hi list,
does anyone has experience or tips to patch a realistc motorsound for racing game prototyping?
i wants to experiment with some motorsound loops to create some real engine noise...
for tips i'll be very happy
Le 26/08/2013 21:54, hghoyer a écrit :
hi list,
does anyone has experience or tips to patch a realistc motorsound for racing game prototyping?
i wants to experiment with some motorsound loops to create some real engine noise...
for tips i'll be very happy
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[phasor~ 85]
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[dac]
? :) ++
Jack
Le 26/08/2013 22:48, Jack a écrit :
Le 26/08/2013 21:54, hghoyer a écrit :
hi list,
does anyone has experience or tips to patch a realistc motorsound for racing game prototyping?
i wants to experiment with some motorsound loops to create some real engine noise...
for tips i'll be very happy
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[phasor~ 85] |
|
|
[dac]? :) ++
Jack
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
More seriously, you can find interresting things here : http://www.obiwannabe.co.uk/tutorials/html/tutorial_motors.html ++
Jack
Check Andy Farnell's website http://obiwannabe.co.uk/html/sound-design/sound-design-audio.html He's got quite some examples there.
On 26 Αυγ 2013, at 22:54, hghoyer hghoyer@gmail.com wrote:
hi list,
does anyone has experience or tips to patch a realistc motorsound for racing game prototyping?
i wants to experiment with some motorsound loops to create some real engine noise...
for tips i'll be very happy
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list