Hi,
I am looking for an external that can read the sample loop start and end points of a .wav file.
I found [wavinfo] but that doesn't do the trick - no loop info!
It would be great if anybody knew anything like that!
Thank you, Ingo
That would be very handy to have, since other apps use that wav info.
It wouldn't be too hard to write one, I am sure there is a library
which handles the hard parts.
.hc
On Mar 2, 2009, at 9:51 AM, Ingo Scherzinger wrote:
Hi,
I am looking for an external that can read the sample loop start and
end points of a .wav file. I found [wavinfo] but that doesn’t do the trick – no loop info!It would be great if anybody knew anything like that!
Thank you, Ingo _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
If you are not part of the solution, you are part of the problem.
Unfortunately I dont have any programming skills. Otherwise I would do something myself.
To me it appears to be rather simple to expand the existing [waveinfo] to also read out sustain and release loop start and endpoints as well as the original pitch that was set. The basics about reading that information are already in this external.
As mentioned this would speed up the creation of sample based pitched instruments tremendously.
Ingo
Von: Hans-Christoph Steiner [mailto:hans@eds.org] Gesendet: Freitag, 6. März 2009 01:22 An: Ingo Scherzinger Cc: pd-list@iem.at Betreff: Re: [PD] external for sample loop start and end points?
That would be very handy to have, since other apps use that wav info. It wouldn't be too hard to write one, I am sure there is a library which handles the hard parts.
.hc
On Mar 2, 2009, at 9:51 AM, Ingo Scherzinger wrote:
Hi,
I am looking for an external that can read the sample loop start and end points of a .wav file.
I found [wavinfo] but that doesnt do the trick no loop info!
It would be great if anybody knew anything like that!
Thank you, Ingo
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
If you are not part of the solution, you are part of the problem.
Unfortunately I dont have any programming skills. Otherwise I would do something myself.
To me it appears to be rather simple to expand the existing [waveinfo] to also read out sustain and release loop start and endpoints as well as the original pitch that was set. The basics about reading that information are already in this external.
As mentioned this would speed up the creation of sample based pitched instruments tremendously.
Ingo
Von: Hans-Christoph Steiner [mailto:hans@eds.org] Gesendet: Freitag, 6. März 2009 01:22 An: Ingo Scherzinger Cc: pd-list@iem.at Betreff: Re: [PD] external for sample loop start and end points?
That would be very handy to have, since other apps use that wav info. It wouldn't be too hard to write one, I am sure there is a library which handles the hard parts.
.hc
On Mar 2, 2009, at 9:51 AM, Ingo Scherzinger wrote:
Hi,
I am looking for an external that can read the sample loop start and end points of a .wav file.
I found [wavinfo] but that doesnt do the trick no loop info!
It would be great if anybody knew anything like that!
Thank you, Ingo
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
If you are not part of the solution, you are part of the problem.
Not sure if you could describe the job as simple because after the initial header (which [wavinfo] reads using byte/word offsets) the data format can become variable length before you encounter loop chunks.
http://www.sonicspot.com/guide/wavefiles.html
Also, there can be several loop points and cues, so how should it work?
It would be great to have an object that could usefully do all the cool things possible with ordinary wav files, but it needs a bit of thought.
Maybe a message like [loop 3( could advance the output to give the third loop boundaries, and [next( could advance the "sampler" chunk and show the number of repeats. That way you could use wavs in a tracker style as they are in simple game music audio.
What lib were you thinking of to simplify the job Hans?
I think I suggested before, the idea of a more advanced "sampler" type object set for extended. (one that could eventually be extended by user code to read Akai, NI and Yamaha formats and suchlike)
A more complete [wavinfo] would be a step in that direction.
On Sun, 8 Mar 2009 12:01:19 +0100 "Ingo Scherzinger" ingo@miamiwave.com wrote:
Unfortunately I don_t have any programming skills. Otherwise I would do something myself.
To me it appears to be rather simple to expand the existing [waveinfo] to also read out sustain and release loop start and endpoints as well as the original pitch that was set. The basics about reading that information are already in this external.
As mentioned this would speed up the creation of sample based pitched instruments tremendously.
Ingo
Von: Hans-Christoph Steiner [mailto:hans@eds.org] Gesendet: Freitag, 6. März 2009 01:22 An: Ingo Scherzinger Cc: pd-list@iem.at Betreff: Re: [PD] external for sample loop start and end points?
That would be very handy to have, since other apps use that wav info. It wouldn't be too hard to write one, I am sure there is a library which handles the hard parts.
.hc
On Mar 2, 2009, at 9:51 AM, Ingo Scherzinger wrote:
Hi,
I am looking for an external that can read the sample loop start and end points of a .wav file.
I found [wavinfo] but that doesn_t do the trick _ no loop info!
It would be great if anybody knew anything like that!
Thank you, Ingo
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
If you are not part of the solution, you are part of the problem.
Andy, I think you have it right, how you get the data out from the
object is part of the problem. If that was well-mapped out, then that
would make the C-coding much easier. I've never used those loop point
things, so I don't really know much about them. A good starting point
would be to sketch out how the interface of this loop point object
would work, and how it would return the data. Then hopefully writing
the C code would not be too hard.
libsndfile supports reading the loop info from .WAVs and .AIFFs http://www.mega-nerd.com/libsndfile/
.hc
On Mar 8, 2009, at 1:35 PM, Andy Farnell wrote:
Not sure if you could describe the job as simple because after the initial header (which [wavinfo] reads using byte/word offsets) the data format can become variable length before you encounter loop chunks.
http://www.sonicspot.com/guide/wavefiles.html
Also, there can be several loop points and cues, so how should it work?
It would be great to have an object that could usefully do all the cool things possible with ordinary wav files, but it needs a bit of thought.
Maybe a message like [loop 3( could advance the output to give the third loop boundaries, and [next( could advance the "sampler" chunk and show the number of repeats. That way you could use wavs in a tracker style as they are in simple game music audio.
What lib were you thinking of to simplify the job Hans?
I think I suggested before, the idea of a more advanced "sampler" type object set for extended. (one that could eventually be extended by user code to read Akai, NI and Yamaha formats and suchlike)
A more complete [wavinfo] would be a step in that direction.
On Sun, 8 Mar 2009 12:01:19 +0100 "Ingo Scherzinger" ingo@miamiwave.com wrote:
Unfortunately I don_t have any programming skills. Otherwise I
would do something myself.To me it appears to be rather simple to expand the existing
[waveinfo] to also read out sustain and release loop start and endpoints as well
as the original pitch that was set. The basics about reading that
information are already in this external.As mentioned this would speed up the creation of sample based pitched instruments tremendously.
Ingo
Von: Hans-Christoph Steiner [mailto:hans@eds.org] Gesendet: Freitag, 6. März 2009 01:22 An: Ingo Scherzinger Cc: pd-list@iem.at Betreff: Re: [PD] external for sample loop start and end points?
That would be very handy to have, since other apps use that wav
info. It wouldn't be too hard to write one, I am sure there is a library which handles the hard parts..hc
On Mar 2, 2009, at 9:51 AM, Ingo Scherzinger wrote:
Hi,
I am looking for an external that can read the sample loop start
and end points of a .wav file.I found [wavinfo] but that doesn_t do the trick _ no loop info!
It would be great if anybody knew anything like that!
Thank you, Ingo
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
If you are not part of the solution, you are part of the problem.
-- Use the source
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Programs should be written for people to read, and only incidentally
for machines to execute.