Sorry, I do mean the [polygon] object in Gem - not curve. Curve
appears to be restricted to some 10 points. Ill look into the forced
rendering stuff - although not entirely sure how it helps. Thanks for
pointer. Couldnt get linked download.
T.
Hallo, Timon Botez hat gesagt: // Timon Botez wrote:
Hi, is there a more efficient way of feeding co-ordinates to the polygon object? If I have more than 20 points it is somewhat difficult to match a feed to the inlets. Something like a matrix input could make that simpler...
I suppose, with "polygon object" you mean the [curve] object of Gem? (There are other "polygon objects" outside of Gem, like [drawpolygon])
For Gem, you can use attached approach which involves "forced rendering" (search the archive for "double gemhead trick" to get a longer explanation.)
Frank Barknecht _ ______footils.org_ __goto10.org__
Hallo, Timon Botez hat gesagt: // Timon Botez wrote:
Sorry, I do mean the [polygon] object in Gem - not curve. Curve
appears to be restricted to some 10 points. Ill look into the forced
rendering stuff - although not entirely sure how it helps. Thanks for
pointer.
Ah, sorry, I completely forgot about that. Then just ignore my curve-ramblings.
Frank Barknecht _ ______footils.org_ __goto10.org__
I don't have a [polygon] object, is it new or require some special abs? I'm running Han's build of PD 0.39.2-extended-test6
On 7/23/07, Timon Botez timon@botezco.com wrote:
Sorry, I do mean the [polygon] object in Gem - not curve. Curve appears to be restricted to some 10 points. Ill look into the forced rendering stuff - although not entirely sure how it helps. Thanks for pointer. Couldnt get linked download.
T.
Hallo, Timon Botez hat gesagt: // Timon Botez wrote:
Hi, is there a more efficient way of feeding co-ordinates to the polygon object? If I have more than 20 points it is somewhat difficult to match a feed to the inlets. Something like a matrix input could make that simpler...
I suppose, with "polygon object" you mean the [curve] object of Gem? (There are other "polygon objects" outside of Gem, like [drawpolygon])
For Gem, you can use attached approach which involves "forced rendering" (search the archive for "double gemhead trick" to get a longer explanation.)
Ciao
Frank Barknecht _ ______footils.org_ __goto10.org__
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Hallo, Cypod hat gesagt: // Cypod wrote:
I don't have a [polygon] object, is it new or require some special abs? I'm running Han's build of PD 0.39.2-extended-test6
It doesn't create with the wrong arguments: Try [polygon 5]
Frank Barknecht _ ______footils.org_ __goto10.org__
that reminds me about this curiosity which i could not figure out yet: why is the solid shape completely messed up? (or actually halfway)
Cypod wrote:
I don't have a [polygon] object, is it new or require some special abs? I'm running Han's build of PD 0.39.2-extended-test6
it should be there... at least my mac version has it. have you tried to create it with an argument like polygon 5? marius.