installed, I can't access bang objects anymore. Put->Bang results in nothing visible on the screen and afterwards the window isn't editable anymore. Closing and reopening works, but creating a gui bang is thus impossible.
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
-- Orm
Hi Olm, works for me on win2000 (haven't tried on LINUX yet)
On Linux the ALT-key-problem may have to do with the KDE- or Gnome-settings, which define ALT for their on purposes by default.
Regards, Michael
At 13:05 04.04.2002 +0200, you wrote:
Hi Miller,
On my machine with version test17 installed, I can't access bang objects anymore. Put->Bang results in nothing visible on the screen and afterwards the window isn't editable anymore. Closing and reopening works, but creating a gui bang is thus impossible.
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
-- Orm
Michael Iber
http://www.iberspace.de mailto://mail@iber-online.de
Orm Finnendahl hat gesagt: // Orm Finnendahl wrote:
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
This probably are catched by your window manager. Whhich one are you running? I hacked my BlackBox-WM to use the useless Microsoft-Key instead of Alt. But I get a strange Tk-error (still with test16) using Alt-b, Alt-t and similar:
Error: can't "i": no such variable
The object gets created, though. Normally I use only Alt-[12345] and type the rest.
__ __
Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
/_/ _\
Hi Orm,
I can't reproduce this one at home either... What OS are you on?
thanks Miller
On Thu, Apr 04, 2002 at 01:05:11PM +0200, Orm Finnendahl wrote:
Hi Miller,
On my machine with version test17 installed, I can't access bang objects anymore. Put->Bang results in nothing visible on the screen and afterwards the window isn't editable anymore. Closing and reopening works, but creating a gui bang is thus impossible.
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
-- Orm
Hi Miller,
it was an installation fault on my side. The binaries of different distributions got mixed up causing the gui not to work properly.
Concerning the alt-key problem: I use fvwm2 on a linux 2.4.10. With kde I seem to get alt-n to work (for the number2 object), everything else fails. It probably has to do with some sort of catching the alt keys by the window manager before pd sees them. Does anybody know, how to reconfigure it? Emacs uses the alt key without problems. (I also have a "Windows" key and a FN key (since it's a laptop) and wouldn't mind using them if someone points me to the right direction)?
-- Orm
Am Donnerstag, den 04. April 2002 um 08:37:32 Uhr (-0800) schrieb Miller Puckette:
Hi Orm,
I can't reproduce this one at home either... What OS are you on?
thanks Miller
On Thu, Apr 04, 2002 at 01:05:11PM +0200, Orm Finnendahl wrote:
Hi Miller,
On my machine with version test17 installed, I can't access bang objects anymore. Put->Bang results in nothing visible on the screen and afterwards the window isn't editable anymore. Closing and reopening works, but creating a gui bang is thus impossible.
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
-- Orm
Hi Miller,
I was looking around for fft algorithms I might want to use in a project and found many different applications with different benchmarks. Looking into the sources I found that pd seems to use a method implementing a network-like approach from Kevin Peterson from '86. As I didn't find that method on any of the benchmark pages could you comment on the effectivity? On the mentioned pages it seems there have been made some achievements regarding algorithms and speed in the 90's. But that could be wrong in pd's case, or, if there are faster algorithms, a reason for your selection of the algorithm could be related to the overall architecture of pd.
I'm just asking because my project will probably contain some heavy fft processing and I'm trying to find out whether it's necessary to implement other fft routines than the existing ones to minimize cpu-load.
Yours, Orm
BTW, it was never possible on my machine to use alt-key shortcuts to create objects (like toggle,bang, sliders etc.). PD sinply didn't react (but reacts with all ctrl-key shortcuts). Is this a misconfiguration on my side? Does anybody have the same problems?
I'm working on windows 98 and quite often the short cut keys will simply stop working until I close and re-open pd (usually this will happen if i use the 'find last error' feature (not using the test version though, but the previous release)
D
Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com
halo.
ah thanks. now i get all my 16 channels in and out. but. simply starting up pd with 16 i/o channels causes the system-process (see taskmanager in w2k) to take 40% cpu load. pd stays at around 2%.
is that why i should use the asio drivers? i'd love to if they'D allow me to use more than 2 channels. is anybody using more than 2channels via asio on w2k?
bittedanke. joreg.
MP> Hi all,
MP> Test 17 is available in the usual,
MP> http://crca.ucsd.edu/~msp/software.html
MP> several improvements:
MP> I incorporated Thomas Musil's newest GUI objects (thanks Thomas!) MP> readsf~/writesf~ work in NT (thanks to Karl and Olaf...) MP> Support for reading Wave files with the new 18-byte (?) headers MP> Fixed an oddity noticed by Krzysztof MP> made -maxsize imply -resize
MP> ... still a dozen bugs to fix and lots of documentation to come...
MP> cheers MP> Miller
Hello,
When opening patches/canvases which use ADSR, I get an error message stating that PD "couldn't create" adsr.dll/pd
?
I can see the PD looks through folders in order for "adsr.dll" and when it doesn't find it, it begins looking for "adsr.pd". Ultimately however, neither of those files are found (UNLESS I open adsr.pd in the "doc/reference" folder. (Then PD finds the file just fine!)
My questions are these:
I get it and which folder should I place it?
which folder should I place it? (Note: I already have "adsr.pd" but PD cannot locate this file if I open a canvas which is NOT in the "doc/reference/" folder.)
Many thanks... Dave S
p.s.: I'm using WinXP with PD 0.35 preliminary test 17 p.s.s.: This problem is NOT unique to preliminary test 17 - I remember having this difficulty since preliminary test 11 - and perhaps earlier but I don't recall using adsr before that time.
Hello,
I've noticed a mistake in "2.control.examples/15.array.pd"
There are examples which write a text file called "file.txt" and a wav file called "file.wav"
The objects are instructed to write to a sub directory of "2.control.examples" called "tmp"; however the problem is simply that "tmp" does not exist. It either needs to be manually created as a sub-directory of "2.control.examples" or the message boxes need to be edited to write to the current directory instead of the 'missing' sub directory.
Just reporting the error...perhaps it could be fixed for future revisions/releases. Dave S
p.s.: I'm using WinXP with PD 0.35 preliminary test 17
Hi, David Sabine hat gesagt: // David Sabine wrote:
I've noticed a mistake in "2.control.examples/15.array.pd"
There are examples which write a text file called "file.txt" and a wav file called "file.wav"
The objects are instructed to write to a sub directory of "2.control.examples" called "tmp"; however the problem is simply that "tmp" does not exist.
That's a "Unixcism": /tmp is a directory on every unixish operating system, somehow like C:\temp on Windows. If the patch would try to write to C:\temp we Linux users would complain ;)
Maybe PD should have it's own tmp-directory for writing files... But that wouldn't work well in a multi user environment...
__ __
Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
/_/ _\
On Thu, 4 Apr 2002, David Sabine wrote:
Hello,
I've noticed a mistake in "2.control.examples/15.array.pd"
There are examples which write a text file called "file.txt" and a wav file called "file.wav"
The objects are instructed to write to a sub directory of "2.control.examples" called "tmp"; however the problem is simply that "tmp" does not exist. It either needs to be manually created as a sub-directory of "2.control.examples" or the message boxes need to be edited to write to the current directory instead of the 'missing' sub directory.
Just reporting the error...perhaps it could be fixed for future revisions/releases.
the thing is (as i remember without having access now to any pd machine), that the files should be written to "/tmp/..." instead of "tmp/...". the "/tmp/" folder is a common temporary folder on unix-systems that grants read/write-permissions to all (!) users. the "doc/reference"-folder will normally be somewhere in the system-folders where no one but the super-user has write/access. on windoze machines this is completely different (especially with all these r/w-permissions) there is no real "standard"-temporary folder on all windoze systems (i think)
however, there is (yet) no *simple* solution that provides a writable directory for all users from within a pd-example patch on all platforms. so you will have to change the paths manually for now.
mfg.cas.dr IOhannes
Dave S
p.s.: I'm using WinXP with PD 0.35 preliminary test 17
Yep... I updated that. Thanks Miller
On Thu, Apr 04, 2002 at 07:47:02PM -0600, David Sabine wrote:
Hello,
I've noticed a mistake in "2.control.examples/15.array.pd"
There are examples which write a text file called "file.txt" and a wav file called "file.wav"
The objects are instructed to write to a sub directory of "2.control.examples" called "tmp"; however the problem is simply that "tmp" does not exist. It either needs to be manually created as a sub-directory of "2.control.examples" or the message boxes need to be edited to write to the current directory instead of the 'missing' sub directory.
Just reporting the error...perhaps it could be fixed for future revisions/releases. Dave S
p.s.: I'm using WinXP with PD 0.35 preliminary test 17
David Sabine hat gesagt: // David Sabine wrote:
- Is there and should I have a file called "adsr.pd" and if so, which in
which folder should I place it? (Note: I already have "adsr.pd" but PD cannot locate this file if I open a canvas which is NOT in the "doc/reference/" folder.)
That last one is the expected behaviour. In Miller's help-patches, I think he is always refering to his adsr.pd file. This gets found if it is in the same directory as the patch you're using, or in a directory in PD's path, set with startup option "-path".
So if the adsr.pd is not found, this is probably a mistake in the organisation of patches or you have a "-path" missing, that was expected by the patch author.
I can't check for test17, as I have only test16 here yet, but in this the adsr patch is only used in these patches in doc/3.audio.examples/:
3.audio.examples/adsr.pd
3.audio.examples/38.envelope.dB.pd 3.audio.examples/adsr2.pd 3.audio.examples/37.adsr.pd 3.audio.examples/40.envelope.pitch.pd 3.audio.examples/54.delay.loop.pd 3.audio.examples/39.envelope.slew.pd 3.audio.examples/57.delay.reverb.pd 3.audio.examples/70.vibrato.pd 3.audio.examples/71.adsr.sequenced.pd 3.audio.examples/42.PART6.analog.sequencer.pd 3.audio.examples/69.more.adsr.pd
Maybe in test17 it is used elsewhere as well. Just copy it.
__ __
Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
/_/ _\
Hi,
From: "Joreg Diessl" joreg@gmx.at
ah thanks. now i get all my 16 channels in and out. but. simply starting up pd with 16 i/o channels causes the system-process (see taskmanager in w2k) to take 40% cpu load. pd stays at around 2%.
is that why i should use the asio drivers?
Probably
i'd love to if they'D allow me to use more than 2 channels. is anybody using more than 2channels via asio on w2k?
Yes, I'm using 8 channels currently. I changed (in s_portaudio.c) #define NCHANNELS 2 in #define NCHANNELS 8
and start pd with
pd -asio -inchannels 10 -outchannels 8
Yes, that's 2 input channels more than I want, but PD reports
] not using MIDI input (use 'pd -midiindev 1' to override) ] in 8 out 8 rate 96000 ] using default device number: 1 ] nchan 8, flags 3, bufs 8, framesperbuf 256
... 2 input channels less than requested.
Johannes Taelman
Is there an object that allows me to use different keys on my keyboard to control different bangs for example? Jim
Jim, take a look at the help file for midi control in
pd\doc\5.reference\midi.pd
it's actually really easy to use.
good luck!
Is there an object that allows me to use different keys on my keyboard to control different bangs for example? Jim
Josh .. Yoshi .. Joschi .. xiphoidprocess.com .. eds.org/~joschi
The 'select' object looks for numbers and sends them through different outputs. This can easily be converted to 'bang' afterwards.
HTH Soeren
Is there an object that allows me to use different keys on my keyboard to control different bangs for example? Jim
oh, it didn't occur to me that Jim probably mean his PC keyboard, in that case the [key] object will output the ASCII value of what you type on the keyboard, and you can do as Søren suggested and use [select] to route the different keys to appropriate places.
-Josh
On Fri, 2002-04-05 at 01:34, Søren Bovbjerg wrote:
The 'select' object looks for numbers and sends them through different outputs. This can easily be converted to 'bang' afterwards.
HTH Soeren
Is there an object that allows me to use different keys on my keyboard to control different bangs for example? Jim
Thanks, Yes it was the key object I was looking for. I should have
specified PC keyboard. Somehow I missed seeing this object in the docs.
Jim
oh, it didn't occur to me that Jim probably mean his PC keyboard, in that case the [key] object will output the ASCII value of what you type on the keyboard, and you can do as Søren suggested and use [select] to route the different keys to appropriate places.
-Josh
On Fri, 2002-04-05 at 01:34, Søren Bovbjerg wrote:
The 'select' object looks for numbers and sends them through different outputs. This can easily be converted to 'bang' afterwards.
HTH Soeren
Is there an object that allows me to use different keys on my keyboard to control different bangs for example? Jim
Yes, I'm using 8 channels currently. I changed (in s_portaudio.c) #define NCHANNELS 2 in #define NCHANNELS 8
I tried to do this for my tascam 428 with 4 in- and 2 out-channels (which are correctly recognized by paAsio_QueryDeviceInfo) with NCHANNELS 4 and even 6, but PD hangs after recognizing the possible SampleRates. Do you have any ideas about further modifacations to get the 4 ins running? (I tried defining 4 outchannels too)
and start pd with
pd -asio -inchannels 10 -outchannels 8
Yes, that's 2 input channels more than I want, but PD reports
] not using MIDI input (use 'pd -midiindev 1' to override) ] in 8 out 8 rate 96000 ] using default device number: 1 ] nchan 8, flags 3, bufs 8, framesperbuf 256
... 2 input channels less than requested.
I noticed that too.
Thanks and regards, Michael
I tried to do this for my tascam 428 with 4 in- and 2 out-channels (which are correctly recognized by paAsio_QueryDeviceInfo) with NCHANNELS 4 and even 6, but PD hangs after recognizing the possible SampleRates. Do you have any ideas about further modifacations to get the 4 ins running? (I tried defining 4 outchannels too)
No idea. In the current implementation of ASIO in PD, the number of input channels must be equal to the number of output channels. Unless you do not need sound output, I see no quick hack to solve this.
Johannes Taelman
Hi, Miller Puckette hat gesagt: // Miller Puckette wrote:
Test 17 is available in the usual,
I have a suggestion: The *.pd files from extra/ are not installed by "make install", so they are missing, if one doesn't adapt the -path setting to each new source tree. Could you change the makefile.in to include them:
line 98: EXTERNS = ../extra/*/*.$(EXT)
becomes:
line 98: EXTERNS = ../extra/*/*.$(EXT) ../extra/*/*.pd
__ __
Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
/_/ _\